The Deep Chasms is ostensibly an extension to the Caves tileset that comes included with Neverwinter Nights 2 and Mask of the Betrayer. What Deep Chasms brings to the builder is Pits and chasms as well as expanding the tileset into a full 3 level tileset. Where meandering tunnels travel both up and down in the same area.
At the request of several PW Admins we have broken the 2da files out into a seperate hak. This has little effect on the non-PW player but makes a great difference to PW players who will be DLing a PW specific set of 2da files that might conflict with ours.
See the instructions PDF for more information
Eric Rosendahl (Baron) Design, modelling & texturing
Patrick Robinson (Hellfire) Modelling & texturing, in-game implementation
Please remember to upload the toolset icons when you grab this set - it will make understanding the tileset a whole lot easier.
UPDATE: 11/22/08
NO CHANGES REQUIRED FOR STORM OF ZEHIR COMPATIBILITY
Permitted use:
This product is free for non-commercial usage in neverwinternights 2 only. original content remains the property of Robinson Workshop
Updated main hak with following updates: 10/22/07
-fix on tiles TL_DC_CXXX_01 thru 03 (bad mapping)
-fix on tile TL_DC_CZZZ_01 (backface cull)
-Fix on tile TL_DC_DDZZ_01 (REset x-forms | backface cull)
-Fix on tile TL_DC_SPR2_01 (corrupt geometry)
-Fix on tile TL_DC_SPU1_01 (wrong texture)
-Fix on tile TL_DC_WWCX_01 (bad mapping)
-Fix on tiles TL_DC_WWZZ_03 & 05 (bad mapping | backface cull)
Updated: 10/27/07
-Fix on tiles tl_dc_xxxx_03 and 04 (malformed walkmeshes on tiles )
Update: 10/28/07 - Removed duplicate textures to reduce hak size
New Tile Fixes
-Fix to MLLL01 - WALKMESH
-Fix to MLLL02 - WALKMESH
-Fix to HMMM01 - WALKMESH
-Fix to HMMM02 - WALKMESH
-Fix to WWCX01 - WALKMESH
-Fix to WWXX01 - WALKMESH
UPDATED 11/6/07
- Fix to TL_dc_Spu1_01 & 02 (Walkmesh)
- Fix to TL_DC_SPU6_01 & 02 (Walkmesh)
- Fix to TL_DC_CZZZ_01 (Walkmesh
New update - see hak description
Update 11/07/07:
-Tile Fix PWZZ-03 missing textures - bad geometry
_Tile Fix CZZZ-01 bad geometry
12/3/07 update:
Includes toolset icon for new tile - unpack this rar into your ...\Program Files\Atari\Neverwinter Nights 2\NWN2Toolset\Tiles directory
NEAT! _________________________ NTB's Hills and Valleys Vol. 00
Posted by Jaesun999 at on11/07/08
This is a very well done and very useful tile-set! Great atmosphere. _________________________ NWN2 Rugs - Tapestries - New Wall Textures - New Floor Textures - Custom Load Hints! Spice up your mod today! Link
Posted by ladydesire at on06/08/08
The only complaint I have is that the directions don't indicate that the 2da hak file is needed by builders and end users for the content to display properly in game.
Posted by Ransom at on03/05/08
This is fantastic because, using these tiles, one can create caves with deep water pools (just use the lower level tiles and paint water over them) and caves with ceilings high enough for large creatures like dragons. Excellent.
Posted by Indira at on02/15/08
I have used this absolutely great tileset on and off for the last two months. Just forgot to vote, so here you go! :) _________________________ From someone who is starting to feel like an Ent among saplings when playing computer-based DD games...
Posted by Fu_Miga at on12/14/07
Looking good and almost asking for me to get back to work on the PW. Congrats! _________________________ ======================== The SAGA Project ======================== Link Friendship based RP club ========================
Posted by Grimm182 at on12/12/07
Where do you find the time!!! Awesome stuff.
Posted by baron at 2007-12-1117:09:19
just a note: should be compatible with new patch (motb only)
Posted by baron at 2007-12-1115:40:40
high is the standard oei caves tileset :) I'll look into the doorway, though im pretty sure it has a hook - I've noticed some real finnicky behaviour of doors hooks sometimes
Posted by Viconius at 09:46:45 Voted10.00
Both variations Hall_End_1_Door_Variant tiles are missing the door hook point it seems, can't get the doors to "snap" on to their places in these type of tiles. Also this tile has both low and medium hight, will it eventually have "high"-hight as well?
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone