Thanks to Runner for his superior quality control!
Contains a 'Crop top and loincloth' mesh and a 'Cocktail dress' version. The extra meshes parts are alphaed, so can be used for a wide variety of outfits. UV template included. There is come clipping when the running in the cocktail dress, but it's not to bad. Can't fix it easily. This is a problem that affects many of the armors, so I don't feel to bad about it.
I've tried to make the UV map as easy to use as possible. The dress has more pixels than the underlying skin (which looks fine at 512x512)
Comment, vote and make suggestions! Next to come is going to be a decent barbarian.
Notes:
Remember it's only a one bit alpha channel - no subtle transparencies
Thanks to Zylch003 for the original mesh
Share and enjoy and reuse!
The default one that a rogue/bard wears at character creation, what I was thinking is that they could either be completely removed, or removable through one of the arm selections much like Aleanne did with CL4 ,and maybe a version without a collar, like some form of discreet cleavage. What d'you think?
Posted by jester_v01 at 2007-05-2612:15:02
I'll have a look aegnor - which one?
Posted by aegnor81 at 2007-05-2604:24:32
Jester, I have a request if youre up for it, can you make a version of the rogue armour without sleeves and pant legs?
Posted by jester_v01 at 2007-05-2106:32:30
I try to be responsive - thanks for spotting the bug.
Posted by Ransom at on05/06/07
Sure did! You are awesome for such a quick fix!
Posted by jester_v01 at 2007-05-2015:02:19
Hope that fixed it!
Posted by jester_v01 at 2007-05-2014:39:14
Arghh - I'll check it
Posted by Ransom at on05/06/07
Okay, after some experimentation, the seam appears to be a problem with the normal map. The shift in the UV coordinates is such that normal texture from the Zylch part of the model is not quite aligned correctly.
Posted by Ransom at on05/06/07
Small problem with the new mesh: it leaves a black seam at the back of the neck and down the upper back. I can give you a screen shot, if you want. It does fix the "symmetrical dresses only" problem, which is a big improvement.
Posted by jester_v01 at 2007-05-1918:24:11
OK - new*bleep*tail dress model UV, fixes the reversed hemlines. The UV map is now more symmetrical too. Sorry if this messes up anybody's half done project. I don't see the UV problem Runner - renders OK in the game, which is about the only test I can do.
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone