Ok first of all I DID NOT CREATE THIS NOR DID I HAVE ANYTHING TO DO WITH IT WHAT SO EVER. It was created 300 years before I was born (well about that anyway). This piece is Beethoven's Moonlight Sonata. I made an error which u will see when u play the piece, it has Beethavon instead of Beethoven, correct it if u wish.
This is a compilation of the old system into a single score. There were 8 that made this score of 7.62 then rounded to 8.
Posted by i_lyk_cheeeze_ ( ..xxx.xxx ) at 2004-01-31 16:13:00
Great idea! I never would've thought of this! Now I don't have to play it, I can listen to it! :p
Posted by Phil ( ..xxx.xxx ) at 2003-10-10 03:09:00
Howdy hoooww !!!!!
Great piece of work by both of you !!!!!!!
Ohh...by the way: THE MATRIX HAS YOU !!!!!
:-))))))))))))))
Posted by michael ( ..xxx.xxx ) at 2003-09-27 23:38:00
if any 1 has the notes for moon light send me them please.
Posted by McFly ( ..xxx.xxx ) at 2002-11-26 10:37:00
Hey great stuff. This is a beautiful and very strong
piece of music. I can't believe no one's thought of using
for NWN before now.
Posted by Rothgar ( ..xxx.xxx ) at 2002-10-13 10:18:00
Try renaming the piece your using to one of the .bmu's
that u won't be using. Then just shove it into the
override folder and see if that works. Also try going to
the bioware nwn community website and posting on the
forums there.
Posted by Cooldown ( ..xxx.xxx ) at 2002-10-04 21:49:00
I'm in the same boat as Samanosuke. I can't get any .bmu
files to even show up anywhere in my mod, no matter what
directory I put them into. I've tried the music folder,
doesn't work. I've tried the override folder, doesn't work.
I can get them to work if I make them .wav's but they're so
big that nobody would download the hak if I posted it. E-
mail me if you can help, thanks :)
Posted by Samanosuke ( ..xxx.xxx ) at 2002-09-22 13:06:00
Its a fantasy game, you can have someone invent a piano
then it could be used. But then you would need a piano
placable....
I got a question though, I've tried everything I could
think of on getting downloaded music into my modules,
converting files to .bmu and loading them into a hak pak
seems like the most logical thing, but its not working,
help would be nice. (Yes, the files are in the "music"
folder)
Please e-mail me.
Posted by Adam Frechette ( ..xxx.xxx ) at 2002-09-17 21:30:00
Wow, if someone was playing the piano that would be a... oh
wait the piano wasn't created in the medieval days.
-Adam Frechette
Posted by Sean ( ..xxx.xxx ) at 2002-09-11 18:32:00
Very nice, i'd like to see more beethoven music for nwn.
Oh by the way I really want to use that idea DHoberer, does
anyone know where i could get a dancing script to make the
zombies/ghosts dance?
Posted by Anonymous ( ..xxx.xxx ) at 2002-08-27 12:41:00
I meant PCs btw, not NPCs
Posted by Anonymous ( ..xxx.xxx ) at 2002-08-27 09:47:00
You could use it for dramatic effect, if there was a piano
placeable, the NPCs could enter a room where the bad guy
is and he could be playing it on the piano.
Posted by DHoberer ( ..xxx.xxx ) at 2002-08-27 07:25:00
Here's what I would do with it in game...
After exploring some of a spooky castle, Party enters a
grand ballroom. Zombies populate the room, dacing and
mingling as if they were at a great ball from years past.
They probably don't even know that they are no longer
among the living. Party can talk to some to reinforce that
point. The room is long, and when Party entered, they
could not see other end of the room. Moving from one end
of the room to the other, Party notices a dark, caped
figure near a thronelike chair. Strahd Von Zarovich! (or
another powerful vampire/undead) Conversation ensues and
then...
This music would work great behind that scene. :)
DHoberer
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