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NWN SCRIPTS

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Title  DnD 3.0 fix: Evasion work only in leather or no armor
Author  ShaDoOoW
Submitted / Updated  10-20-2008 / 10-21-2008
Category  Spells
Expansions  Works on all versions
Format  Module Only
Type  Type - Other
Includes  Custom
Description
Fixes Evasion and Improved Evasion, so they no longer work in medium or heavy armor.

Script uses "Concept: Ultimate and crossmodule changes in all spellscripts".

Instalation if you didn't changed any spell script:
Download, import EvasionFix.erf and overwrite everything.

Instalation if you did:
1) Open toolset and your module. Do there minor change in order to you could save the module, but don't do that now.
2) Download Include adder and launch it in modules/temp0 folder. Input: _sh_inc_core and once it will be done, remove add_include.exe from this folder.
3) Download EvasionFix_spellscriptschanges.zip and extract it somewhere.
4) Copy _sh_inc_core.nss and nwscript.nss to modules/temp0 folder.
5) Copy content of "1.69 spell scripts with _sh_inc_core included" folder to modules/temp0 folder. Do NOT overwrite any file.
6) Save the module (for sure) and go to Build -> Build module. Keep checked only Compile and Script below.
7) Press Build and save the module again.
Congratulations you have finally installed EvasionFix.

NOTE: It don't require haks. Its server side.

Files

NameTypeSizeDownloads
EvasionFix_module.zipEvasionFix_module.zip
Submitted: 10-20-2008 / Last Updated: 10-21-2008
zip705.19Kb71
DEMO module
EvasionFix_erf.zipEvasionFix_erf.zip
Submitted: 10-20-2008 / Last Updated: 10-21-2008
zip670.08Kb87
--
EvasionFix_spellscriptschanges.zipEvasionFix_spellscriptschanges.zip
Submitted: 10-20-2008 / Last Updated: 10-21-2008
zip1012.52Kb78
Concept: Ultimate and crossmodule changes in all spellscripts - nwscript.nss and _sh_inc_core.nss changed, for builders using this concept
SCORE OUT OF 10
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2 votes
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SCREENS

with light armor...


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Comments (6):

Posted by The Amethyst Dragon at 2009-07-22 22:02:42    Voted 10.00 on 07/22/09
Very interesting idea, and an innovative way to modify the source coding (now that the 1.69 patch is out and nwscript.nss will no longer be altered by BioWare). I took at look at the code behind it, and it looks to me like it wouldn't break anything.

I prefer my game to be closer to 3.0 D&D, and this is something I would have added to my PW from the start if it had been available (or if I had noticed before that NWN evasion allows use with medium and heavy armor).

By the look of things, it should work fine with almost all scripts for a module, unless those scripts are housed in a custom hak file (to cut down on module resources).

I'd also be a little hesitant to use the linked-to include adder program, since it looks like it adds the include to all script files, not just spell scripts (no need to add an include to scripts that will not need it).

Overall, nice work.
_________________________
World of Aenea (Hall of Fame PW and the origin of all my works)
Vault Entries: The Complete List (50+ entries, including 17 Hall of Fame awards)

Self-Promotional Honesty: If you have opinions on stuff I've made, or if you use any of it (as a player or builder), I like comments/votes/feedback...so do other content makers and builders. Keep us motivated. :)

---------------------------- Neverwinter Nights Community Site: The Unofficial Homepage for NWN ----------------------------

Posted by Fleshmelter at 2008-12-25 20:44:20    Voted 9.25 on 12/25/08
Yeah I realized that it didn't matter if it compiled or not, and even on my server which is heavy hack/slash it is wonderful.
_________________________
PW Action Server:
| Chaosgate |


Posted by ShaDoOoW at 2008-12-18 18:18:15    
Fleshmelter: Yes, thats true because nwscript.nss is include file or in fact engine file. But thats OK you don't need it to compile.

Gruftlor: Actually, I think its very good modify for Action and PvP module as well, because of balance reasons.
_________________________
[Boost System] [Door System] [Devastating Critical Immunity] [HIPS remake] [Circle Kick Mode] [1.69 Full 2da Source]

Posted by Fleshmelter at 2008-12-14 21:01:45    Voted 9.25 on 12/25/08
Seems I get a compile error with nwscript file..
_________________________
PW Action Server:
| Chaosgate |


Posted by ShaDoOoW at 2008-10-21 17:01:36    
Bug, but its FIXED now. Download it again.
_________________________
[Boost System] [Door System] [Devastating Critical Immunity] [HIPS remake] [Circle Kick Mode] [1.69 Full 2da Source]

Posted by Gruftlord at 2008-10-21 15:24:18    
evil, i don't like it ;P (just kidding, i think it's ausefull script for Hardcore fans).

anyway, this is why i post:
i see no reflex save in the picture with the disabled evasion, just the damage dealt without a saving throw. why?

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