A simple persistent shop system for Player Chars. Completely VAR driven, no need to change scripts. Unlimited number of shops, each shop gets his own databse. Possibility to show items to customers. Shop NPC saves your money and pays you out when you want. Works with stacked items as well. Seller commission available as well (optional)
Comes with ERF, Demo-Module and a readme how to setup.
Posted by nemesis2009 at 2009-10-31 16:40:50 Voted 10.00 on 10/31/09
to use it with randomly generated items you have to use the StoreCampaignObject command I guess and then the RetrieveCampaignObject one. This should work with those items.
Posted by nemesis2009 at 2009-10-31 16:36:32 Voted 10.00 on 10/31/09
to make it a consignment shop, just add a var for that and use it during the payout process to reduce the amount. for that you need to alter the script a bit but this should not be difficult. i did this for a different version of a public marketplace shop.
Haha the show items part is sexy! I find the system abit*bleep*bersome though with the listener for setting prices.
It however is still pretty nifty now if only it could be used with randomly generated items, I could even overlook the price set feature =) _________________________ PW Action Server:
| Chaosgate |