Welcome to my Armory, look around and you can find many Weapons, Helms, Shields and Armour. These are very fine, crafted by skilled artisan... not only me but many who have come before me.
I collected them here for you to buy.
Choose as you wish, we can even gift wrap them...
*smile*
##################################################################
Benvenuti nella mia Armeria, guardate pure in giro liberamente, troverete le migliori Armi, Armature, Elmi e Scudi. Sono tutti opera dei migliori artigiani, non solo mia, ma anche di molti venuti prima di me.
Il mio merito è di averce cercate, raccolte e portate qui in modo che possiate scegliere quelle che più vi aggradano.
E se volete possiamo anche impacchettarle per un regalo...
*sorride*
##################################################################
This is a compilation of all my previous work, ma new work and many conversion from NWN1 objects.
I hope you can enjoy it as much as i enjoyed building and converting them.
Added a whole bunch of Cloak / Aggiunti i nuovi mantelli !
###################### 18 Aug 2008 ##########################
VENITE GENTE !
Sono disponibili le nuove cinture, per dare un tocco di classe ai vostri personaggi.
HEAR YE, HEAR YE !
We have a new collection of Belts, to give a touch of classy appearence to your character.
Cyric the Dark
Link Reami Perduti - FR Dalelands based Persistent Server
uhmm guys so i cant use this in OC, right? no plans yet to play other modules. just the official ones for now..
Posted by Qrizz at 2010-05-12 05:30:44 Voted 10.00 on 05/12/10
A Masterpiece _________________________ Qrizz
Middle Earth Arnor PW Link
Posted by ElizLestrad at 2010-04-08 12:05:14 Voted 8.00 on 04/08/10
A few problems. First Great Sword #74 does not load correctly in the editor. It appears in the preview screen as a red '?' box despite the model being present (This is true with both the Hak and the Override version).
Secondly, the main armor does not show up under Full Plate. The helmets, shoulders and the other parts do, just not the main chest armor.
Posted by The_Puppeteer at 2009-12-21 20:00:54 Voted 9.25 on 12/21/09
This being one huge submission, I've used a portion of it but not all. There is plenty of good content to be found in there. _________________________ Co-founder of the PW (open beta) Sea of Dragons. It is a quest-heavy (yet has sandbox elements) role-play server geared towards party adventures for mid level characters.
OK... so where are the UTI files? I've downloaded both the HAK and the OVERRIDE, but no sign of them. I would love to rate this for you, but until I can actually see it... well it's sort of difficult.
There's a HAKpack and an override compilation. I tend to use override files so I'm gonna give a few pointers about those.
The files should go to your My Documents\Neverwinter...\Override. NOT in the game folder itself (where there's also an override folder).
I haven't downloaded these packs, but I assume they should come with *.UTI files. If you want to get one of these custom items in game, then:
- open the console (` on a US keyboard, the key left of the "1")
- type: DebugMode 1
- then: GiveItem
- then: DebugMode 0
- close the console.
Ugh, won't ANYONE help out all the noobs (myself included) who have no idea what to do with this stuff? Come on people, at the very least tell us if its possible for a total rookie to use this things - that's not too hard, is it?
Posted by pittlers at 2009-07-07 11:12:41 Voted 10.00 on 07/07/09
I'm not the only one who begs you to make some plain hoods!
I found out I do have it but I can't figure out how to use it to find the items I downloaded both the hak and the override versions...I'm such a noob...
Hi, awesome work Cyric, thank you. I have a question, I am kinda new to this, how can I add the Jack of Blades mask to my character? I cant seem to find it in the toolset. Thanks.
Excellent Stuff. Right now your Maul graphics are associated with the Great Sword weapon type. As weapon type controls who can use which weapons, proficiencies, etc.. Would it be more appropriate to put these in the Warhammer weapon type? Is there a way that I could do this easily?
Posted by Zorg73 at 2008-09-18 00:22:42 Voted 9.00 on 09/18/08
Hey all real quick question how would i go about changing a .MDB file so it will register as a short sword not a long sword and have it still use the same model and texture ?
Posted by Boat at 2008-09-02 10:40:18 Voted 10.00 on 09/02/08
Love this. Will use it in future modules. Thanks! _________________________ -Boat-
I would like to second Smorpheus's request.
Do, please, consider and divide contents by type into different folders.
It makes life easier for players, builders and modellers.
:)
Posted by smorpheus at 2008-07-04 13:41:11 Voted 9.00
Cyric, would it be possible for you to seperate the files you did originally from those you adapted from other sources? I'm sure that would make everyone happy. Also, any possibility of you renaming your textures so we can tell which go with what model? This would be very helpful if we wanted to include these in a mod.
I spent about an hour trying to figure out which texture went with one of the helmets due to the inconsistent naming system. _________________________ Smorpheus' Toolset Visual Index Link
@ Arvirago: As you put you question in this stright and pleasant manner i must respond. As all the object came from various source i collected in the years, i cannot possibly remember who are the author. For the source of the model mostly these are conversion from NWN1 hack pack, the other i have done myself from scratch or retexturing.
Any other question? so keep going. _________________________ Reami Perduti - PW Italiano Full-GdR(www.reamiperduti.it)
The Dark Armory: Link
My other works on the Vault: Link
How is it that you don't give credit to the original authors of this work you collected?
Is it true that this hak may contain copyrighted material not uploaded to the Vault or made public elsewhere? _________________________ Reino de Aldor
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone