Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN2 ORIGINAL HAKPAKS

- Jump to comments -
Name  NINJA Core Class v 0.90
Author  MattMart
Submitted / Updated  11-28-2006 / 11-30-2006
Category  Other
Patch  1.02
Description
My attempt at the ninja core class, adapted slightly to fit the nwn2 standards. Note this is an override. To be placed in the override folder.

Updates:
11/29/06 - fixed an oversight with available feats.
- cleaned up feat list.
- changed class ability names.
- added invisibilty progression
- removed self concealment in favor of etheral jaunt.
- added ghostly visage progression.
- changed see invisibility to true seeing.
- altered alot of the text to final.
- added the file packaged with the hexblade core class.


Files

NameTypeSizeDownloads
ninja.aceninja.ace
Submitted: 11-28-2006 / Last Updated: 11-30-2006
ace2.2Mb1348
Ninja V0.90
ninjahex.aceninjahex.ace
Submitted: 11-28-2006 / Last Updated: 11-30-2006
ace2.2Mb1543
Ninja and Hexblade Core Classes
SCORE OUT OF 10
8.75
4 votes
View Stats
Cast Your Vote!
Voting FAQ

PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS
No Images




You Must Be Logged In to Participate.
Comments (24):

Posted by FireStorm42 at 2010-12-12 00:25:50    
How can i use this mode if i already have a prc pack with a dialog tlk in place?

Posted by Qilue at 2007-10-14 02:45:14    
Is there any possibility of you uploading this file in some other compression format, such as .zip or .rar?

Posted by kruk at 2007-10-04 14:44:49    
You need to write a script. It's not possible otherwise as the MonkACBonus feat check for monk lvls and as you have no lvls in monk you dont get the AC bonus.

Posted by Luthrendel at 2007-07-05 22:01:44    
hey Mattmart, i was wondering if u could help me make some classes for a module im making. let me know if ur interested in helping me out, thanks!

Posted by Zonzai at 2007-02-01 07:02:05    Voted 7.75 on 02/01/07
A vote.
_________________________
NWN2 Voting Standards - Tattoo it on your forehead.
10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

Posted by endriago at 2007-01-23 02:58:53    Voted 9.00 on 01/13/07
it wasnt the ninja that fell short...infact your ninja and a post in the ideas section cause me to create my own custom class :the samurai...its the hexblade that fell short...at lvl 4 i dint get spell casting,and i felt that there were too amny curses...from what i read about hexblade in the DnD maual there only seems to be one curse?_? maybe you were using another hexblade?_? i like your ninja...only the wisdom bonus wasnt showing up on my AC...

Posted by MattMart at 2007-01-22 19:03:00    
Hexblade has no mode...it is not currently possible for custom classes from what i can see...
besides editing issues(it is not v1.0 yet), what specifically fell short for you on the ninja?

Posted by endriago at 2007-01-13 07:23:41    Voted 9.00 on 01/13/07
hmmm..i had great expectations for this more for the hexblade...hmmm it fell short though
most of it was just minor stuff...Btw on the information menu, when ur choosing your class, there are place in the discreption , where you still left off bits of the old copied stuff. Like in the ninjas description, rouge and monk keep poping up...i know this is minor but it makes a diff^^i vote 8 for effort. Individually, id vote the ninja a 7 and the hex blade a 5(quite a bit missing, like is there a mode?it seems different from the 3.5 hexblade...maybe its just me... but for a being a genius to come up with this idea and for insipring me to make my own class its a 9^^. BTW how do you make custom spells?

Posted by MattMart at 2007-01-01 07:05:40    
the tlk file should be in My docs\Neverwinter Nights 2...
doesnt need to be in the tlk directory...
everything else should be in override...
if its not showing up at all (no Bad Stref showing up)...then that means that the Classes.2da isnt where its supposed to be or isnt loading properly...
if you go into the override directory you can use Excel to open the classes.2da file and make sure there is a reference to the Ninja class...
if not...download the file again because you've overwritten the classes.2da file (possibly with another hak)...
if there is then...i dont know what the issue is...

Posted by poogie at 2006-12-30 13:26:35    
Well I did everything you said to do. I put all of it in the override folder (except the dialog.tlk I put that in the tlk folder) and still nothing appears for me to choose it as a class. Did I do something wrong? Is there more than one override folder? If there Is mine is in the my docs one. Please help.

Posted by MattMart at 2006-12-13 05:50:26    
I cannot make it to v1.0 without comments.

Posted by MattMart at 2006-12-02 06:21:15    
Captain: Did you place the dialog.tlk file in the nwn2 folder in my docs? Because it goes there and not in the override folder.

Posted by Captain Marvel at 2006-12-01 20:21:42    
Hmm... added the files to the overirde folder, yet no option to choose the class when I create a character.

Posted by MattMart at 2006-12-01 17:59:20    
If you would note Rowne, I have assembled the Hexblade class as well. In addition, I hope to add the Chaos Gnome and Whisper Gnome races (you may remember them from RoS). All thats left is to work out the description text. And I may be toying around with other class ideas as well.

Biggest obsticle though is spellcasting, It doesnt seem to work well through normal means. May take some hard core scripting before i can get any spellcasting classes done.

Posted by Rowne at 2006-12-01 14:18:56    Voted 9.00 on 12/01/06
This isn't a class I'd play but from the comments and my own poking around the files, it seems incredibly well put together. For that and the idea you wholly deserve a 9 and nothing less and I certainly hope we'll see your work on other classes in the future.

One of the most entertaining aspects about Neverwinter Nights (and now 2) was the nature of the extendibility and that via an override, there was very, very little that one couldn't add.

And seeing such a successful class put together here I simply have to ask; any plans for any other future classes? Though I'd understand if this one is a big enough project in and of itself.

Regardless, good job!

Posted by MattMart at 2006-12-01 03:45:23    
I allready tried that. Tried it at level 1, level 0, and level -1. It shows up, but just isnt functional. Im thinking its turning up an error because its looking for monk levels(?) I noticed alot of the abilities that scale up in levels dont work for custom classes.

Posted by Kasdar at 2006-11-30 21:00:29    
NVM my last post it is AC_Bonus

Posted by Kasdar at 2006-11-30 20:54:15    
To add the wis bonus to the AC you need to add the monk feat MonkEndourance to the feats granted at level 0

Posted by rhashish1 at 2006-11-30 19:24:55    Voted 9.25 on 11/30/06
Well done. Still see some feats with the word "rouge" in them (Trapfind), but other than that it's a fine class (if not precisely my style).

Posted by MattMart at 2006-11-29 16:48:22    
I gave them light armor because i could not get the wisdom ac bonus to work properly.

Posted by Miric_Asgard at 2006-11-29 15:28:44    
Where did you get the information for your ninja class?

I ask because according to 3.5e (Complete Adventurer), ninjas don't get light armor proficiency at all.

I can understand some of your logic though, since most the ninja abilities are jump/climb related and neither are in game.

Great to see someone tackling new classes!

Posted by MattMart at 2006-11-29 13:33:54    
Its a large mod. Where in the mod did he use such elements?

Posted by AugustDrake at 2006-11-28 22:11:23    
My advice is take a look at Even's 3.5PNP mod and see how he did custom passive feats.

Posted by MattMart at 2006-11-28 21:20:14    
Note: The AC Bonus based on Wis is not functional. Any thoughts on how to fix this, let me know.

You must be Logged In to post comments in this section.

10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Prefab Blueprints


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters