This is a 25 pack of 1 handed Hammers. Each hammer has all 3 interchangable parts and they are also all tintable, so in essence you can make around 75 different hammer of various colors. Each also has a custom normal map to make them look that much better.
Not every part from every hammer will work with every other hammers parts but many work perfectly.
Yes these are WoW conversions but a lot of work has gone into making them conform to the NWN2 multipart, tintable, and normal map standards.
Put this file into your Hak folder to have access to them ingame and in the toolset.
No I do not plan on releasing this as an override file.
lol I was joking that it was your job. If someone wants to make a CEP then they should have to do somthing other then adding the haks together and getting all the credit for it. I bet 90% of all people using CEP have no clue who any of the content authors are, and simply refer to all the content as CEP content. I've started releasing all my new stuff in larger haks and will eventually make a mega hak pak of all my stuff for people to use. I am not really holding my breath abount a CEP for NWN2, and I would like credit for all my work.. not just for it all to be known as CEP content. _________________________ MWMDRAGON
MWM Weapon Exspansion Pack NWN2: Link
Neverwinter Nights 2 Persistent World Server Balance Guidelines: Link
NWN2 - Battlegrounds: Link
NWN - NeverQuest: Link
Posted by DeNevers at 2007-11-09 16:25:38 Voted 7.00 on 11/04/07
@MVMDragon
[quote]I can't spend all my time worrying about everyone elses releases, thats for 3C to do :P lol[/quote]
That's where you got it wrong. You're probably refering to what the CEP did for NWN1, when it was way too late for them to do anything else. There was an emergency to do something, as authors back then were not prepared for 'content slots' (in the form of 2das and numbered files) that they would have to share with everyone. It caused horrible conflicts everywhere, prevented content form being used with others', and so on. A real mess.
3C is not about doing your homework in your place. Releasing stuff that meshes well with what's already out there is minimal courtesy and common sense if you want your work to be used by others or compiled in their haks. The work involved is minimal when done by the author. It adds up quickly and in an unnecessary manner when done for a compilation. So far, however, practically all the quality content out there respects eachother's file numbers. Some go so far as to respect 2da slots, which is a smaller issue.
I don't know about you, but I don't think anyone here is interested in getting the NWN1 content mess all over again, and having to pull out an entire team of people to repair another 2-3 years of laziness. If you can't be bothered to make your content useable, why should we?
If you open a .mdb file with notepad, in the first few lines of encrypted data you'll see a few intelligible words, that correspond to the textures and map files used by the models. You can change which files they point to straight from there if, for example, you rename your texture files or decide to use new ones.
I will post a 9.75 yet again, as this custom weapon-model pack is also impressive to a degree. _________________________ @===============================================@
Vinchenzo made a post here.
Plz check out my entries. I'm currently making a few simple modules, designing 3 special characters, and hope to someday be good this stuff.
This is Vinchenzo, finishing his post with the following advice:
Don't use Latin improperly (Lupis means grey, Rufus is red, Canid is dog, so on.) Furries annoy me with their improper usage of such. And I'm a furry!!! Ugh...
Don't vote for Beta things unless told they are finished, unless posted specifically by the author.
Don't abuse the vote and post function, don't vote for your own/friends stuff just to get a high vote. Don't flame vote either just to be an ass.
There is a voting system for how the points are used, even I forget, but we should follow it (and tattoo it to our forehead, lol)
@===============================================@
Everything I could group together in previous releases were grouped together. I would rather have a flood of releases than none ;)
Yeah, I'm not the biggest fan of the cartoony look either in the NWN2 world either but I want more options and this is where I seem to have found them.
Some of the textures are small on some of thier tiems making them muddy but my releases are made to be used in a Persistant World Setting so the smaller textures aren't always bad as most PW players play in a further away view so they can see more of the world while they play.
As for the metal, If I could somehow get reflective textures working then the metal would shine.. but i can't seem to get them working right, please point me in the right direction if you hame more information on them.
A 7 is fine with me as long as people are enjoying the options I am giving them. If I see these in one mod, I'm a happy camper ;)
I really don't care if my releases are compatible with other authors work as I'm doing this for the compatibility with my hak releases. If it is incompatible with other authors work then the people who want to use my haks with other haks will have to worry about it. I can't spend all my time worrying about everyone elses releases, thats for C3 to do :P lol _________________________ MWMDRAGON
MWM Weapon Exspansion Pack NWN2: Link
Neverwinter Nights 2 Persistent World Server Balance Guidelines: Link
NWN2 - Battlegrounds: Link
NWN - NeverQuest: Link
Posted by DeNevers at 2007-11-04 10:03:55 Voted 7.00 on 11/04/07
First of all, good initiative in releasing these as a single pack rather than flooding the vault with pages of models ;)
Second, although I personally like Blizzard's cartoonish style in their games, I think it doesn't mesh too well with a game like NWN2. Mostly the textures are an issue: some of them look blurry, and the metal parts also lack a shine (on your screenshots anyway). That said, you did great work in porting these so far. Looking foward to see the future improvements :)
Until the textures are sorted to look more NWN2ish in quality, I have to give a 7 (Very good, deserves a look)
Also, you say the models are numbered to be compatible with eachother... are they also compatible with other authors' work?
Posted by Dr_Sascha at 2007-11-04 00:41:10 Voted 8.75 on 11/03/07
WoW Conversations... I knew I have seen this before
Posted by MammothTruk at 2007-11-03 09:58:19 Voted 10.00 on 11/03/07
oh thats awesome MWMDragon! I hadnt started working with them yet. I downloaded them today and will be getting into items next week. Its good to know I can drop them into my hak and not worry about them working. Thanks a lot for all the hard work you put into these. _________________________ Baldur's Gate: The Sword Coast Chronicles
After I hit 100 new items i will try to release a mega pack of all my work.
Oh, and no 2DA editing is needed for my haks, you can just combine them if you want ;) They are all designed to work together :)
_________________________ MWMDRAGON
MWM Weapon Exspansion Pack NWN2: Link
Neverwinter Nights 2 Persistent World Server Balance Guidelines: Link
NWN2 - Battlegrounds: Link
NWN - NeverQuest: Link
Posted by Chass at 2007-11-03 08:50:58 Voted 10.00 on 11/03/07
Absolutely love it. *Dime* This adds more content. and more content. the better. I like the WoW conversions. _________________________ NWN2 PW: Link
Posted by MammothTruk at 2007-11-03 08:25:47 Voted 10.00 on 11/03/07
I love these. If I could get all of the weapon model packs into a single pack so I didnt have to merge all the 2da files would be nice but they are worth the time to do so they can be in a module. I believe I will be using these in our PW. _________________________ Baldur's Gate: The Sword Coast Chronicles
Posted by Dr_Sascha at 2007-11-03 07:09:23 Voted 8.75 on 11/03/07
Great Work,
always good to have some good and enthusiastic custom content creater in the comunity
I'm trying to give the game everything I want to see in it before I make a mod.
I prefer to release packs of items than singles as well but I'm still learning what I am doing so releasing a larger pack and then finding out I could have made it better irks me ;)
If this pack get enough attention ( Good attention that is, not just people whining about coversions ) then I will do more just like it but with different weapon types.
Enjoy the new options! _________________________ MWMDRAGON
MWM Weapon Exspansion Pack NWN2: Link
Neverwinter Nights 2 Persistent World Server Balance Guidelines: Link
NWN2 - Battlegrounds: Link
NWN - NeverQuest: Link
Posted by jallaix at 2007-11-03 04:20:27 Voted 10.00 on 11/03/07
That rocks ! It adds so much diversity to the game.
And I really prefer when you release 1 hak with many models than 1 model at a time... _________________________ Spellcasting Framework Wild/Dead Magic Zone (Spellcasting Framework add-on)
You must be Logged In to post comments in this section.
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone