This pack contains 10 new outfits for male and female human characters. The costumes are originally from the games "Knights of the old republic" I & II(which I am a huge fan of), and the models & textures have been heavily modified for use in NWN2. I have added tintmaps for all of them (1 or more colors) and of course normal maps.
They are meant to be used in a sci-fi setting but some of them work with fantasy as well.
Please observe that I DO NOT take credit for the original designs! They were created by the talented people at Bioware and Obsidian and this is merely a tribute to their great work.
Hello. I'm sorry I'm fairly new to using mods on NWN2 and usually the mods or package comes with a readme or something but this one didnt. I'm really confused I assumed this gets unrared into my override folder right? but how to i get them in the game what do I type to add the items when i use the giveitem debug command?? Theres no item code reference im not sure what to type! lol can someone point me in the right direction? BTW I love KOTOR and these clothes look awesome!!!
Posted by Claudius33 at 2010-12-24 01:54:15 Voted 9.75 on 12/24/10
Congratulations for the uniforms. They made a nice addition to my campaign 16 Cygni. I wish you good luck for your Star*drive mod.
Posted by endtransmission at 2010-09-20 22:50:06 Voted 10.00 on 09/20/10
These are pretty great, though I made be a bit biased for my adoration of KoToR 1 and 2. :3
Posted by orlondow at 2010-03-27 11:40:08 Voted 10.00 on 03/27/10
hi , sorry i'm newbie eheh ..simple question..i decompressed this files in program files/never/override..but for use this? i don't see this skin in game and not found in toolset..any suggestion?
Posted by Diomedes.NZ at 2008-11-21 23:59:16 Voted 9.75 on 11/21/08
Great collection, has been pretty useful for a few monks I've had in need of a cool looking outfit. One thing though - in the first screenshot, top right, which is armour 52 - it looks like in the screenshot a greater colour variation is possible - I notice the legs, and a sort of stripe going up, have a different colour to the body. I cant seem to do that in the toolset though - apart from the sort of harness thing and other details, only one colour can apply. It'd be cool to have greater colour customisability in that item - am I missing something, or is the screenshot from another version or something?
Posted by valynon at 2008-07-23 12:17:16 Voted 10.00 on 07/23/08
Hey, where is the dancer's outfit? Aka - Hutt slave costume. Resref is g_danceroutfit
Posted by Diomedes.NZ at 2008-07-19 15:44:06 Voted 9.75 on 11/21/08
Cool, my monk now has some interesting new outfits. Thanks!
Posted by Maegal at 2008-07-04 11:15:44 Voted 10.00 on 07/04/08
Absolutely great. The stuff suits perfectly i say, and personally i don't care if someone of 'em looks like futuristic for nwn. My compliments.
Posted by secret_writer at 2008-05-02 22:26:49 Voted 7.50 on 05/02/08
Excelent work. Just one thing. Could you add some more areas to tint? It just feels off when I can only tint one piece of the armor. _________________________ "With Faith, All Things Are Possible"
Posted by steelfiredragon at 2008-04-06 01:55:26 Voted 9.75 on 04/06/08
now it needs:
the revan mask(with hood)
the malak half mask
the nihilis mask( with hood)
the mandalorian helm
madalore's helm.
I just updated the pack. Added 9 new outfits (including "Miras cleavage" and "Carths jacket of doom"). Also fixed a few issues with the previous ones. Hope you like them.
Posted by Iannis at 2008-03-20 11:31:41 Voted 9.50 on 03/20/08
Great stuff. I only wish it had Mara Jade's outfit. Get your blaster sighted on them while they're still gaping at your cleavage :)
Love having something to replace those buttugly monk robes with, as well as the generally ugly plainclothes.
Posted by PAZelos at 2008-03-20 02:26:29 Voted 9.00 on 03/20/08
Nice Job - Nice idea - Nice outfits. Hope you bring us more from the kotor series...:D
Posted by Necrolord at 2008-03-18 12:04:56 Voted 10.00 on 03/18/08
now all we need is a sith prestige class and nwn2 will become twice as awesome! 10/10! _________________________ Capitalization is the difference between "I had to help my uncle Jack off a horse.." and
"I had to help my uncle jack off a horse.."
Posted by Viridian at 2008-03-18 08:50:28 Voted 10.00 on 03/18/08
Sorry, forgot to vote.
Posted by Viridian at 2008-03-18 08:49:54 Voted 10.00 on 03/18/08
*EXCELLENT!* I was actually waiting for someone to do this because, as far as I could tell, it was just a (not so simple but you know what I mean) matter of converting the models and textures over and making them work in the other game. This is just too awesome. I used to post a long time ago when guest comments were enabled but I couldn't be bothered to check if they still were...
I signed up just to tell you this is so awesome!
Posted by phaemoor at 2008-03-18 04:09:38 Voted 9.00 on 03/18/08
Very nice.
Posted by TheStoryteller01 at 2008-03-17 15:13:54 Voted 10.00 on 03/17/08
I wholeheartedly prefer an excellent conversion over a sloppy creation done for the sake of originality.
This must have been a lot of work so its a well-earned 10 imo.
thanks for sharing this!
_________________________ In case you find my grammar/spelling weird sometimes -----> native german speaker ;-)
Posted by saturn at 2008-03-17 14:35:14 Voted 8.75 on 03/17/08
These are very nice. All that's missing is Carth's orange jacket of doom. :) _________________________ "Ford, you're turning into a penguin. Stop it."
Posted by ZarZuf at 2008-03-17 04:39:56 Voted 9.00 on 03/17/08
a really good work :)
they can be very useful both in sci-fi and fantasy settings (maybe not strictly medieval fantasy, but it's still good)
it will be perfect if you can make them not only for humans, but i understand that it would be a lot of work
I think the most impotant thing when doing conversions (or using someone elses work as a base for yours) is to make it perfectly clear to everyone just what it is you have done, otherwise people will think you are trying to take credit for other peoples work.
Personally I really like the KOTOR outfits and I'm quite happy with the result of the conversion but I admit I was a bit worried about posting it here since poeoples reactions weren't to favorable in the past.
So if people object too much to this release I guess i will just remove it from the vault and continue working on my own original models/textures.
Keep commenting!
Posted by wisdomknight at 2008-03-16 19:14:03 Voted 10.00 on 03/16/08
Excellent job man...
Would love to see more!
Posted by Ankhalas at 2008-03-16 17:45:11 Voted 8.75 on 03/16/08
Good work, even if this is from KOTOR, I'm sure you have put a lot of time porting the armors to nwn2, I don't know if the skeleton is the same, but rigging is always difficult.
:) Always happy to see content not related with medieval rpg's.
Posted by Estelindis at 2008-03-16 16:24:01 Voted 9.00 on 03/16/08
Looks really good. NWN2 really needs more unique clothing. :o)
And let my echo what ladydesire said about not letting people who complain about reworking stuff from other games get to you. You have given credit where credit was due, and I'm sure many people will enjoy the result of your work. _________________________ KotOR Heads FR Deity and Faction Cloaks Fall-from-Grace Soundset
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone