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NWN2 ORIGINAL HAKPAKS

- Jump to comments -
Name  PC Tools
Author  Heed
Submitted / Updated  04-18-2007 / 10-03-2008
Category  Other
Patch  1.12
NWN2Game  All
Description
Heed's PC Tools is a GUI driven suite of tools allowing player characters to perform a variety of functions. The majority of the functionality will likely be of most interest to those playing multiplayer games. PC Tools allows players access to common functions such as saving the character, displying an "AFK" visual effect, checking the game date/time, unsticking the character from unpathable locations, creation of campfire or tent objects, a full emote studio including visual effect props such as mandolin, flute, shovel, rake, etc., a dice roll pane for rolling standard die rolls as well as ability, save and skill, 9 custom buttons for end user addition of functionality -- and more! The interface is collapsable down to a core element which can be left open on screen by the player without excessive obscuring of the available screen space. Further minimization can be done so that entire menu collapses into a single icon.



Heed House 2

Files

NameTypeSizeDownloads
Heed_PC_Tools_v0_91_French.rarHeed_PC_Tools_v0_91_French.rar
Submitted: 04-18-2007 / Last Updated: 11-18-2007
rar395.71Kb773
--
Heed_PC_Tools_v1_0.rarHeed_PC_Tools_v1_0.rar
Submitted: 04-18-2007 / Last Updated: 10-03-2008
rar382.38Kb6705
--
SCORE OUT OF 10
9.8
51 votes
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Comments (30):

1 2 3

Posted by Bloody_Misclicks at 2009-03-1914:44:01    
Is it possible this got broken in 1.22 patch? The PW I play on that uses it, several parts of PC Tools stopped working even though there were no updates to the PW/Haks itself, just the NWN2 Patch update.

Posted by dmguild at on03/10/09
Nvmind. I had some stray override that was causing an issue. Outstanding work. Soon to be in Skullport PW. _________________________ Keeps calling me it's master, but I feel like it's slave. Haulin me faster and faster to an early early grave. Skullport and the Undermountain PW NWvault Submissions:|Skullhak_2|---|Skullport PW|---|Waterdeep PW|---|Portrait Pack|

Posted by dmguild at on03/10/09
Anyone else having a problem? I am using the supplied module, the hak is in my hak directory. I do not get the gui popup when I right click and select the tools. Nothing happens. I've went so far as to load the gui on pc_loaded, I can then see and use the gui, but not of the commands work, only the gui structure. Nothing that runs the hss_script, seems to do anything. _________________________ Keeps calling me it's master, but I feel like it's slave. Haulin me faster and faster to an early early grave. Skullport and the Undermountain PW NWvault Submissions:|Skullhak_2|---|Skullport PW|---|Waterdeep PW|---|Portrait Pack|

Posted by lordslimer at on01/09/09
Absolutely PW essential. _________________________ Slimer Dev, DM, Admin for Aussienwn.com

Posted by greencherry at 2008-12-0706:23:03    
The demo mod will not load and says some required haks are missing. Any Idea how to get those?

Posted by Lugoun at on10/20/08
Voting again. Thank you for your continued support to this wonderful tool! _________________________ LotR: Heroes of the Third Age

Posted by Heed at 2008-10-0909:53:24    
Parat, if you look at the new updated gui_hss_pc_tool script and do a search for != "0" you will see where the script has been altered. There are three spots where you will find me checking a string against "0" and these are the new additions. The engine no longer passes empty GUI local strings as "" and now passes them as "0". I left my original check against "" in place, so the code follows that check and everything that was immediately after now goes after the extra check for "0". I'm sure if you compare the two script versions and do a search for != "0" you will see the exact changes clearly. _________________________ Thought thinks itself.

Posted by Parat at on10/08/08
*readjusting vote*

Posted by Parat at on10/08/08
@Heed: Could you point out which changes were necessary to fix the looping animations issue? Our version of your cript is very modiified. Would be hard to find a small correcion.

Posted by kemo at on10/04/08
There is a bug in non-looping animations that, at least on some systems, causes deformities in the character's face (lips and lower jaw) until the animation ends. This doesn't happen with looping animations (e.g., those set to 1 in PlayCustomAnimation()). PC Tools suffers from this bug in places like the sitting transition animation (not the looped animation of the actual sitting, just the transition from standing to sitting). The workaround is to use looping animations for everything, and interrupt the animation you don't want to loop with an Idle or another looping animation. . . Otherwise, brilliant, and without the custom buttons in PC Tools I would not even bother working on my own animations. _________________________ KEMO Auctions | KEMO Beds and Tables | KEMO Bio | KEMO Custom Animations | KEMO Custom Chairs | KEMO Experience Award System | KEMO Jukebox | KEMO PC Scry | KEMO Storage System Kingdom of Haven admin

1 2 3

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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