Tired of not being able to paint down the sand that would make your world look just as you would like... real sand? Well your solution is now here. RuinValor is proud to bring you the sand of your dreams. In this pack you will find 4 new versions of sand.
Pure clean sand
Wave touched sand
Normal sand
Dirt/Rock Sand
[NOTE: These textures are dds format and have fully supported normal maps and specular glow maps. As do all of my textures]
The rar has documentation on how to set the files up, if you have any questions or problems please contact me at [email protected] or [email protected]
Its a good idea... but i have just been using the TINT tool to create that effect... good suggestion, ill look into adding that to the next update. _________________________ "Often the smallest detail is the most important" - Sean R. Forbes
They do look nice, but I haven't tried them in-game.
The beach screenshots should really have a "wet" version of the sand that reaches up for as far as the "waves" would go. That may increase the "realism" a lot.
Posted by Gods Profits at 2006-11-19 19:36:22 Voted 10.00 on 11/19/06
To Riu:
This is some nice stuff, Riu. I trust this will be in RV? ;)
I can't wait to see more.
To everyone else:
C'mon, guys, 134 downloads and no ratings or words of thanks/praise?
I know Riu takes pride in his work to make things as clean and professional as possible and it shows. It's people like him who make our lives easier and allow the community's modules to be the best they can be. _________________________ "Because it is my name!
Because I cannot have another in my life!
Because I lie and sign myself to lies!
Because I am not worth the dust on the feet of them that hang!
How may I live without my name?
I have given you my soul; leave me my name!"
So do you guys like this thing? Anybody having any issues? I dont think anybody is cause downloads keep happening but no comments saying they cant get it to work. Ill be releasing my LAVA pack here in the next week or so. _________________________ "Often the smallest detail is the most important" - Sean R. Forbes
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