The Keep Project, is a project that includes matching interiors to exterior placeables. TKP1.0 includes one new tower and tiles specific to that tower...a basement, left and right ground floor areas and an upper floor area. The tower has walkable balconies.
Use:
All the tiles in the set are Metatiles so TKP will not appear in the tile list but in the metatiles list only.
Installation instructions:
The RAR files should contain the following files:
RWS_tkp_01.hak:
place this file in your "C:\Documents and Settings\YOUR_LOGIN_NAME\My Documents\Neverwinter Nights 2\hak" folder
RWS_tkp_01_2da.hak:
place this file in your "C:\Documents and Settings\YOUR_LOGIN_NAME\My Documents\Neverwinter Nights 2\hak" folder
it contains all the 2da files used by the tileset
Tilesets.2da
An Override of the OEI tilesets.2da file. place this file in your mydocs override directory. You only need this file in the override if you are planning to build using these resources. If you are just playing a mod containing this tileset then you only need the hak in the hak directory
Metatiles.2da
An override of the OEI metatiles.2da file. place this file in your mydocs override directory. You only need this file in the override if you are planning to build using these resources. If you are just playing a mod containing this tileset then you only need the hak in the hak directory
TKP.erf
This is an importable file that has already got the placeables for this tileset put in blueprints for your use.
TKP.mod:
This is a small walk through module showcasing the features of TKP. It contains no encounters at all. Feel free to use it if you wish in your modules. We have included it so that you can quickly see the types of areas that can be built with the tileset.
Permitted use:
This product is free for non-commercial usage in neverwinternights 2 only. original content remains the property of Robinson Workshop
Note to builders:
The 2da files listed separately above are required to be in your override directory if you plan to build with this tileset...it is not necessary to have them in your override to play any mod that uses this tileset provided the player has the 2 hak files located properly. The hak file is for play.
Note that Placeables.2da is an exception, it is located in the hak file and can be read by the toolset. I do not recommend you place that 2da in your override while you are building.
UPDATE: 11/22/08
Uploaded Storm of Zehir compatible 2da files.
Note: due to some minor conflicts with Storm of Zehir resources, please check that your blueprints and tiles still appear in your mods.
UPDATE 12/30/08 Fix to placeables.2da for SOZ users due to error in OEI file, this fix will prevent breakage of content above line 2534 in placeables.2da
This file is for the Autodownloaders use, it is just the main hak no 2da files - this file contains nothing that doesnt exist in one of the other rar files.
This archive contains the new hak and loose 2da's required for compatibility with the new expansion Storm of Zehir.
Note: due to some minor conflicts with Storm of Zehir resources, please check that your blueprints and tiles still appear in your mods.
UPDATE: 12/30/08: contains a fix to the placeables 2da due to an error in Obsidians original file, this error may cause some SOZ content to be broken, this update fixes this error.
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone