I've uploaded a set of tint maps made by Sh0dan that should satisfy all of you who don't like bright pink blades (I wonder why...). Just extract the archive and replace the tint maps in the override folder. This of course only applies to the Override versions.
Added a replacement version which - as the name implies - replaces some of the stock weaponry. You may encounter some weird colored swords though since my tinting maps are more intense than the stock ones. In addition not all of my weapons are included in the replace-version. Of course both versions can be used simultaneously.
New in this version:
0.95:
- Replace-version only: Replaced the long and composite bows with my creations.
- Added a few polys to the blades so the special fx look a bit more dangerous ;)
- Tweaked a few meshes and textures (Bastard swords 05 and 06 now look slightly different than 01 and 02)
- The grip textures for bastard swords 03 and 04 (23 and 24 respectively for the long-, great- and shortswords) are now a light grey. Tints should be looking better now.
0.9 (hak + override only):
- Added fully tintable bows (Details see Weaponlist in the readme)
- Added 1 new bastard sword
- Added 1 new longsword
Version history:
0.8:
- Added medieval style Short Swords due to numerous requests. Expect no fancy new weapons but conversions of the bastard/long/great swords.
- Removed the 'keen' attribute from the longswords, it was meant for the elven weapons only (non-replacement version only)
0.7:
- added falchions (1 mesh with 6 skins, ad_falchion01-06)
- added 2 more great swords (ad_gsword22 & 23)
- made the elven great swords (Longblades) shorter overall (shorter hilt and shorter blade) - it looked a bit weird
- reduced the polycount of the elven great swords
- added a glowing blade to the elven great swords and falchions (as a test)
- several minor tweaks to some meshes and textures
All weapons have simple stats now for those who just want to go ahead and spawn them. Weapon trails are working by now.
Some of the screenshots might not reflect the current meshes and textures 100%.
Man its great to see some of your Oblivion work I loved, here! Nice work!
Posted by Terse at on03/25/09
Can't believe I forgot to vote but I've got to take a point off for the tints that make swords look more like they're made out of wood than steel etc.
Posted by Terse at on03/25/09
Awesome models! But is that just my graphics somehow or are the tints supposed to be overwhelmingly drab browns?
Posted by Fosna at on12/11/08
Great work indeed. This has been really helpful in creating my characters. _________________________ Heroes of Faerun Link
Posted by Tollheit at 2008-10-2814:00:16
Thank you, Adonnay! You saved NWN 2 for me! Without your mod I wouldn't have made it past Fort Locke. I simply couldn't stand the look of NWN 2's weaponry any more, particularly longswords...
Posted by issacjr at on10/22/08
Verry nice the Code is easy to follow and now i know how to add to the appearance Lists, good Work I hope PW's start using it. Issac
Posted by dirtywick at on09/20/08
This pack is great, makes the Obsidian models look ridiculous by comparison. I don't have anything more to add than that.
Posted by Manne at on09/16/08
Forgot to vote! :)
Posted by Manne at on09/16/08
Excellent hak! Found this when I had played through half the Mask of the Betrayer OC with the silly, silly, silly looking weapons. This is just so nice, and it brings so much to the gaming experience - not being forced to look like an idiot.
Posted by Arvirago at on06/27/08
Excellent models. We need more of this kind or we'll end up looking manga. _________________________ Reino de Aldor
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone