I haven't made a submission for some time so I thought it was time to put something up I figured to be interesting. Basically this system is a straight to the point one. It will allow the players to travel between the normal world and the spirit world at the use of a widget. Basically it is supposed to work with like a silent hill feel. You have one area that is your normal area, and then an exact copy which is your spirit area. (Plus any name changes and such you make to it). How this works? Well I am going to explain.
You will need to create two areas. One will be your normal area, the second will need to an exact copy of that normal area. Change the tag of the copy so that the letters "SP_" is in front of your tag like this "SP_TOWN_OF_WAYSHIRE" from "TOWN_OF_WAYSHIRE" so that the tools knows where to port the player.
And bam the player should port to the location they are standing in the exact same spot in the for mentioned spirit realm.
As far as I have tested and checked this does work with multiple players and single player. They may be a bug if the user is ported to the spirit realm by a dm in which it will not set the actual local int on the player thus they end up not going back. But using it again after should fix this problem.
The spirit walker tool is under Plot Item in the palette.
Also a readme, and a nice test module for you to play around on with the system to see what it is all about.
I hope you all enjoy this and if there are any bugs let me know and I'll see about fixing them. Remember give credit where it is due. Peace Devari!