Posted by jjsparks at 2008-02-03 12:07:14 Voted 10.00 on 02/03/08
I added this socketing system recently and have been quite pleased with it. Thank you for the work and effort put into it. Definitely a satisfied customer here.
This is some nice work. Its nice and organized and easy to read. Im using this as an example to help me script my own socket scripts for my mod. Thanks for the hard work, I also see it works nice. I give it a 10 _________________________ VämÞï®ìç
I am not the most advanced scripter or even close. I can take scripts tho and modify them. But when working with this I pu in the script and created a gem with the tag "gem_fire_05" and created a helm and named it SKT_000000 (also tried PotHelm_000000) and upnon testing, I cant see any sockets on the item and when i use the gem it does nothing. It doesn't even change the cursor. Now in the _onactivateitem script I put in the basic "ExecuteScript" line by itself and got nothing and i also used our normal system of...
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if(GetStringLowerCase(GetStringLeft(sItemTag, 4)) == "gem_")
{ExecuteScript("socket_code",OBJECT_SELF);return;}
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I shortened it for you. When i use the gem it just poofs and nothing. Am i doing something wrong?
No, the problem is that if I add two +5 fire gems it doesnt show up on item as a +10 fire enchantment but instead shows up as a +5 fire enchantment and +5 Fire enchantment. Its not stacking same type enchantments in the weapons discription.
Posted by darth_vrogzil at 2006-01-02 13:33:15 Voted 10.00 on 01/02/06
I am posting this to answer and email I got, unfortnantly the return address was invalid, hopefully that person can read this response here.
You do not have enumerate the tags, all your socketed items will have the tag.
The exception being the number 0s which correspond to the number of sockets.
The script will automatically take care of damage stacking.
I asume you are asking me that you want to have some fire gems more powerful than others?
Is this right? If so, I do not have the script setup that way, but it could be changed to work like that. By default, the more of the same type of gems you add, the more damage the weapon does of that type. The gems stack.
Here is the easy way to fix your problem.
1.Go to Misc Items -> Select Edit Copy Coldstone
2.Change the name to Fire Gem or whatever you want to call it and do likewise with the appearance
3.Add 05 to the end of the tag.
4.Go to the gem's properties and add Cast Spell: Unique Power Unlimited Uses/Day
5.Save it and test it in the module.
Posted by webpiro ( 67.176.xxx.xxx ) at 2005-08-21 21:42:49
this looks cool, but I have like no scripting know how sow i was wondering if you could direct me to a set of installation instrucions. So I can put this into my mod i'm working on.
Posted by 9fures ( 24.71.xxx.xxx ) at 2005-06-04 10:46:43
where is it? I'll check it out
Posted by jGGG at 2005-01-01 10:41:09 Voted 10.00 on 01/01/05
Posted by jGGG at 2005-01-01 10:40:00 Voted 10.00 on 01/01/05
great template man. "Back to your box priest you had your chance."
Posted by Evil Ann ( 63.226.xxx.xxx ) at 2004-06-19 22:09:00
Blackstone is the best server in the nwn. all we need is for more poeple to be able to get on it. there are alot that is deprived of being on it.
Posted by mariomario at 2004-04-13 11:40:00 Voted 10.00 on 04/13/04
I have been playing on Blacksone keep for a little while now 'nice server'. The socketed item, and the forge items make an intresting scenario.
Posted by mariomario at 2004-04-13 11:37:11 Voted 10.00 on 04/13/04
Thanks. While I tried Juan's, and I like his system, I could never get the actual socketing part to work. I'll get these to co-exist and fun times will be had by all ^__^
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