This is the stand alone version of the Paladin spell pack and includes 27 new spells for Paladins (14 of which clerics can use). All spells were built with the ability to read a local int and if it is present grants full caster level to the Paladin instead of their typical half caster level.
Kaedrin's PRC Pack will have this integrated into it for version 1.02. It can be found here: Link
The Readme.txt has the details of how to install it, future/planned updates, and how to set up the full caster level if desired.
Most of these spells come from the Spell Compendium with a few coming from other sourcebooks. Some of them are available for Clerics as well.
Spell List and brief description:
Level 1 Spells
1. Deafening Clang: +1 Attack Bonus, d6 Sonic damage for 1 round/level.
2. Blessed Aim: +2 Attack Bonus to allies for 1 minute/level.
3. Lionheart: Target is immune to fear.
4. Lesser Energized Shield: DR 5/- vs elements, provides d6 damage shield for 1 round/level. This spell has been adjusted to work in NWN2.
5. Strategic Charge: Provides the Paladin the Mobility feat for 1 round/level.
6. Second Wind: Grants the Toughness feat for 1 hour/level. (PnP grants Endurance, which Rangers got as Toughness)
7. Silverbeard: +2 AC for 1 minute/level.
Level 2 Spells
1. Zeal: Grants Spring Attack, Uncanny Dodge for 1 round/level.
2. Angel Skin: Grants 5/- DR for 1 round/level.
3. Awaken Sin: Touch attack that deals d6/caster level in blunt damage and stuns the target for 1 round.
4. Energized Shield: DR 10/- vs elements, provides 2d6 damage shield for 1 round/level. This spell has been adjusted to work in NWN2.
5. Hand of Divinity: +2 Save Throw for 1 minute/level.
6. Shield of Warding: +1 AC, Reflex Save. +1 AC/5 Levels to target shield for 1 minute/level (or spell targets equipped shield).
7. Strength of Stone: +4 Sacred Str bonus (stacks with enhance bonus).
8. Flame of Faith: +1 Enhance, +d6 Fire damage, +d10 Massive Criticals to your weapon.
9. Cloak of Bravery: +Caster Level (+10 max) to Save vs Fear for allies.
Level 3 Spells
1. Blessing of Bahumut: DR 10/- for 1 round/level.
2. Righteous Fury: +5 HP/caster level (50 max) for 1 hour, +4 Sacred Str bonus (stacks with enhance) for 1 minute/level.
3. Undead Bane Weapon: +2 Enhance, +2d6 Divine damage vs Undead
4. Weapon of the Deity: +1 to 5 enhance (based on level) , Keen properties to your weapon.
Level 4 Spells
1. Righteous Glory: +4 Sacred Cha bonus (stacks with enhance bonus) for 1 hour/level.
2. Draconic Might: +4 Natural AC, +4 Str, +4 Con, +4 Cha, Immunity to Sleep and Paralysis for 1 minute/level.
3. Lesser Visage of the Deity: +4 Cha, DR 10/- vs Cold, Acid, Electricity
4. Lawful Sword: As Holy Sword, vs Chaos instead.
5. Castigate: d4/level AE damage, based on alignment difference from the Paladin
6. Blessing of the Righteous: Allies equipped weapon deals +d6 Divine damage for 1 round/level.
7. Blood of the Martyr: Heals target to their max, damaging the caster (20 pts minimum damage) without limit.
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Cleric's Spell List
Awaken Sin at level 3.
Blessed Aim at level 1.
Blessing of the Righteous at level 4.
Castigate at level 4.
Cloak of Bravery at level 3.
Lesser Energized Shield at level 2.
Energized Shield at level 3.
Flame of Faith at level 3.
Hand of Divinity at level 2.
Lesser Visage of the Deity at level 3.
Shield of Warding at level 3.
Undead Bane Weapon at level 4.
Weapon of the Deity at level 3.
Blood of the Martyr at level 4.
Version History Version 1.05 updates the pack to NWN version 1.10. Only the Override_Dialog_TLK version was changed, the other two were updated with the new readme.
Version 1.01 for the Override_DialogTlk updates has the correct dialog.tlk file and spells.2da file so that the spell descriptions show up in game.
This file is the Hak version that includes the custom tlk files. It adds the 27 new spells as an ERF file, the custom tlk, and a Hak file for use in a module.
This file is the override version that includes the custom tlk files. You need to associate the custom.tlk files with a module for the descriptions to show up correctly.
PalSpellPack_Override_DialogTLK_v1.01.zip This file is the override version that includes a customized "dialog.tlk" file. WARNING: You need to back up your "My Documents/Neverwinter Nights 2/Dialog.tlk" file before using this. You will not be able to patch or install the expansion unless you restore the original file. This version of the Paladin Spell Pack *will* work with the Official Campaign.
The Readme.txt has the details of how to install it, future/planned updates, and how to set up the full caster level if desired. It includes the list of Paladins spells and their descriptions as well as which spells the Cleric get and when.
Version 1.01 for the Override_DialogTlk updates has the correct dialog.tlk file and spells.2da file so that the spell descriptions show up in game. _________________________ My Website
The way I read it, these spells seem like they flesh out the Paladin quite nicely. It's not a terribly impressive class in NWN2 as it is. I just hope the expansion doesn't render your work redundant.
New spells ! I really have to check that.
And if you don't mind, I'd like to include them into my framework project... _________________________ Spellcasting Framework Wild/Dead Magic Zone (Spellcasting Framework add-on)
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10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone