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NWN2 ORIGINAL HAKPAKS

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Name  Hexblade V0.85
Author  MattMart
Submitted / Updated  11-30-2006 / 12-20-2006
Category  Other
Patch  1.03
Description
My Attempt at creating the hexblade. Spell system had to be altered a little.

Updated for 1.03

Files

NameTypeSizeDownloads
ninjahex.aceninjahex.ace
Submitted: 11-30-2006 / Last Updated: 12-20-2006
ace2.2Mb502
Ninja and Hexblade
hexblade.acehexblade.ace
Submitted: 11-30-2006 / Last Updated: 12-20-2006
ace2.2Mb582
Hexblade v0.86
SCORE OUT OF 10
7.63
2 votes
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Comments (13):

Posted by ravenloft0079 at 2007-02-09 17:32:14    Voted 7.50 on 02/09/07
I updated to 1.04 and this (and Ninja) no longer work. Are you going to update or do I need to reconfigure on where the files go?

Posted by Zonzai at 2007-02-01 06:59:10    Voted 7.75 on 02/01/07
A vote.
_________________________
NWN2 Voting Standards - Tattoo it on your forehead.
10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

Posted by MattMart at 2007-01-22 18:58:26    
hence why i havent had the time to expand on these two classes...oh, and curse does currently need perform...

Posted by MattMart at 2007-01-22 18:57:25    
very carefully...and very difficultly...
Easiest way is to find an existing spell or feat that could emulate the ability...
aside from that, you have to script your own spell like ability...and use that...
Its not easy...

Posted by endriago at 2007-01-22 04:40:05    
how did u make the custom feats?

Posted by endriago at 2007-01-22 04:39:17    
hi mattmart...ive finished the base for my samurai custom class problem is i dont know how to upload it as an overide??any help??someone?? and u were right it is ahrd to create a new class...still working on some feats they are not in NWN2^^

Posted by endriago at 2007-01-15 22:20:31    
ive already voted in your ninja class, btw about the hexblade class,does the curse needs perform? and the class skills seem off...just telling you^^keep up the good job,

Posted by MattMart at 2007-01-10 20:31:04    
Its a painstakingly tricky process...hence why no one else has really taken up the challege yet...

Posted by endriago at 2007-01-09 08:05:05    
*BIG WET KISS* you have no idea how much i would like to play this...if only i could dl it(im in school)...anyway im definately gonna dl this and try it^^i will vote after ive tried it...BTW how do u create classes?

Posted by Kunikos at 2006-12-28 08:02:33    
Any chance there might be one that would play nice with Chez's expanded dieties and the 3.5 PNP rule change overrides? I tried doing it myself with Beyond Compare but my head exploded.

Posted by Rowne at 2006-12-19 22:59:45    
Is there a chance we'll see this updated for the 1.03 patch? I ask because that patch included a new TLK, perhaps the next version could have a custom TLK (tlk\ directory file) too, to future proof it a bit? I'm not sure whether that's possible at all, though.

Anyway, I figured I'd ask, I rather liked the Hexblade class.

Posted by MattMart at 2006-12-02 06:35:56    

Its an adaptation of the hexblade core class in the CW.
The spell system was altered in favor of selectable spell like abilities.
Hexblade curse is based on ranks in perform rather than by level.
They also gain different curse types as they advance in level.
Jarring Curse and Cloud Mind Curse.
Their aura is an adaptation of Ghostly Visage.

Posted by dmraist at 2006-12-02 03:22:44    
Could you please include some more information bout this?

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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