Sweet Lord Almighty what a flippin large pack of work this thing were.. Ive updated up to the cliffs placeables...I mean everything.
Ive added a new rar file that contains all the erfs. I've not tested all the blueprints but everything else should be working ok
I've also opened up voting on this one
All-in-one point zero contains every bit of RWS content released to date. Every placeable, every tile. Needless to say, its a tad hefty but it should work just like previously released RWS product.
This will be updated as we release new content.
PLEASE IF YOU WISH TO VOTE ON RWS CONTENT THEN PLEASE LOOK UP THE INDIVIDUAL PACKAGES AND VOTE THERE - THANKS A LOT
Use:
There are no significant use issues .
Installation instructions:
The rars file should contain the following files:
RWSToolseticons:
this folder contains all the toolset icons for the tiles. Place these files in your �C:\Program Files\Atari\Neverwinter Nights 2\NWN2Toolset\Tiles� directory
rws_all_in_one.hak:
place this file in your "C:\Documents and Settings\YOUR_LOGIN_NAME\My Documents\Neverwinter Nights 2\hak" folder
rws_all_in_one_2da.hak:
place this file in your "C:\Documents and Settings\YOUR_LOGIN_NAME\My Documents\Neverwinter Nights 2\hak" folder
it contains all the 2da files used by the tileset
Tiles.2da:
An override of the OEI tiles.2da file. Place this file in your mydocs override directory. You only need this file in the override if you are planning to build using these resources. If you are just playing a mod containing this tileset then you only need the hak in the hak directory
Tilesets.2da
An Override of the OEI tilesets.2da file. place this file in your mydocs override directory. You only need this file in the override if you are planning to build using these resources. If you are just playing a mod containing this tileset then you only need the hak in the hak directory
Metatiles.2da
An override of the OEI metatiles.2da file. place this file in your mydocs override directory. You only need this file in the override if you are planning to build using these resources. If you are just playing a mod containing this tileset then you only need the hak in the hak directory
Doortypes.2da
An override of the OEI doortypes.2da file. place this file in your mydocs override directory. You only need this file in the override if you are planning to build using these resources. If you are just playing a mod containing this tileset then you only need the hak in the hak directory
Placeables..2da
An override of the OEI placeables.2da file. You really dont need this file separately but I( have included it none the less. I do note recommend placing this file in the override directory.
.
All-in-one.erf:
This erf contains importable blueprints of all RWS materials
Note to builders:
The 2da files listed separately above are required to be in your override directory if you plan to build with this content...it is not necessary to have them in your override to play any mod that uses this content provided the player has the 2 hak files located properly. The hak file is for play.
Note that Placeables.2da is an exception, it is located in the hak file and can be read by the toolset. I do not recommend you place that 2da in your override while you are building. I have included it separately for the end users information.
Permitted use:
This product is free for non-commercial usage in neverwinternights 2 only. original content remains the property of Robinson Workshop
Posted by alupinu at 2012-02-19 13:30:02 Voted 9.75 on 02/19/12
Now this is what I'm talking about. Thanks for the extra work to make less work for us. _________________________ Murder in Dunlop Fanglewood
My Class is Rogue ... "You look surprised to see me. If you'd been paying attention, you might still be alive."
Posted by TheStoryteller01 at 2011-12-29 12:33:23 Voted 10.00 on 12/29/11
I was always tempted to toy around with RWS tilesets but to manage so many files...
Now that there is this all in one package, I finally downloaded and built some areas just for fun. The big effort alone to organize everything into a big package deserves a 10.00.
I will vote for the single packs after I had a more indepht look - but the "Dark Ruins" tileset and the various Towers combined with the tower rooms are my favourites so far. _________________________ In case you find my grammar/spelling weird sometimes -----> native german speaker ;-)
Posted by TheVanillaGorilla at 2011-11-15 19:57:07 Voted 10.00 on 11/15/11
Fantastic work!
Posted by MasterChanger at 2011-08-23 13:49:51 Voted 10.00 on 08/23/11
Wonderful work, some of the best for NWN2.
Posted by Dragon Slayer at 2011-08-10 08:11:44 Voted 10.00 on 08/10/11
Jaw Droppingly good =D _________________________ Slayer
Posted by Developer Silver at 2011-07-04 07:55:46 Voted 10.00 on 07/04/11
RWS work is the best! _________________________ Developer Silver Faerûn Nights Admin
Posted by Clyordes at 2011-02-02 02:59:17 Voted 10.00 on 02/02/11
Can't rate this sort of thing highly enough - I use RWS content in all my projects (not on commission, honest!) _________________________ "Cor- a Beholder, Just think of the XP!"; Dave the Barbarian in the Demonweb pits, long ago.
'Search for the Temple of the Golden Spire' - An AD&D scenario for beginning characters converted to NWN2, here: Link
'Against the Cult of the Reptile God' - A classic AD&D adventure converted to NWN2: Link
The Lichway - An evening's dungeon delve from White Dwarf: Link
I love all of your work, it really enhances the toolset or the game and work like yours is what keeps me coming back to NWN2.
Incidentally, is the new deep halls, adobe, and Mezzo American included in this now? I had some trouble getting the Mezzo American and Adobe haks to work in the same module last year.
IS there any chance this will be updated for SoZ any time soon? I would love to see the dark mines added to this mod. Also, none of the custom placeables show up for me, which is a shame as they look simply perfect for the mod I am making!
Posted by Qrizz at 2010-05-12 04:47:04 Voted 10.00 on 05/12/10
A Masterpiece _________________________ Qrizz
Middle Earth Arnor PW Link
Actually, this might just be what I was looking for.
I will soon install Storms of Zehir .. will these hacks be compatible with it? Does anyone knows?
If so ... yay !
I followed all the instructions, and yet everything appears blank, the tiles, placables, everything. Any advice?
Posted by Dartanbeck at 2009-12-29 20:29:28 Voted 10.00 on 12/29/09
Incredible Work (as Always!)
Long-time-no-see Hellfire!
Slowly, but surely... I'm coming back!
Posted by Dartanbeck at 2009-12-29 20:29:26 Voted 10.00 on 12/29/09
Incredible Work (as Always!)
Long-time-no-see Hellfire!
Slowly, but surely... I'm coming back!
Posted by The_Puppeteer at 2009-12-21 18:49:46 Voted 9.50 on 12/21/09
The RWS content is an essential for any serious builder of a PW. I'd rate the tilesets a 10. The all-in-one hak itself I'll give a 9.5 since I recommend that others download the individual files instead of this even if they have no intention of using the auto-downloader. I ended up with missing tiles and placeables from a few of the tilesets. Also, the deep chasm walls were white instead of brown.
I fixed the errors by downloading the individual files and adding them to the all-in-one hak along with Citadel (wasn't in the all-in-one package). _________________________ Co-founder of the PW (open beta) Sea of Dragons. It is a quest-heavy (yet has sandbox elements) role-play server geared towards party adventures for mid level characters.
Posted by navyosteopath at 2009-11-29 09:59:16 Voted 10.00 on 11/29/09
Wish there was a "Vote All" button... _________________________ My Sworn Word, My Own Sword.
Posted by MikeLM9215 at 2009-10-08 14:50:57 Voted 9.50 on 10/08/09
A must for anyone making a medium-sized or larger module. _________________________ The road to Ravenloft is paved with good intentions.
Posted by luckybastardo at 2009-09-28 12:27:28 Voted 10.00 on 09/28/09
Thank you all
Posted by Cladius at 2009-07-08 01:00:19 Voted 10.00 on 07/08/09
Amazing.
Will vote on individual packs as I work through them. Hoping that in time there will some guidance/info on easiest way to introduce this compilation into the downloader (ie 2da's + discrete files per content pack) as im not the sharpest tool in the shed.
Again, massive work. Bravo
Posted by Dragonsbane777 at 2009-06-20 14:31:07 Voted 10.00 on 06/20/09
Simply amazing. Nothing more to say. _________________________ Talernon3 - Age of Dragons Link
Talernon Team Submissions: Link
3C Music Compilation: Link
This all looks great, and I'm looking forward to implementing a good deal of it in my campaign.
Would you consider adding some master documentation that would help users edit out/separate some of the hak contents?
Posted by GrinningFool at 2009-05-24 16:33:25 Voted 8.50
Larnak - I'd almost say we're better off /without/ using the all in one in ADL format. This is one huge hak - and I'd hate to have to make users redownload it through autodownloader because on tile in 'pocket ships' changed, or an update to the creature pack was made.
I think the best bet for PWs will be to use the merged 2da from this location, but to grab the individual haks so as to better support updates withot massive downloaders for the players.
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone