All others are either considered forms of the Human Race, or shadowspawn.
Classes
All(Some are restricted for roleplay)
LevelRange
1-20
(1-30 when the expansion is released)
NumberServers
One
Schedule
Once the Beta goes live, the server will be up indefinately. Event times will be dependant on the number of DMs avaliable, and their scheduals.
NumberDMS
8
Application Reqs
None
Language
English
Scope
Epic
Tricks Traps
Light
RolePlay
Heavy
DM Needed
Part of Series
Magic Level
High
Treasure
Dependant on Players efforts
Experience Rewards
Moderate
Vault Type
Server
PvP
Full PvP
Connection
DSL
Content Rating
Everyone
NumberAreas
100-500
Description
The Wheel of Time: The Third Age for NWN2 is an extention of the illustrious PW of the same name for NWN1, designed from the wonderfully crafted world created by Robert Jordan.
High Magic (Channeling) Lots of Adventure, Heavy Roleplay, and a Solid Community made the Original PW what it is today. This PW will follow the same footsteps. (If it's not broken, dont fix it)
As always, a lesson well learned from the original creators of The Third Age mod, Fun will be the main goal.
The Wheel of Time: The Third Age for NWN2 is currently taking applications for DM's, Builders, And anyone interested in web design.
If you're interested in joining the team, please PM my bioware forum account(TheCapulet) or email me at [email protected].
So far, we have quite a few dedicated to building. I'll be using some very good script sets by Scratx and LuckyDay, written for the first Wheel of Time:TA mod.
And it seems we have what looks like a very promising young lad working on our webspace. _________________________ -The Capulet
Former M'hael Wheel of Time: The Third Age
Nah. Not every male channeler was a 'false dragon'. You'd just either have to hide it really well, which would inevitably fail due to madness (Which will be scripted early on, and nerfed to a degree if later tagged in the BT faction), or he'd be on the run. And still fall to the madness.
But I plan on moving the plot line along quickly, to around the 5-6 book range, so we can have very balanced play.
_________________________ -The Capulet
Former M'hael Wheel of Time: The Third Age
Enchanted weapons are explained with a realist type outlook. For instance, flame weapon is either cast by a channeler, (Rands flaming sword?) or coated in a viscous oil, and lit. Players usually RP the potions with different RP explanations. My usual is balms and salves. Others are the equivilant of energy drinks. Things like ehancment bonuses are considered skill and experience with a weapon. (faction gear is better as the rank goes up, so that is considered tactical awareness and experience. _________________________ -The Capulet
Former M'hael Wheel of Time: The Third Age
... Right now, I'm just so pissed that I can't play NWN2 for another two weeks. I just finished the third book of the Wheel of Time and now I'm itching to try this pw out..
Just a question or two.. How will you deal with stuff like enchanted weapons and the like? I mean, those things were not exactly common in the books. Also, what happens to male casters? :)
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10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone