Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN SCRIPTS

- Jump to comments -
Title  Rover System
Author  Chaos_Theocrat
Submitted / Updated  11-16-2009 / 11-17-2009
Category  Creature Related
Expansions  Requires All Expansions (SoU & HotU & CEP)
Format  Module Only
Type  Type - Prisoner
Description
Requirements: Nwnv1.69, SoU, and HoTU plus CEPv2.2c3

As seen in the classic television series "The Prisoner", as well as in the current miniseries remake, Rover is a white ball or sphere that is the guard of a place called "The Village". It keeps anyone from leaving or trying to escape. My script will allow you to create a Rover to defend the village of your choice. Here is how the system works: it comes with one Rover creature and one script. All you need do is just import the Rover .erf file, and set up an area near the outskirts of any town, city, or vilage wherever you want to keep PCs from leaving the area. The Rover creature is under Module Specific; place Rover wherever you want Rover to show up and on that exact spot make a waypoint and name it Rover_Retreat. This will allow Rover to return to that spot after dealing with any pesky PCs. Lastly, make a waypoint at the road or entrance back to the town, city, or village from this outskirts area. Label the waypoint VillageBorder and save the module. Let it build if you wish. Whenever Rover encounters a PC passing through the outskirts, it will attempt to send the PC back to that waypoint. It only needs to touch you for this to happen, so watch out for Rover when you see it! Contact with Rover will also knock you asleep for 10 seconds, even if you are normally immune to mind-affecting spells or to sleep (as it is with elves). See the demo mod,
included with the .erf, for exactly how this system should be set up. Rover is only a level 1 creature, but is designed to be able to take down any PC of any level... so you cannot really underestimate it based on its' level. Also, Rover is set as plot so it cannot be killed, either. All in all, it is the perfect warden for any place that you may want to keep a PC "Prisoner" in. - As they say in the Village... Be seeing you!

Note: Make certain that Rover's retreat point is far away from the VillageBorder waypoint.

Contains a rover.erf file and a Rover demo mod so you can try the system and see how it works. This package also contains a readme file giving you all the information I've already posted on this page. The .erf file contains the Rover creature, script, and the two waypoints (located under Custom 1).

Files

NameTypeSizeDownloads
Rover_System.rarRover_System.rar
Submitted: 11-16-2009 / Last Updated: 11-16-2009
rar62.02Kb87
Rover System - Download
SCORE OUT OF 10
10
6 votes
View Stats
Cast Your Vote!

PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS

Rover in Nwn


Rover in The Prisoner miniseries





You Must Be Logged In to Participate.
Comments (8):

Posted by Saduj at 2009-11-18 11:15:41    Voted 10.00 on 11/18/09
Very cool script, I can see many potential uses :)
_________________________
Carcerian/Saduj's Submissions: (169 Portrait/Soundset Unlocker) (12 NWN Fonts) (30 NWN Fonts) (Auto-Emotes) (Custom Dragon Disciples) (Dynamic Wildshape) (Keyring) (NPC Schedules) (Sacred Shields) (Spawning Undead) (Shayans Subrace Engine for 169)

Posted by chico400 at 2009-11-18 10:59:34    Voted 10.00 on 11/18/09
i love this serie!
good job!! happy to see the Rover in nwn ^^
_________________________
NWNCQ & NWNCQ-SciFi Project Hak & Override - V1.3 >>> Link
CEP Team Artist>>> Link

Posted by Graymaster at 2009-11-18 07:52:50    Voted 10.00 on 11/18/09
Innovative as always!

Posted by chaos_theocrat at 2009-11-18 04:21:28    
Thanks for the glowing comments, and for the votes, guys and gals! I was watching the new Prisoner series, and the idea for this came to me. I set it up, tested it, and decided to share it with the community. I have some more unique things coming to the Vault soon, too, that will likely come as further pleasant surprises for all. ;)

Posted by jdeavila at 2009-11-17 22:48:17    Voted 10.00 on 11/17/09
dude...you are amazing [bows down]
_________________________
Imtherealthing

CCP (The Community Creature Project)

The TRIAD

Posted by KENLAMELLA at 2009-11-17 22:10:36    Voted 10.00 on 11/17/09
Inspiration. You are a artist's true inspiration Chaos, not inperation. Typo:)
_________________________
Farewell and a long farewell it shall be. Some of us are not destined to meet again.

Posted by KENLAMELLA at 2009-11-17 21:57:41    Voted 10.00 on 11/17/09
This is completely insane!!!! I mean this in the best possible way too! :) Talk about original cutom content, amazing Chaos, simply amazing. I have 100 uses for this off the top of my head. Great work. I would love to see more content like this. An artists true inperation. Have a great day.
_________________________
Farewell and a long farewell it shall be. Some of us are not destined to meet again.

Posted by CAP 9fires at 2009-11-17 11:13:36    Voted 10.00 on 11/17/09
This is just plain whacky... Yer so clever, Chaos. For its novelty alone its a 10
_________________________
Vox Populi. Vox Dei
The Community Adventure Project

You must be Logged In to post comments in this section.

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Visual Effects


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters