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NWN2 ORIGINAL HAKPAKS

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Name  Kaedrin's Optional Downloads
Author  Kaedrin
Submitted / Updated  07-16-2008 / 07-17-2008
Category  Prestige Classes
Patch  1.12
NWN2Game  NWN2:MotB
Description
This page will be for optional downloads that are not part of my main project.

Perform Skill change
The cmi_skills downloads are for adding perform as a cross-class skill to all existing classes (OEI's and mine). The following classes have Perform as a class skill: Bard, Monk, Duelist, Shadow Dancer, Invisible Blade, Harper Agent, Rogue, Stormsinger, and Bladesinger.

Before unzipping and installing to your override (or using the hak version), you should search the override (or cmi_prcpack_*.hak) for any cls_skill files and remove them first.

***

Spellcaster Progression Change
The Warpriest, Hospitaler, Shining Blade, and Black Flame Zealot have been changed to grant full spellcasting progression. This is to bring them in line with the balance of the other divine PrCs such as Stormlord, Sacred Fist, Doomguide, Forest Master, etc which offer full or nearly fully progression along with other great new abilities.

Just unzip this into your override and let it replace the existing files. I can make a Hak version of this upon request.


Files

NameTypeSizeDownloads
cmi_skills_v1.hakcmi_skills_v1.hak
Submitted: 07-16-2008 / Last Updated: 07-16-2008
hak65.19Kb152
Perform Skill Change -- This is the Module/Multiplayer version and is meant to be associated with a module.
cmi_skills_v1.zipcmi_skills_v1.zip
Submitted: 07-16-2008 / Last Updated: 07-16-2008
zip27.81Kb370
Perform Skill Change -- This is the Single Player version used in the player's Override directory.
cmi_classes.zipcmi_classes.zip
Submitted: 07-16-2008 / Last Updated: 07-16-2008
zip1.25Kb510
Spellcaster Progression Change -- This is the Single Player version of the spellcaster progression change for the Shining Blade, Hospitaler, Warpriest, and Black Flame Zealot. This is placed in the user's Override directory.
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Comments (7):

Posted by zootie at 2011-09-16 13:37:43    Voted 10.00 on 09/16/11
Ok, another home run from Kaed. Not that I care much about the Perform skill, but the whole class vs non-class skill thing is just whacked imo, and these files make me able to set up a workaround really easily.
(I mean - a dwarf - any dwarf - not able to craft armor? Whereas a pipestem-armed elven wizard can bang out full plate? Seriously? Not in my games lol.)

A better fix would be to set up the "external" skills like crafting as feats to be chosen based on racial affinity for the crafted object (elves get longbows, dwarves heavy xbows, etc.) and allow cross-selection of those in accordance with the cross-class rules, but that's building a whole system now.

Anyways, thanks for paving the road for my crafting realism workaround :)

Posted by Kunikos at 2009-09-29 17:59:56    
Can you update the full spellcasting progression to 1.39 when that is released? Or make it a cmi option instead?

Posted by Kaedrin at 2008-08-06 10:35:15    
Feel free. It's based off of my 1.32.3 release so should be good to go. I'll be including this as part of my 1.33 but wanted to release it separately for possible use in mods.
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Posted by ladydesire at 2008-08-05 18:24:22    Voted 9.00 on 08/05/08
Voting, and clarifying my last post; I was specifically thinking about adding the skills hak, not the spell progression one.

Posted by ladydesire at 2008-08-05 17:29:35    Voted 9.00 on 08/05/08
@Kaedrin: I'm adding this to my combined pack, unless you'd rather I didn't.

Posted by Kaedrin at 2008-07-17 22:06:36    
Yes and no, respectively. In the future I'll add if it's PnP to the description.
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Posted by Piotyr at 2008-07-17 21:27:21    Voted 10.00 on 07/17/08
Can this be used on the combined thing? Also is the spellcaster progression change pnp?
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7 - Very Good, Deserves a Look
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3 - Poor Execution, Potential Unrealized
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1 - Not Recommended to Anyone

 
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