A selection of custom tracks assembled to add atmosphere for my module. Artist's permission for my mod acquired, can't really speak for anyone else who wants to use it ;)
Last update fixed a missing track that was absent from previous versions.
Ack, you're right! That particular track IS the bioware one. I have a custom song with a similar name, spelled "night" instead of "nite", and apparently I mixed them up when I uploaded this. Which means people haven't had that custom track.. Dangit. I'll fix that now.
Posted by interploy ( 208.61.xxx.xxx ) at 2005-06-14 12:24:40
Oops, just realized I posted this in the wrong spot. My apologies...
Posted by interploy ( 208.61.xxx.xxx ) at 2005-06-14 11:37:45
I've been trying to install your trilogy Savant, but I'm running into problems. When it loads I get a "Missing required custom talk table." Forgive my ignorance as I've only ever installed one other non-official module, but I don't know what I did wrong or what I need to do to correct the problem. I downloaded all the files that were listed as neccessary and placed them into their respictive directories (music, hak and module) so i can only assume one or more of the files needed some special handling. But none of the readmes had any instructions I could find. Could someone tell me please how to install the trilogy?
Please note that (as others have mentioned) "mus_forestnite.bmu" is a Bioware standard resource. There's no need for it to be in this ZIP. It comes with the original NWN game - don't believe me, re-install it and check for yourself. ;)
If you check the CRC/MD5 of the Bioware original and your version, you'll see that they are the exact same file...
Posted by guest ( 68.90.xxx.xxx ) at 2005-02-26 16:53:00
The mus_forestnite.bmu in the dist and the standard one are the exact same file.
Posted by CrawHammerfist at 2005-01-31 16:57:10 Voted 9.50 on 01/31/05
Great. Very appropriate music.
Posted by Sandeep ( 65.11.xxx.xxx ) at 2004-12-16 18:35:00
Wow, great music! could you please post the creators of these peices...ide love to hear more of there music!!...anyways, great work on ure trilogy as well, Sevant.
I've converted all files to do with my modules into zip instead of rar now. Sure, they're twice the size, but if you've got the CEP you are obviously capable of downloading big stuff :)
If you have troubles with RAR, just use the SFX option when making them to make a .EXE instead. That way you get the improved compression while still maximum compatibility. And I mean maximum. You can still extract a SFX archive manually using the rar decompression programs without having to run the .EXE.
Posted by Droman ( 12.223.xxx.xxx ) at 2004-08-27 21:28:00
.rar files are all good and well, but not being able to install them is a bit of a pain, especially when you're trying to play a supposedly good module >:
No more .rar, .hak files for all... now.
Posted by Kataja at 2004-08-15 02:29:19 Voted 9.50 on 08/15/04
Excellent stuff! I could stand still for a few minutes just to listen to it.