I had an epiphany after messing around with whatbrick's Wings Galore Pak and reading about conflicts between cloak/wing models on the same character.
I realized that they both use the same capewing_skel.I thought to myself why not combine the two?As a plus it also eliminates the need for editing bic files and the wingmodel 2da.
These are cloaks that use the Kaelyn,Solar and Succubus wing models.
They're usable by all player races, tintable and can be enchanted.
Cloak 17 Angel wings
Cloak 18 Devil wings
Included:
New icons for the cloaks.
Blueprints for both varieties of cloaks.
Favored Soul outfit with wings.
Red Dragon Disciple outfit with wings.
A module to demonstrate all the above.
Instructions:
Delete previous versions of Equipable Wings.
Put override version in your Documents\Neverwinter Nights 2 override folder.
Put hak version in your Documents\Neverwinter Nights 2 hak folder,erfs into the erfs folder.
Put modules in your Documents\Neverwinter Nights 2 modules folder.
*Equipable Wings_motb pack (for Mask of the Betrayer users only)
Kaelyn has Equipable wings to avoid conflicts with cloak/wing models.
Wing cloaks have the wings feat.
*To spawn the items in game*
While playing, select your character hit ~ to bring up the console. Then type in "DebugMode 1" without the quotes.
Then type the code for the item(s) you want.
"giveitem angelwings" (gives player Angel wings cloak)
"giveitem devilwings" (gives player Devil wings cloak)
"giveitem redwings" (gives player Red dragon wings cloak)
When you're finished bring up the console again ~ and type "DebugMode 0" without the quotes.
Credits:
Obsidian Entertainment for the original models and textures.
Patrick "whatbrick" Wilson for his Wings Galore pak.Which in part inspired me to make this.
Update:
3/31/08 Added Red Dragon wing cloak and item codes.
4/07/08 Added Wings feat to cloaks in the Equipable Wings_motb pack.added hak pack versions.
*Equipable Wings_motb hak pack (for Mask of the Betrayer users only) If you have Mask of the Betrayer download this instead of the regular Equipable Wings pack. Kaelyn has Equipable wings to avoid conflicts with cloak/wing models. Wing cloaks have the wings feat.
*Equipable Wings_motb override pack (for Mask of the Betrayer users only)
If you have Mask of the Betrayer download this instead of the regular Equipable Wings pack.
Kaelyn has Equipable wings to avoid conflicts with cloak/wing models.
Wing cloaks have the wings feat.
Okay, I figured out that erf folder is just the override folder, but still unsure about the module folder. I moved the module folder for c drive/program files (x86)/Atari/Neverwinter2/modules file to the Documents\Neverwinter Nights 2 modules folder but that did not work and no longer allowed me to open my saved games so I moved it back... This is where I am stuck... Any advice?
"Well, seeing as you got it working somehow I'm suspecting that you know how to do it aswell. I, however, cannot seem to get it working though. I'm rather bad at things like this, so I wouldn't wonder but...
Ok, so if I've understood this correctly I'm supposed to download both the hak and the override files, then put the hak one in the Documets/Neverwinter Nights2/hak section, and the override one in the Documents/Neverwinter Nights 2/override section. I tried doing so, along with deleting the other one then trying the other one and so forth... It never worked.
You do say that I'm supposed to put "erfs into the erfs folder"... ?? I can't find an "erfs- file here, nor an erfs- folder anywhere.
However, I could also be doing something wrong when you're stating this:
"Put modules in your Documents\Neverwinter Nights 2 modules folder."
So are there modules that I'm supposed to download aswell? I can't find them... Where are they?
You'd be kind to answer to these rather stupid questions made by a computer-allergic fool... :)"
I did everything Axewar did as mentioned in this post, but do not understand the "erfs folder" part or the modules part... =/ Sorry for my fail... Any tips???
Posted by Amphibious Bagel at 2011-03-08 20:01:09 Voted 10.00 on 03/08/11
Genius to convert these. Thanks. :)
Posted by Axewar at 2010-08-24 09:36:48 Voted 10.00 on 08/24/10
This thing is great.. I got my questions answered and I realised how much of a fool I was. But either way. Nice wings. Love this mod.
Posted by Axewar at 2010-07-25 16:04:13 Voted 10.00 on 08/24/10
Well, seeing as you got it working somehow I'm suspecting that you know how to do it aswell. I, however, cannot seem to get it working though. I'm rather bad at things like this, so I wouldn't wonder but...
Ok, so if I've understood this correctly I'm supposed to download both the hak and the override files, then put the hak one in the Documets/Neverwinter Nights2/hak section, and the override one in the Documents/Neverwinter Nights 2/override section. I tried doing so, along with deleting the other one then trying the other one and so forth... It never worked.
You do say that I'm supposed to put "erfs into the erfs folder"... ?? I can't find an "erfs- file here, nor an erfs- folder anywhere.
However, I could also be doing something wrong when you're stating this:
"Put modules in your Documents\Neverwinter Nights 2 modules folder."
So are there modules that I'm supposed to download aswell? I can't find them... Where are they?
You'd be kind to answer to these rather stupid questions made by a computer-allergic fool... :)
Posted by stealth00 at 2010-06-13 17:01:56 Voted 10.00 on 06/13/10
It is people like you that make the game better than ever with stuff like this thanks a ton
Rats! I'd love to use these - and they look fantastic - but in SoZ 1.23 icons for scrolls and books are whacked. _________________________ CARPE DM
Posted by Spidercat at 2009-02-20 07:52:15 Voted 9.50 on 02/20/09
Awesome! thanks for the great share =)
Posted by Kunikos at 2009-02-17 14:13:17 Voted 9.75 on 04/09/08
Makes icons for the crafting books in SoZ disappear. :(
Posted by -DK- at 2009-01-28 12:25:27 Voted 9.75 on 01/28/09
Yes, the icons seem missing while using 1.21 patch.
Posted by Sel at 2009-01-12 21:36:16 Voted 9.75 on 01/12/09
A great item, and the 20% move increase is nice -- I'm one of those people who hates twiddling my thumbs and waiting for my character to drag himself across the zone. The only minor, minor thing is that the item says 'missing texture' instead of having an item icon. Otherwise, fantastic and thank you for a great hak. _________________________ "What do I know of cultured ways, the gilt, the craft and the lie?
I, who was born in a naked land and bred in the open sky.
The subtle tongue, the sophist guile, they fail when the broadswords sing;
Rush in and die, dogs -- I was a man before I was a king."
-- The Road of Kings
Posted by Kunikos at 2008-04-09 22:39:25 Voted 9.75 on 04/09/08
Changing my vote to reflect the new feat-equipped wings. ^_^
Only thing better would be instructions on how to make the wings-cloak icon invisible in the slot and just disallow (like on Okku) equipping of cloaks.
Posted by helvagova at 2008-04-08 03:43:54 Voted 10.00 on 04/08/08
Your a legend mate thanks
Posted by gonate at 2008-04-08 00:32:05 Voted 9.00 on 04/08/08
Nice
Posted by D15C0RD at 2008-04-07 16:26:02 Voted 10.00
Added erfs and updated modules for the haks.
Posted by D15C0RD at 2008-04-07 14:13:32 Voted 10.00
Added hak pack versions of Equipable_Wings and Equipable_Wings_motb.
Posted by D15C0RD at 2008-04-07 12:55:07 Voted 10.00
I changed the Kaelyn fix into the Equipable Wings_motb pack.
If you have Mask of the Betrayer download this instead of the regular Equipable Wings pack.
*Updates*
Equipable Wings_motb pack (for Mask of the Betrayer users only)
Kaelyn has Equipable wings to avoid conflicts with cloak/wing models.
Wing cloaks have the wings feat.
Posted by helvagova at 2008-04-07 12:54:02 Voted 10.00 on 04/08/08
Been waiting for wings for ages. Gave it a 10. Will be using this in my mod. Is it possible you could make a hakpak version of this?
Posted by D15C0RD at 2008-04-07 11:35:40 Voted 10.00
@Kunikos
I'll be adding the wings feat to the cloaks for motb users soon.Thanks for the great idea.
Posted by Kunikos at 2008-04-07 10:50:24 Voted 9.75 on 04/09/08
Discord: How hard would it be to add the feat "Winged" to the equipable wings items? It is on Kaelyn's character sheet in MotB (it's like Dash kinda but stacks).
Posted by D15C0RD at 2008-04-05 10:59:27 Voted 10.00
@SunWatcher
I've tried to create equipable tails as a belt before,but it just doesn't work.Belts don't have a skeleton(gr2) file as far as I can see.
Think of the skeleton(gr2) files as glue,I can't get the model pieces to stick together without it.
Posted by SunWatcher at 2008-04-05 03:38:15 Voted 9.75 on 04/05/08
Excellent! But there's one more thing for you to create -- equippable tails as a belt! _________________________ Trust is for the foolish... And the dead.
I love the angel wings and use them on my Aasimar Cleric. I would love for them to be a slightly different shade, ie Ivory or a pale cream. Is it difficult to change the colour and if so what product would I need to do this. I have absolutely no idea regarding this sort of thing.
So if someone could point me in the right direction that would be fantastic.
Thanks - Marie
Posted by D15C0RD at 2008-03-31 19:44:49 Voted 10.00
*To spawn the items in game*
While playing, select your character hit ~ to bring up the console. Then type in "DebugMode 1" without the quotes.
Then type the code for the item(s) you want.
"giveitem angelwings" (gives player Angel wings cloak)
"giveitem devilwings" (gives player Devil wings cloak)
"giveitem redwings" (gives player Red dragon wings cloak)
When you're finished bring up the console again ~ and type "DebugMode 0" without the quotes.
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone