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NWN SCRIPTS

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Title  Alternate Horse Scripts
Author  The Krit
Submitted / Updated  08-27-2008 / 08-21-2009
Category  Creature Related
Expansions  HOTU-1.69
Format  Code Only
Type  Type - Other
Includes  Custom
Description
This is an alternate / replacement for BioWare's horse scripts. The override version gets decompressed into your override directory. The import version is only for builders (and gets decompressed into your erf directory, then imported into your module). There are .zip and .7z options for downloading; you only need one. (To get in on the 7-zip smaller-download party, go to www.7-zip.org.)

The current release is really a beta test. This is a big project, and I've barely checked the basic functionality (mount, dismount, and summon paladin mount). Bug reports (and suggestions for improvement) are welcome.

A detailed list of changes is in the text file available below. Some highlights:

1) Improved (hopefully) mounting and dismounting animations. (There are still a few glitches, but most of the time I think they look better.)

2) The "PC Properties" item only gets created when it is really needed. (If it gets created when casting any spell, please let me know.)

3) Database functions and mounting effects have been moved into separate scripts for easier editing.

4) "Skin variables" can be stored on a different item, which can be useful on server-vault persistent worlds.

5) Modules using these scripts can support the taking of (ridden) horses between modules, if they want to.

6) Saddlebag database storage (regrettably) is not compatible with BioWare's version, but it does allow for items that have been modified from their blueprint.


The BioWare scripts are the basis for this project. That means two things. First, this is not all my work; I rewrote every horse script I could find, but some functions got little more than a reformat. Second, scripts written to work with the BioWare horses should continue to work -- with the exception of those calling the function HorseCreateHorse() -- but will need to be recompiled.


I hope you enjoy this.

Files

NameTypeSizeDownloads
Alternate_Horse_Override_Update.zipAlternate_Horse_Override_Update.zip
Submitted: 08-27-2008 / Last Updated: 11-17-2008
zip8.56Kb198
A quick update for the override version. (Decompress into your override directory.)

This should prevent spells from creating "PC Properties". I'm making this available now since the update for the whole project is taking longer than anticipated.
AlternateHorse_Import.zipAlternateHorse_Import.zip
Submitted: 08-27-2008 / Last Updated: 08-27-2008
zip339.8Kb234
Import version for builders, zip format.
Decompress, then import into your module.
AlternateHorse_Override.7zAlternateHorse_Override.7z
Submitted: 08-27-2008 / Last Updated: 08-27-2008
7z44.57Kb171
Override version for players, 7-zip format.
Decompress into your override directory.
x3_fix_horse.zipx3_fix_horse.zip
Submitted: 08-27-2008 / Last Updated: 08-21-2009
zip1.69Kb136
Another small update for the override version. This makes the script x3_fix_horse incompatible with custom appearances, but more robust when dealing with standard PCs.
Decompress into your override directory.
AlternateHorse_Import.7zAlternateHorse_Import.7z
Submitted: 08-27-2008 / Last Updated: 08-27-2008
7z120.66Kb209
Import version for builders, 7-zip format.
Decompress, then import into your module.
Alternate_Horse_Override.zipAlternate_Horse_Override.zip
Submitted: 08-27-2008 / Last Updated: 08-27-2008
zip290.46Kb224
Override version for players, zip format.
Decompress into your override directory.
Alternate_Horse_features.txtAlternate_Horse_features.txt
Submitted: 08-27-2008 / Last Updated: 08-27-2008
txt12.54Kb501
A list of changes and features.
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Comments (7):

Posted by Pstemarie at 2012-08-10 05:58:36    Voted 10.00 on 08/10/12
Excellent system - thank-you
_________________________
--
Pstemarie - Project Q Team Artist

Posted by Gonzo_og at 2010-01-26 08:02:56    Voted 10.00 on 01/26/10
Thanks.
_________________________
stuff

Posted by Mannast at 2009-08-23 09:03:19    
Will test and post - Thanks for the hard work!

Posted by TheCapulet at 2009-03-24 22:37:11    Voted 10.00 on 03/24/09
Perfect so far. Thanks :)
_________________________
-The Capulet
Former M'hael Wheel of Time: The Third Age

Posted by Inayity at 2008-09-15 15:14:36    Voted 10.00 on 09/15/08
Thank you for the work on this!

Posted by Saduj at 2008-08-28 15:57:59    Voted 10.00 on 08/28/08
Thx for this, quite an improvement!
_________________________
Carcerian/Saduj's Submissions: (169 Portrait/Soundset Unlocker) (12 NWN Fonts) (30 NWN Fonts) (Auto-Emotes) (Custom Dragon Disciples) (Dynamic Wildshape) (Keyring) (NPC Schedules) (Sacred Shields) (Spawning Undead) (Shayans Subrace Engine for 169)

Posted by lord rosenkrantz at 2008-08-27 22:20:45    
I guess I should have checked bioware boards and vault in the reverse order, as I sent you a PM over there asking questions that were already answered here.
I guess the PM still has its purpose however.
_________________________
[Rocky Mountains] [Immersive Swamps & Hut Interiors] [Marble Elven Interiors Redux] [RK Placeables Pack v2]
[Rocky Mountains v.12 Development Blog] [Shields & Placeables Work-in-progress Preview]

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