As anyone who has installed MotB knows, Obsidian saw fit to make certain aesthetic changes to a lot of the heads and the Warlock's armor. Since many people don't like these changes, I decided to upload this pack so they can get back to the way it was before MotB.
Installation is simple, you just extract the file into your My Documents\Neverwinter Nights 2\Override folder and play. It's a 7z file, but WinRAR and ZipGenius should be capable of extracting it, and if you don't have either I recommend you visit Link and get the latest version of 7-zip. Since this pack doesn't contain any 2das or other important files it should be fine with all future patches, but nevertheless it is still recommended that you move all files out of your Override directory before applying new patches.
If you know of any other things MotB changed that you'd like to have back feel free to suggest them, but keep in mind there's nothing I can do about the new spell/invocation chants with the Override, as much as I'd love to. That can only be done on your end, which is why I've included a .txt file with step by step instructions for getting the old spell chants back. WARNING: failure to follow the instructions in the file to the letter will prevent you from patching in the future.
It's also easy to pick and choose which changes you want and which you don't. I've put each of the files inside their own folders, so if for example you want MotB's Wood Elves, you can just delete the Wood Elf folder.
12/02/2007: Updated with screenshots showing the models changed by MotB, first the originals and then the MotB versions. Each screenshot is bald with the palest available skin tint to make it easier to see the differences.
The mod now removes the 2d portraits from the original Animal Companions and Familiars, and the spell chant instructions have been made available as a separate download.
Thanks bunches, the new armors and voice set really suck. I'm grateful for the revert =)
Posted by Countless at 2009-01-1000:33:18
Unfortunately, after thoroughly testing Viola's proposed Override solution, I have decided not to go forward with that idea. Obviously it would have been vastly preferable if it got the same results, but it does not. I knew going in that there were more new chants than old, but I thought I could get around that by copying the old chant files so they would be used in multiple places. Sadly, it turns out that not only did MotB increase the variety of chants, it shuffled some around as well. In addition to this, if the new chant system is being used chants will come from some ability uses too, which is especially annoying with obviously nonhumanoid creatures (such as a Wraith activating its aura). The Override solution would not be able to solve that problem. The only way to really make it work as it did before MotB is to trick the game into using the old system; just replacing files doesn't work. That said, if Viola wants to go ahead on her own, that's fine by me and I'll even link to it. But I'm not comfortable using a partial solution, and I'm not willing to go to the (fairly significant) trouble involved in doing it right for something I wouldn't use myself.
Posted by Demonicson at on01/08/09
Nothing new here but still good to have. Heres my number 25 vote ;)
Posted by Xaltar at on01/08/09
Nice stuff. Usefull to have seeing as motb ruined a lot of the artwork. _________________________ NWN1 Head and body pack NWN2 Headpack. 7 times they came and 7 times they died who can say what the 8th will bring.
Posted by ktalisin at on01/06/09
THANK YOU!!!! Fantastic to have
Posted by Countless at 2008-12-2402:13:48
@Viola, could you send me a PM on the BioWare forums re: exactly which files you're talking about? If it's true that would be great news, but I've been disappointed because of Warlock chants being handled differently before. I'm looking in Sounds.zip and the Warlock chants are the only ones I can spot.
Posted by Viola at 2008-12-2318:48:55
I did some experimenting with the chants based on your instructions, and you can Override them. Copy the original chants from Sounds.zip to the Override and rename them to match the new chants. I only tried this with the warlock chants, but it worked fine. And I also used the Program Files location, in case that makes a difference.
Posted by Drunken at on12/11/08
Why were they wasting time altering perfectly good armor when they could have used it to actually add original armor for the new classes one wonders.
Posted by mkts2k at on07/16/08
I did'nt like how MoTB changed certain things so thankyou for this.
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone