Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN SCRIPTS

- Jump to comments -
Title  dsbm v1.0 - DSenset Base (Pseudo-)Maze v1.0
Author  DSenset
Submitted / Updated  05-23-2010 / 05-25-2010
Category  Travel
Expansions  Requires All Expansions (SoU & HotU & CEP)
Format  Module and Code
Type  Type - Transitions
Includes  None
Description
A one script solution for a rather fast basic infinite (pseudo-)maze, for a decent Hack'n Slay fest. Random, empty and ugly. Maze included.

It doesn't handle treasure or creature spawning. Therefore "base". Or let a DM heavily dungeonkeep it.

A certain familiarity with the toolset and basic scripting abilities are assumed.

Limits:
The maze literally transforms behind you. If you got more than one PC in your maze, you'll most likely see slightly illogical (fun?) encounters between them. PCs will jump to different targets. So it's some kind of "magical" (uuh!) labyrinth. Ariadne's thread won't work here, and counting the PC's coordinates doesn't make much sense.

Should be pretty self explanatory. About the required game version I'm not really sure.

Files

NameTypeSizeDownloads
dsbmv10.zipdsbmv10.zip
Submitted: 05-23-2010 / Last Updated: 05-23-2010
zip27.12Kb60
Here it is. Please report bugs.
dsbm_at_onclick.txtdsbm_at_onclick.txt
Submitted: 05-23-2010 / Last Updated: 05-25-2010
txt2.18Kb118
Var 1 -untested-. This is completely different. Now I read the maze from a module var array. You got to provide one manually. Enter at [0,0].
SCORE OUT OF 10
N/A
Cast Your Vote!

PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS
No Images




You Must Be Logged In to Participate.
Comments (3):

Posted by DSenset at 2010-05-25 13:36:30    
Well no. This is just not what it does. I prefer simplicity (one script, 87 lines) over foolprooficity. So as you describe is a legit way to escape this (pseudo-)maze.
_________________________
Five Flagons Inn: Link - ds-tl Theater Scripting Language: Link - dstl NWN2: Link - NWN2 one-click GUI away (except chat-windows): Link - NWN1 small file extensions for SP (and General MIDI): Link - Suggested Naming Conventions: Link - DS Sneaking: Link - DS Base (Pseudo-)Maze: Link

Posted by DSenset at 2010-05-25 11:52:49    
Yeah, you're perfectly right.

Next version I'll add an "you cannot walk back"-message... this is plain sailing, if I remember right.

It's a basic system. When it's DM controlled, he could force them a little (or an "exit possible" trigger). Simple, fast and modular was my idea. It's not worked out, by all means, but as simple as possible.

Perhaps I make a luxury version some day (but not very soon). I'm eager to try a funny ASCII art map.

Everybody: query the Vault for "maze", "labyrinth", "dungeon", there ARE other and maybe better systems.
_________________________
Five Flagons Inn: Link - ds-tl Theater Scripting Language: Link - dstl NWN2: Link - NWN2 one-click GUI away (except chat-windows): Link - NWN1 small file extensions for SP (and General MIDI): Link - Suggested Naming Conventions: Link - DS Sneaking: Link - DS Base (Pseudo-)Maze: Link

Posted by ShaDoOoW at 2010-05-25 04:24:57    
Point that you cannot return to the previous location is quite dumb. You then need only to quick go into area transition and back, and after some time you will find the end. Useless unfortunately...

I managed this some time ago differently. I used like 50 different locations, same as you, but every module restart the maze shaped itself and made path from start to end (if too short, process started again). Might give you hint.
_________________________
[Boost System] [Door System] [Devastating Critical Immunity] [HIPS remake] [Circle Kick Mode] [1.69 Full 2da Source]

You must be Logged In to post comments in this section.

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Other


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters