Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN SCRIPTS

- Jump to comments -
Title  SSE 3.0.6.9 b13 (Starry Night Build)
Author  Carcerian (Based on Work By Shayan, Moon, and many contributors)
Submitted / Updated  01-26-2009 / 09-16-2009
Category  Subraces
Expansions  HOTU-1.69
Format  Module Only
Type  Type - Other
Includes  Custom
Forums  Link
Description
Shayan's Subrace Engine v3.0.6.9 Build 13 (Starry Night Edition)

The Latest Version of Shayan's Subrace Engine featuring 169 compliance, bug fixes and demo improvements.

Wiki: Link

Credits :

Shayan's Subrace Engine (v3.0): Link
Axe Murderer's SSE30 169 Update: Link (also invented flag system)
BigStick: Idea - Gender Restrictions
Haeric: Idea - removal of default, renaming constants/scripts SSE/SHA
Jaysyn: Idea - Aliases
MetaPhaze: Bug Hunting
Moon's SSE Cloudy Twilight (v3.0.5b5): Link (SSE Wand, Forum Moderator)
Parsec: Idea - Prestige Races, Coding
RoadWyrm: Idea - hair/skin colors
Rafhot: Idea - spell resistance, factions
Scarface: Letoscript Functions, Base functions for eye color scripts
Sith-WarLord-Drow: Idea - glowing eyes
TwentyOneScore: Created/updated scripts to use newer patch functions


Erf Installation :

1. Set Events

OnActivateItem : sha_on_itemactiv
OnClientEnter : sha_on_cl_enter
OnClientLeave : sha_on_cl_leave
OnHeartbeat : sha_mod_hb
OnModuleLoad : sha_mod_load
OnPlayerLevelUp : sha_on_pc_lvlup
OnPlayerRespawn : sha_mod_respawn (optional)

(if upgrading over earlier version prior to 3.0.6.2 delete script "default" or comment/remove lines #include "sha_subr_methds" and SubraceHeartbeat(OBJECT_SELF);)

Import SWand Erf (optional)

2. Place the Subrace Clock placeable somewhere in your module

3. Build Module (compile scripts)

4. Save copy and test!

Enjoy!

Files

NameTypeSizeDownloads
sse3069b13.erfsse3069b13.erf
Submitted: 01-26-2009 / Last Updated: 09-16-2009
erf1Mb1125
Import Erf for SSE_v3069 Build 13
SWand3069b13.erfSWand3069b13.erf
Submitted: 01-26-2009 / Last Updated: 09-16-2009
erf133.21Kb867
Moon's Subrace Wand for SSE_v3069 b13+
DEMO__SSE3069b13.modDEMO__SSE3069b13.mod
Submitted: 01-26-2009 / Last Updated: 09-16-2009
mod6.8Mb1095
Demo - SSE 3.0.6.9 Build 13
SSE_v3.0.6.9_build13_change_log.txtSSE_v3.0.6.9_build13_change_log.txt
Submitted: 01-26-2009 / Last Updated: 09-16-2009
txt12.39Kb1066
Change Log for SSE Starry Night v3.0.6.9 Build 13
SCORE OUT OF 10
10
16 votes
View Stats
Cast Your Vote!

PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS

SSE 3.0.6 - Starry Night





You Must Be Logged In to Participate.
Comments (30):

1 2 3

Posted by GuS at 2010-02-0712:31:46    
I've just installed SSE in my mod, and everything works fine (racial skin etc...) but ECL seems not working. Anyone can help me?

Posted by friendlyfire at on01/27/10
I found that when using nwnx and leto (not tested any other configs) creatures with an appearance change would, after a few logins, start to instantly change their appearance on login. This would crash the client (the client does not like appearance changes to anything prior to their complete rendering by the client first. This manifested itself to me as the camera becoming immobile, but it is also a cause of the invisible creature bug. I assume there is a bug somewhere with the use of SSE_LOAD_FACTOR for relogs. In the end I just searched for SetCreatureAppearanceType in all files and prefixed it with DelayCommand(2.0, *original command here* ); That solved my problems.

Posted by friendlyfire at on01/27/10
Minor typo: sha_leto_sraces1 Line 228 reads: AddSubraceFavoredClass("Elf-avaiel", CLASS_TYPE_CLERIC, CLASS_TYPE_CLERIC); Should be: AddSubraceFavoredClass("Elf-avariel", CLASS_TYPE_CLERIC, CLASS_TYPE_CLERIC);

Posted by friendlyfire at on01/27/10
Nice system

Posted by friendlyfire at on01/27/10
I made the following change to sha_subr_methods, line 1175 to avoid SQLite generating errors from IF NOT EXIST. I do not know much about MySQL and do not have a version running here, so I was not sure if PRAGMA table_info() is supported under it, please post if you know - it would be a lot tidier if this was not database specific. // friendlyfire: modification for sqlite v2 compliance string sFFSQL = "PRAGMA table_info(" + SUBRACE_DATABASE + ")"; SQLExecDirect(sFFSQL); if (SQLFetch() == SQL_SUCCESS) { WriteTimestampedLogEntry("Subrace TABLE found in database, no need to create new table."); } else { WriteTimestampedLogEntry("Subrace TABLE not found in database, creating new table."); string sSQL = "CREATE TABLE " + sTableName + "(player varchar(255) not null default '', tag varchar(255) not null, name varchar(255) not null, val text not null default '', expire int(8) not null default 0, PRIMARY KEY(player, tag, name))"; SQLExecDirect(sSQL); } // friendlyfire: if you are using MySQL, then comment out my bit above and re-enable the next 2 lines //string sSQL = "CREATE TABLE IF NOT EXIST " + sTableName + "(player varchar(255) not null default '', tag varchar(255) not null, name varchar(255) not null, val text not null default '', expire int(8) not null default 0, PRIMARY KEY(player, tag, name))"; //SQLExecDirect(sSQL);

Posted by Styxx42 at on12/19/09
I figured it out. Dohooo. I had different files on my server then I did on my gaming computer. Once I recopied all HAKS, etc and made sure all directories were the same It is worked like a charm. I wanted to post so that people that read know why mine was not working. Total Gaff on my part. Too easy to lose track of what you download on one and not syn on the server. Great system and I look forward to playing with this. Cheers.

Posted by friendlyfire at on01/27/10
I'm seeing an SQL error report for using CREATE TABLE IF NOT EXIST, I think this is because the normal nwnx2 download uses sqlite v2 and IF NOT EXIST is not supported until v3 sqlite. Perhaps as this only occurs once the existance of the table could be tested for first and then a standard TABLE CREATE used if it is not found?

Posted by Saduj at on02/09/11
@ The Brave Possibly, is your mod for CEP or standard nwn? @ Styxx42 Thx for the compliment, tho the real credit goes to Shayan, Moon, and at least 20 -30 more ppl who have all contributed bug reports, fixes, improvements, and suggestions to SSE :) I would be happy to help with the basics, for more advanced topics like linux servers, using NWNX Letoscript, etc, id defiantly suggest joining the forum :) _________________________ Carcerian/Saduj's Submissions: (169 Portrait/Soundset Unlocker) (12 NWN Fonts) (30 NWN Fonts) (Auto-Emotes) (Custom Dragon Disciples) (Dynamic Wildshape) (Keyring) (NPC Schedules) (Sacred Shields) (Spawning Undead) (Shayans Subrace Engine for 169)

Posted by Styxx42 at on12/19/09
What am I doing wrong? I launch Demo module in single player and it works fine, I get the options and the Engine starts fine. I launch it on my server or as a LAN\Internet game and the engine doesn't start. Can someone point out what I am doing or not doing? I just wanted to host the demo module to show off this great work. BLARG. Thanks for any pointers. Styxx42

Posted by Styxx42 at on12/19/09
So I thought to myself. Self. It would be really nice to play with the subraces. But Man would it ever take a lot of work... Oh Wait. Saduj has done that and more. WOW, this is awesome. Thanks for your hard work, the work of collecting and getting all the other authors fixes and for continuing to bug fix. I am honored to be able to use this fantastic work. Now to put it into play.

1 2 3

You must be Logged In to post comments in this section.

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 UI


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters