"You will never find a more wretched hive of scum and villainy."
This override adds 4 new heads, 2 versions of Darth Revan's armor converted from Knights of the Old Republic, two versions of Darth Revan's helmet, 8 new rapier guards, 2 hilts and four glowing lightsaber-like rapier blades (red-orange, purple, green and blue).
I was waiting to release everything together when I felt it was all complete (converted for use by all races/genders), but I'm having some computer problems, so I decided to release it now before my computer goes in for surgery. It may take a while for me to get everything running again.
All of this content is available through the NWN2 toolset. The heads are available at character creation. To access the new weapons and armor, you have to make the item in the toolset.
I might be able to explain another way to get items in game when I have time to figure it out after my computer is fixed. Some of the heads have a high number of polys (especially Sion's head!). It didn't really seem to affect my game, but I don't recommend putting an army of Darth Sions in one area.
Here's the lowdown:
Human head #45- Darth Revan head with cybernetic eye (converted from KoTOR but heavily modified by me. It's not tintable).
Human head #46- Darth Sion head (the model is my original work, but the skin was made by Obsidian in KoTOR2).
Human head #48- Darth Smiley head (completely original. Sometimes I scare even myself...this is one of those times. Freaks me out every time I look at it).
Human head #90- Dream Walker (anyone a fan of Terry Goodkind? This head is my original work inspired by Emperor Jagang in the Sword of Truth series. Sorry my computer died before I could get a good screen shot for ya. He has a tattoo that is tintable by selecting an eye color.)
Leather Armor #40- Darth Revan's armor without bracers (converted from KoTOR but heavily modified by me. This armor doesn't override the hair. Nearly every hair style fits under the hood. Many helmets also fit under the hood.).
Leather Armor #41- Darth Revan's armor with bracers.
Leather Helm #40- Darth Revan's mask 1 (converted from KoTOR and altered by me. These helms currently don't override the hair. So, they only look good when worn with Revan's armor).
Leather Helm #41- Darth Revan's mask 2.
Rapier guard #40-43- Skull triad (pieced together from various other models--some made by Obsidian and some parts converted from KoTOR. Available in red-orange, purple, green and blue).
Rapier guard #44-47- Single skull
Rapier hilt #40- Long bone hilt (Modified Obsidian model).
Rapier hilt #41- Short bone hilt with pommel-blade.
Rapier blade #40-43- Lightsaber-like blade (Modified Obsidian models).
Override adds 4 new heads, 2 versions of Darth Revan's armor converted from Knights of the Old Republic, two versions of Darth Revan's helmet, 8 new rapier guards (actually 2 with 4 different colors), 2 hilts and four glowing lightsaber-like rapier blades (red-orange, purple, green and blue).
Posted by Atanvarno at 2010-10-06 13:51:45 Voted 9.75 on 10/06/10
Hi I'm new here and just started learning to use the toolset properly, so I hope you'll forgive me for this stupid question :)
btw I just created the lightsaber by setting model parts 1,2 and 3 but I'm having problems with darth revan's armor. By setting model parts 1,2,3 on #40 or #41 as I did for the lightsaber nothing happens, it's still the old leather armor... can you explain me how to make it work please? I don't get it :)
Posted by niapet at 2010-05-31 11:02:35 Voted 1.00 on 05/31/10
No female options? Thumbs down.
Posted by Qrizz at 2010-05-12 05:35:51 Voted 10.00 on 05/12/10
A Masterpiece _________________________ Qrizz
Middle Earth Arnor PW Link
Posted by Simon05 at 2008-10-13 13:34:58 Voted 9.75 on 10/13/08
I hope people are diggin' this. I've got another head just about ready to post. I just have to get my blasted computer fixed first. I've got a new video card in the mail. Hopefully that will take care of the problem.
Posted by mezzanotte at 2008-01-29 02:19:23 Voted 9.00 on 01/29/08
Looks awesome.
Posted by ladyelvenstar at 2008-01-28 23:39:12 Voted 9.00 on 01/28/08
I don't mind and it is on the way - too bad his flaming hair doesn't show up as well in a screenie as live in game! :) _________________________
Gaming Parents Studios - Currently working on A Time to Die Act I and Into the Forgotten Realms
Vault Submissions: Movie Trailer of A Time to Die | Unicorn Run Prefab **NEW**
Oh, LadyE, do you mean the Jagang head doesn't blink? Yeah, I didn't do eye animations for any of the heads except for Revan (his one good eye blinks). I actually hate the eye animation. I think it looks like everyone has some kind of nervous tick. Characters blink about once every 1.5 seconds. Used to drive me nuts before I just got accustomed to it. I figure bad dudes like these don't blink. I've been debating on whether or not to do the Jagang (dream walker) head. If people really think he looks better blinking like a bloke who lost his contact lens in a sand storm, I'll do it when my machine is up and running at full capacity.
The other thing that bugs me is the way the heads loll to the right like a lobotomized mental patient every so often. If someone could make new head animations, I'd be ever so grateful :)
Posted by ladyelvenstar at 2008-01-28 10:09:06 Voted 9.00 on 01/28/08
Oops, forgot to mention that the head that resembles Jagang didn't have functioning eyes, anyone else have that happen? _________________________
Gaming Parents Studios - Currently working on A Time to Die Act I and Into the Forgotten Realms
Vault Submissions: Movie Trailer of A Time to Die | Unicorn Run Prefab **NEW**
Posted by ladyelvenstar at 2008-01-28 10:07:11 Voted 9.00 on 01/28/08
I've created a villain using "Mr. Smiley" with red hair and the fire genasi effect on him... looks pretty scary! Now I just have to think of a suitable name for him... ;> _________________________
Gaming Parents Studios - Currently working on A Time to Die Act I and Into the Forgotten Realms
Vault Submissions: Movie Trailer of A Time to Die | Unicorn Run Prefab **NEW**
Glad you like it! I originally wanted to release this stuff over last Halloween, but I got busy with some real life stuff and it took longer than I expected. I tried to make everything look a way that would fit into any setting. Even the Revan head with the cybernetic eye looks fine in a fantasy setting. The lightsaber blades are a bit different from Star Wars lightsabers. They are more like energy
blades and come to a sharp point at the tips. I did actually convert some lightsabers from KoTOR but they didn't look good. The glow effect is different in NWN2. It doesn't seem to glow bright enough to pull off a real lightsaber. I should have also mentioned above that the armor and masks work only for humans, tieflings, aasimar, and maybe half-elves (never checked). Sorry about that. My computer died before I could finish it. It's crawling along without a video card at the moment.
Goodness gracious... This stuff looks perfect for a d20 Modern/Future setting... :D
Posted by ladyelvenstar at 2008-01-27 16:20:17 Voted 9.00 on 01/28/08
These look awesome and I definitely could use some scary looking villains for my campaign. I'm a fan of Terry Goodkind's work (in the middle of reading "Confessor" and I love to hate Emperor Jagang!)
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone