Finally I can release this set. We announced its existance in our first NwNPodcast interview but one thing or another has kept me from working on it, I was never happy about its looks until now. So here it is. Our Pockiet Ship Interiors set.
This set has tiles for three different deck sizes, use them for different levels of the same ship or for individual levels of different sized vessels. A small collection of placeables is included in the set.
Stairs are placeables in this set, there is a placeable stair for ascending and a placeable hatch for descending, you will have to script or otherwise setup your own transitions.
Dont forget the up/dn arrow when selecting tiles as some tiles have alternates.
Notes:
1. The captains cabin metatile is designed to connect to the midships(upper deck) tiles only, you could connect it to the other tiles I suppose with creative use of placeables.
2. Bow tiles will only align with the narrow end of Fore tiles
3. Stern tiles align with the midships tiles or the wide end of the fore tiles only.
Contents:
Installation instructions:
The RAR files should contain the following files:
rws_pocketships.hak:
place this file in your "C:\Documents and Settings\YOUR_LOGIN_NAME\My Documents\Neverwinter Nights 2\hak" folder
rws_pocketships_2da.hak:
place this file in your "C:\Documents and Settings\YOUR_LOGIN_NAME\My Documents\Neverwinter Nights 2\hak" folder
it contains all the 2da files used by the tileset
Tiles.2da:
An override of the OEI tiles.2da file. Place this file in your mydocs override directory. You only need this file in the override if you are planning to build using these resources. If you are just playing a mod containing this tileset then you only need the hak in the hak directory
Tilesets.2da
An Override of the OEI tilesets.2da file. place this file in your mydocs override directory. You only need this file in the override if you are planning to build using these resources. If you are just playing a mod containing this tileset then you only need the hak in the hak directory
Metatiles.2da
An override of the OEI metatiles.2da file. place this file in your mydocs override directory. You only need this file in the override if you are planning to build using these resources. If you are just playing a mod containing this tileset then you only need the hak in the hak directory
Placeables.2da
An override of the OEI placeables.2da file. I include this file loose for those that must combine 2da files, it is not needed in the override to build or play with this content as the 2da in the hak file does that.
Placeables.erf
This is an importable file that has already got the placeables for this tileset put in blueprints for your use.
pocketship.mod:
This is a small walk through module showcasing most of the features of the Pocket Ship tileset. It contains no encounters or transitions at all. I suggest you open it up in your toolset and take a look. Remember to place your loose 2da's in the override.
Note to builders:
The 2da files listed separately above are required to be in your override directory if you plan to build with this tileset...it is not necessary to have them in your override to play any mod that uses this tileset provided the player has the 2 hak files located properly. The hak file is for play.
Note that Placeables.2da is an exception, it is located in the hak file and can be read by the toolset. I do not recommend you place that 2da in your override while you are building.
Dont forget to associate the hak with any modules you may be building by: (excerpted from Heeds Article at Link )
"Opening your mod in the toolset and go to View --> Module Properties. In the properties tab you will see a listing for hakpaks. Click on it. A new window will open. Click the Add button and a new entry will appear on the top right. Click where it says FileName, navigate to your C:\Documents and Settings\YOUR_LOGIN_NAME\My Documents\Neverwinter Nights 2\hak folder and choose your hakpak. Press
OK, save your module and you're done."
Permitted use:
This product is free for non-commercial usage in neverwinternights 2 only. original content remains the property of Robinson Workshop
Updated 1/2/09: added two requested wall placeables, see the forum thread link for description of the two placeables...changes include new placeables erf (2 blueprints) new main and 2da hak, new loose placeables.2da updated mod.
UPDATE 8/30/09:
Fixed a tile with a missing doorframe (naming issue)
Sheesh in my hurry to release this pack i forgot to upload the toolset icons...these go into your C:\Program Files\Atari\Neverwinter Nights 2\NWN2Toolset\Tiles (install directory)
Contains the main hak, 2da hak, placeables erf and loose 2da files and the test mod.
Updated 1/2/09: added two requested wall placeables, see the forum thread link for description of the two placeables...changes include new placeables erf (2 blueprints) new main and 2da hak, new loose placeables.2da updated mod.
UPDATE 8/30/09:
Fixed a tile with a missing doorframe (naming issue)
Excellent work!! Thanks for sharing. _________________________ Cyphre's Animal Companion Pack
Posted by Charloulou at on05/12/09
One vote more :) _________________________ Fanelya
Posted by Falvin at on05/05/09
Awesome. ;)
Posted by slowdive_fan at on04/19/09
Excellent work as always by RWS. I'm using this tileset for Oswald's Airship in the IWD NWN2 remake and it works perfectly. Thanks again for all you work. _________________________ Chronicles of Charnia - Escape from Charn (NWN2) Chronicles of Charnia - The Exile (NWN2) Chronicles of Charnia - Lanterna
Posted by SirPaladin5 at on02/20/09
Very well done - I can't wait for the first mods to include this :))
Posted by Wolfkin at on02/18/09
Fantastic! I am amazed what you guys are able to create! A 10 is the only possible vote for me.
Posted by Caos81 at on02/12/09
An axcellent work like always. Thanks for sharing this. _________________________ DM Client Extension for NwN2- Inventory Variables Manager xSoH - eXtended Sleight of Hand System DragonLance Italia NwN2 Italian Shard NwN2xLauncher
Posted by Saphhira at on02/10/09
A masterpiece! Keep up the good work!
Posted by GandorMythos at on01/31/09
Since one of my designers had planned to use this in our PW, I went to review it, and all I can say is, I am genuinely impressed! This is nothing short of a good quality submission to the vault. Thank you for all your hard work! _________________________ Remnants.
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone