I've updated Kyrie's Heads For All combined 2DA for the 1.05 patch.Please note this is only the combined 2DA I have no plans to update the others.However all you have to do is add new Y&Z data you can download this 2DA and use any text program to open it (Wordpad works fine.Compare it to the old 2DA it's easy too see what I did takes a while to do. Updated 2DA sorry it took so long this one was taken straight out of my 2DA folder after patching the 1.05 was a 1.00 I modified so this one is a lot better. And a lot easier.
I believe I have figured out the problem. The variables for humans was not updated in this file. I just gave this a try and now all the faces appear to work correctly.
- Use note to open the appearance.2da file located in C:\Program Files\Atari\Neverwinter Nights 2\Override (provided this is the default installation.)
- Click on Edit and Find. Type in Human and click the Find Next button.
- This should bring you to a line that says Human 1991 etc etc.
- Look for P_HH?_Head on this same line and change it to P_YY?_Head.
- Click File and Save
- That's it!
Something is wrong. This does solve the "giant small" beings problem, but in exactly the same way removing the .2da file entirely from override folder does. Either with your .2da file or none at all in the override folder, the new faces are no longer available and it reverts the "original" faces.
Heh,well. This file solves the small people (dwarf, halfling and gnome) being giant, but most of the faces of elves, humans and planetouched females are deformed...
Could you give me any help?
Hello everyone and goodbye I'm putting this game up on a shelf for a while so if anyone needs a fix for this now is the time to say so. I'll be checking in from time to time over the next week and then I'm shelfing this game until I my new pc built or if I don't start getting at least a min of 20 fps it will sit on the shelf til 2020.
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