Pocket Caves is a small addition to the Standard Caves tileset as released by Obsidian entertainment, Pocket Caves provides a narrow hall option to the tileset, so if youve ever wanted narrower halls in your cave this addon is what you are looking for.
This is not a complete tileset, it works in conjunction with the existing caves tileset.
Contents:
Installation instructions:
The RAR file should contain the following files:
rws_pocketcaves_2da.hak:
place this file in your "C:\Documents and Settings\YOUR_LOGIN_NAME\My Documents\Neverwinter Nights 2\hak" folder
it contains all the 2da files used by the tileset
rws_pocketcaves.hak:
place this file in your "C:\Documents and Settings\YOUR_LOGIN_NAME\My Documents\Neverwinter Nights 2\hak" folder
Tiles.2da:
An override of the OEI tiles.2da file. Place this file in your mydocs override directory. You only need this file in the override if you are planning to build using these resources. If you are just playing a mod containing this tileset then you only need the hak in the hak directory
Various bitmap icons:
These are toolset icons and must be placed in your "c:\Program Files\Atari\Neverwinter Nights 2\NWN2Toolset\Tiles" directory to appear in the toolset.
Note to builders:
The 2da file listed separately above are required to be in your override directory if you plan to build with this tileset...it is not necessary to have them in your override to play any mod that uses this tileset provided the player has the 2 hak files located properly. The hak file is for play.
Note that Placeables.2da is an exception, it is located in the hak file and can be read by the toolset. I do not recommend you place that 2da in your override while you are building.
Dont forget to associate the hak with any modules you may be building by: (excerpted from Heeds Article at Link )
"Opening your mod in the toolset and go to View --> Module Properties. In the properties tab you will see a listing for hakpaks. Click on it. A new window will open. Click the Add button and a new entry will appear on the top right. Click where it says FileName, navigate to your C:\Documents and Settings\YOUR_LOGIN_NAME\My Documents\Neverwinter Nights 2\hak folder and choose your hakpak. Press
OK, save your module and you're done."
Permitted use:
This product is free for non-commercial usage in neverwinternights 2 only. original content remains the property of Robinson Workshop
This file is for the Autodownloaders use, it is just the main hak no 2da files - this file contains nothing that doesnt exist in one of the other rar files.
Posted by Zodiac at 2008-12-14 10:42:32 Voted 10.00 on 12/14/08
Great stuff, I�d like to see these kinds of caves/mines get made someday:
Lava and sandstone like mines/caves.
A frozen over cave/mines with icicles and with frozen bodies of water.
A coal mine would be great too, with lots of soot everywhere.
Caves/mines covered in moss would be good. With lots of other vegetation and plants.
Exotic stone, precious metal or mineral caves/mines would be swell:
Mithril, adamantine, silver, gold, salt, limestone, glowing brimstone, crystal, diamond, ruby, sapphire, emerald, opal, and more that look like what they say they are.
Different support beams structures formations for the mines/caves.
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