Posted by E.C.Patterson at 2007-08-14 12:00:20 Voted 8.75 on 08/14/07
I like the slow pace, very moody, very tense. I would have liked it even more maybe with more intensity after the first drum roll. Goes on my shortlist for an upcoming mod. _________________________ E.C.Patterson Gaming Parents Studios
Posted by Keldorn's_legacy at 2007-08-14 06:09:00 Voted 7.00 on 08/14/07
Sounds like music leading up to a thunderous ambush, IMHO _________________________ "Kill your enemy before he kills you, that is the key to remain standing..."
Thanks for your comments and votes!
--Dan _________________________ Kobolds! You want me to write music for Kobolds!!?? Arrgghh!!! I am an ARTIST!!! What? It pays 5 gold? Hmmm
Posted by Darklord Snafe at 2007-07-29 09:10:09 Voted 8.75 on 07/29/07
The underlying low part is a little repetitive, but I like it.
I agree with Bigfoot, I think there needs to be more instruments. _________________________ Snafe Composed: What is a game without music? Neverending Nights - A NWN Machinima
Posted by BigfootNZ at 2007-07-23 00:07:31 Voted 7.50 on 07/23/07
Not bad, while a little short and lacking a little in my opinion (to my ear, id add a few more instruments) I like the feeling of this one, would work well as an areas ambient music prior to a big encounter a sort of audio winding up to get em int eh right mood for whats shortly to come. Some of the instruments sound a little muffled to me, might be the player im using or my PC, but i still like em (Your work has a feeling similar to the music from DAoC and Unreal 1 in a way, which I always found enjoyable)
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