This is a (highly polished) beta release. The intention is to release the full version in late September 2003. Please send all bug reports, potential exploits, requests for additional features, and suggestions to [email protected]
We want this to be hands down the best bleeding/death/respawn system out there and we need your input to make that possible.
IMPLEMENTATION NOTES - 4 scripts, 5 items, 1 placeable. Only NWN content modified is Raise Dead and Resurrection spells. - It uses DelayCommand events scheduled on the players instead of heartbeats. It only uses CPU cycles when players are bleeding, dying, dead, respawned or entering/leaving the module. This removes the overhead of searching through the player list on the heartbeat.
Read the script box for more information about this script.
Actually, I am a hemophiliac, and we don't always bleed to death. Lovely title. _________________________ Jim Grimsley
Posted by Ondaderthad at on02/16/08
I am using this system as part of the Vuldrick Base Module _________________________ The Best PW system is getting even better. PLATEMAIL Tech Preview
Posted by Shargast at on12/30/07
Good system! It's being used in alot of PW's including the three that I've built! Great Work Shargast _________________________ Realms of Shargast V1-V5ab, LOTR V15, The Undeath Clave Faithful of Aerth
Posted by AJGoo at on09/29/07
Am using it. _________________________ The dead only know one thing, it is better to alive
Posted by Eat2surf at on09/29/07
thanks! sorry for the long-time lack of voting! _________________________ Enjoy! Here's a Link to The City of Torencia prefab. Check out this Link to my Jack and the Beanstalk module... Do you have what it takes to be Jack?! oh.. and my entry in the NWN2 area contest.. Treasure Island! : Link
Posted by eliandi at on04/01/07
very useful package
Posted by MrT at on02/19/07
Utterly superb! This highly customizable script is exactly what I required. A huge thank you to the creator/s. "When you're dead.....you're dead!"
Posted by Carlo at on10/21/06
Also thought I'd voted for this a long time ago. Easily customizable, powerful system that works well in both DM'd and non-DM'd games. I've had a version installed in my campaign module now for over two years.
Posted by Arkangyl at on10/15/06
Eeek! I thought I had voted for this a loooong time ago. My apologies. I used this system quite happily in my DMed campaign (it is still there heh). I think it is certainly one of the better systems for this though there are other excellent ones too, but it did the trick for me! ^_- Thanks guys.