Here we are with some practice for paladins and fighters! This time it was more difficult, because I couldn't apply some visual effects like in the demo module with wizardry practice! Here the fighters have to fight for real; instead, the master is more natural and not static, thanking waypoints (UPDATE: now I erased waypoints and used only NPCs' tags to move the master. I have to thank for this suggestion Lord Ariall!). I post here the code, but I recommend you to download the module to see better how all works in the game. Enjoy!
The updated version. Here I use paladins and warriors instead of waypoints as a reference for moving the master, and it all looks more naturally! Try it and see the difference!
Rogues, uh? Uhm, interesting... They have to learn how to open locks, set and detect and disable traps, steal... Well, I'll try to do something! Thank you very much for voting and for the comments! (Ps: I also added screenshots in the script of the wizardry practice!)
Posted by electryc at 2011-03-08 15:56:04 Voted 9.75 on 03/08/11
Oh wizards, fighters, what next clerics? I tried to build a rogue training school, but for fail maybe you will do better than me.
Posted by electryc at 2011-03-08 15:53:32 Voted 9.75 on 03/08/11
Very nice, you even included screenshots!
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