I wasn't interested in adding every property available, and tried to stick to simply adding more variety to the existing enchantments rather than adding overly powerful properties that may imbalance the gameplay. The recipes are listed in the readme.
Hopefully this will provide others with more options when it comes to weapon enchanting. I'm personally not a big fan of the overly obtrusive flame/frost/ect.. effects, so I was eager to add other damage types to my custom weapons.
Posted by DM Mask at 2006-11-17 06:12:52 Voted 7.00 on 11/17/06
"Some elements of this content are unique and you enjoyed it without substantial reservations. But you might be able to imagine some others having complaints or just not enjoying it as much. Still, you think most people should at least take a look at the file description and voter comments to see if it sounds appealing."
Not exactly the case, but this is assuredly something that should have been standard with the game and for some reason wasn't. _________________________ Itinerant Admin: RPGModding.com - Where Modders Muster.
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone