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NWN SCRIPTS

- Jump to comments -
Title  PC Respawn by Area
Author  Deus of the Apocalypse
Submitted / Updated  08-24-2009 / 11-07-2009
Category  Area
Expansions  HOTU-1.69
Format  Module and Code
Type  Type - Spawning
Includes  Custom
Description
DotA's (with Axe Murderer's aid) "Respawn by Area" System v1.0

This is my first attempt at a new type of respawn system, that is vastly
different from the default NwN system. It can be used in PW's, multiplayer, or
single-player modules.

I've only tested this system with the NwN 1.69 patch, & am uncertain of it's
stability with any other versions or CEP-type add-ons, but see no reason why
it wouldn't work.

I compressed this pack with WinRAR.

Key Features:
-Your players, when they perish, will either respawn WITH resurrection
sickness, (or a temp. decrease of their STR & CON), or WITHOUT resurrection
sickness, (if they possess a special item called a Soul Crystal). Soul
Crystals can either be found or purchased, at your discretion. The
respawn penalty of gold &/or XP loss has been removed.

-Players without Soul Crystals will experience a respawn delay, (of 2
min.), with a "floating text timer count-down". This respawn delay is in
place so that any nearby (allied) players have ample time, (should they
be involved in a fight, or otherwise), to resurrect the fallen player.

-You (the developer) can customize where your players will respawn,
regardless of the area they are in. Multiple areas can result in one
respawn location, or each area can have it's own.

-A "fail-safe" is built in to this system, just in case you make an error
in the "respawn_init" script, (or the script where all of your area & respawn
waypoint tags go). When using this system, one of the first things you
should add to your module is a "fail-safe" area that will act as a
"universal" graveyard, (kind of like limbo). This way, your players won't
get stuck when they die, (by respawning to a "default" graveyard), while you
edit any errors in the "respawn_init" script... Trust me... it's
easier than it sounds.

-No scripting knowledge is necessary to use this system... you just have to add some information to them/these scripts, (instructions included).

**************************************
Updates:
**************************************

Files

NameTypeSizeDownloads
Respawn_by_Area_DotA.rarRespawn_by_Area_DotA.rar
Submitted: 08-24-2009 / Last Updated: 08-24-2009
rar36.82Kb140
This zip file contains the .erf, read-me, and the example module.
SCORE OUT OF 10
9.75
1 votes
View Stats
Cast Your Vote!

PORTFOLIO
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SCREENS

The respawn timer, for those without Soul Crystals.


Another shot of the respawn timer.


After respawning with no Soul Crystal, (the rez sickness).


A Soul Crystal.


After respawning WITH a Soul Crystal.





You Must Be Logged In to Participate.
Comments (2):

Posted by fallenone at 2009-08-26 08:08:20    Voted 9.75 on 08/25/09
how could you confuse axe murderer's name with axe killer. god chris, you're a dumbass. but i still love your mods.check my site when you get a chance. ive got something new i think you will like.

Posted by fallenone at 2009-08-25 00:44:53    Voted 9.75 on 08/25/09
this is bad ass!! thanks so much for putting like this together. you are really helping my world come together faster

and thank axe killer for me too

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