This is a system I developed in an atempt to simulate Diablo II style random areas without actualy making multiple versions of each area. It alows one to arange objects in pre-aranged groups with a percentage chance of spawning for each group. It alows for a good balance of randomness and control and includes a cleanup script for pw's. I tried to make it as adaptable as possible. It includes an ERF with scripts, placeables and a demo mod. If anyone has any questions or suggestions, let me know.
BTW- I realise that "sceen" and "sceenery" are misspelled. If anyone wants to go through the trouble to correct them, be my guest. Otherwise, just think of them as a whimsical misspelling, like the "K" in Mortal Kombat.
Thanks, that realy means alot to me, especialy coming from a Hall of Famer like yourself.
Posted by chaos_theocrat at 2009-08-20 23:56:42 Voted 10.00 on 08/20/09
Without a doubt, this is the simplest and best random area script I have tried. It works flawlessly and well, and is perfect for spawning anything a dungeon could possibly need. Plus, I was able to set it up in mere minutes.
Gets a 10.00 in my book! Just perfect.