This hak contains Deities and Subraces found in Greyhawk. This is the HAK version and combination of JayAre's "Greyhawk Subraces" Link and "Greyhawk Deities".Link It will turn off the Faerûn deities and subraces.
Posted by bealzebubba at 2011-01-20 17:13:56 Voted 8.50 on 01/20/11
I like it!
Posted by NWN DM at 2010-04-07 06:43:43 Voted 10.00 on 10/22/07
Selene, this error happens with all race altering hak files and is because when you get to the "choose PC" screen, it goes to the top character in the local vault, which either will or won't conform to the module, depending on whether or not it was made with a hak or not.
Same thing happens if you use Kaedrin's hak.
Posted by Selene Moonsong at 2009-10-05 18:33:28 Voted 4.00 on 10/05/09
Quick correction: I meant to say "module that does not contain the hak" as opposed to "module that does contain the hak"
Posted by Selene Moonsong at 2009-10-05 18:31:43 Voted 4.00 on 10/05/09
As stated previously, this hak creates major problems when characters are exported and stored in the local vault when attempting to use the OC, MoTB, SoZ, or other module that does contain the hak, particularly in regards to Races, as the exported character files are considered as corrupt files.
Posted by Selene Moonsong at 2009-09-25 15:58:12 Voted 4.00 on 10/05/09
It looks like I won't be using this system after all. After testing I found that the characters cannot be exported into the local vault without causing major problems with the OC, expansions, or other modules that do not include the same hak as the system will crash due to corrupted character files in the local vault. I do not wish to create an environment where something I included in a PW will cause others issues with the rest of their games.
Posted by Selene Moonsong at 2009-09-22 19:50:18 Voted 4.00 on 10/05/09
While I do intend to use this particular hak as it fits with the module I'm building, I did not an error in the models, or perhaps intention, but I did note the female High Elf and Gray Elf models are identical. Since the High Elves are pretty much the same as the Moon Elves, they should have had those body models, which I noted were completely omitted.
**UPDATE**
09-02-2008
~Updated "dialog.TLK" file. Now compatable with Patch 1.13
~Adjusted "Racial Traits" description for subrace (Human) classes. Was unable to make the "Quickmaster Feat" work properly.
~JayAre _________________________ You left the bodies and you only moved the HEADSTONES!!! YOU ONLY MOVED THE HEADSTONES!!!
The "GH_subraces" and "GH_subraces.tlk" failed to show deity and subrace information during character creation. So, I removed them and added the "dialog.tlk" override version which works and shows the required information during character creation used with this HAK file.
(Thanks NWN DM for pointing out these bugs!)
~JayAre _________________________ You left the bodies and you only moved the HEADSTONES!!! YOU ONLY MOVED THE HEADSTONES!!!
Posted by NWN DM at 2007-11-10 21:02:19 Voted 10.00 on 10/22/07
This hak file will be used in my Greyhawk Adventures 2 - Northern Ulek campaign modules, with credit given. Thanks!
**UPDATE**
Added seperately, Erf's of the Human subraces (as shown in the pics). _________________________ You left the bodies and you only moved the HEADSTONES!!! YOU ONLY MOVED THE HEADSTONES!!!
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone