This simply expands the Cleric Domain spell lists to give a bonus
spell for each spell level, as they do in P&P. It also reduces
the Cleric's spell progression to compensate for NWN2's lack of
reserved spell slot functionality.
The dialog.tlk file has not been altered due to the massive amount of
Mods currently out that already edit it. So the new spell listings
are not visible in the Domains' descriptions in-game.
Chaos Tasha's Hideous Laughter
Cloud of Bewilderment
Fear
Confusion
Cacophonic Burst
Crumble
Prismatic Spray
Shadow Shield
Mass Blindness/Deafness
Cold Ray of Frost
Creeping Cold
Hypothermia
Ice Storm
Orb of Cold
Cone of Cold
Extract Water Elemental
Polar Ray
Burst of Glacial Wrath
Darkness Darkness
Blindness/Deafness
Shadow Conjuration
Evard's Black Tentacles
Mind Fog
Shadowshield
Greater Shadow Conjuration
Power Word Blind
Shades
Death Ray of Enfeeblement
Death Armor
Power Word Weaken
Enervation
Cloudkill
Circle of Death
Finger of Death
Horid Wilting
Wail of the Banshee
Dream Sleep
Clairaudience/Clairvoyance
Deep Slumber
Phantasmal Killer
Mind Fog
Hiss of Sleep
Solipsism
Power Word Stun
Weird
Earth Foundation of Stone
Grease
Spike Growth
Stoneskin
Stonehold
Stone Body
Earthquake
Iron Body
Elemental Swarm
Evil Ray of Enfeeblement
Ghoul Touch
Castigate
Enervation
Harm
Word of Faith
Aura vs Alignment
Horrid Wilting
Energy Drain
Fire Burning Hands
Flame Weapon
Fireburst
Wall of Fire
Inferno
Firebrand
Fire Storm
Incendiary Cloud
Elemental Swarm
Fury (Wrath) Bull's Strength
Balagarn's Iron Horn
Rage
Shout
War Cry
Song of Discord
Tenser's Transformation
Greater Shout
Storm Avatar
Good Aid
Bless Weapon
Castigate
Aura of Glory
Heal
Word of Faith
Aura vs Alignment
Mass Heal
Holy Sword
Healing Cure Moderate
Cure Serious
Cure Critical
Mass Cure Light
Heal
Regenerate
Mass Cure Critical
Mass Heal
Vigorous Cycle
Knowledge Find Traps
See Invisibility
Clairaudience/Clairvoyance
True Seeing
Power Word Disable
Feeblemind
Legend Lore
Power Word Stun
Premonition
Law Lionheart
Glyph of Warding
Dismissal
Wall of Dispel Magic
Banishment
Hold Monster
Greater Wall of Dispel Magic
Mass Hold Person
Mass Hold Monster
Luck True Strike
Heroism
Curse of Impending Blades
Mass Curse of Impending Blades
Greater Heroism
Displacement
Spell Mantle
Mind Blank
Premonition
Magic Identify
Dispel Magic
Greater Magic Weapon
Lesser Spell Breach
Lesser Mind Blank
Globe of Invulnerability
Spell Mantle
Protection from Spells
Mordenkainen�s Disjunction
Plant Entangle
Barkskin
Quillfire
Spike Growth
Vine Mine
Protection from Arrows
Charm Monster
Hold Monster
Dominate Monster
Protection Protection from Arrows
Protection from Energy
Greater Resistance
Lesser Globe of Invulnerability
Energy Immunity
Globe of Invulnerability
Shadow Shield
Mind Blank
Greater Spell Mantle
Strength Enlarge Person
Balagarn's Iron Horn
Greater Resistance
Globe of Invulnerability
Bigby's Interposing Hand
Stoneskin
Bigby�s Grasping Hand
Bigby�s Clenched Fist
Bigby�s Crushing Hand
Sun Color Spray
Searing Light
Body of the Sun
Flame Strike
Aura of Glory
Firebrand
Sunbeam
Sunburst
Prismatic Spray
Time True Strike
Slow
Haste
Enervation
Stone to Flesh
Flesh to Stone
Mass Hold Person
Premonition
Energy Drain
Undeath Ray of Enfeeblement
Animate Dead
Vampiric Touch
Undeath to Death
Create Undead
Control Undead
Create Greater Undead
Undeath's Eternal Foe
Energy Drain
War Bless Weapon
Magic Vestment
Greater Magic Weapon
Battletide
Blade Barrier
Tenser's Transformation
Power Word Blind
Power Word Stun
Power Word Kill
Water Camouflage
Ghostly Visage
Dehydrate
Mestil's Acid Breath
Ice Storm
Cone of Cold
Acid Fog
Horrid Wilting
Elemental Swarm
Celerity Expeditious Retreat
Cat's Grace
Mass Snake's Swiftness
Haste
Mass Reduce Person
Ethereal Jaunt
Mass Cat's Grace
Etherealness
Vigorous Cycle
Dwarf Bear's Endurance
Glyph of Warding
Greater Magic Weapon
Silverbeard
Blessing of Bahamut
Stone Body
Aura of Vitality
Protection From Spells
Elemental Swarm
Mysticism Hand of Divinity
Lesser Visage of the Diety
Blessing of the Righteous
Righteous Fury
Visage of the Diety
Word of Faith
Holy Word
Greater Visage of the Diety
Protection from Spells
Pride Eagle's Splendor
Reduce Person
Heroism
Charm Monster
Mass Eagle's Splendor
Mass Reduce Person
Greater Heroism
Greater Spell Mantle
Mass Charm Monster
Repose Death Knell
False Life
Death Ward
Slay Living
Undeath to Death
Destruction
Mass Death Ward
Undeath's Eternal Foe
Wail of the Banshee
Storm Protection from Arrows
Gust of Wind
Call Lightning
Arc of Lightning
Ice Storm
Call Lightning Storm
Fire Storm
Storm of Vengeance
Storm Avatar
Suffering Curse of Impending Blades
Bestow Curse
Dehydrate
Enervation
Harm
Drown
Avasculate
Horrid Wilting
Energy Drain
Tyranny Hold Person
Deep Slumber
Fear
Hold Monster
Hiss of Sleep
Dominate Person
Bigby's Grasping Hand
Mass Hold Person
Dominate Monster
It should still be compatible. I don't recall him adding any new domains recently. _________________________ Nemo non Morior Anime Overviews MP3 Player Playlist
Posted by Arvirago at 2009-06-01 03:26:49 Voted 8.25 on 06/01/09
Very nice. _________________________ Reino de Aldor
Honestly, I'm not sure why the proper functionality was never coded into the engine. I mean, it was present in 100% working order in Icewind Dale II after all. _________________________ Nemo non Morior Anime Overviews MP3 Player Playlist
Posted by creepygnome at 2009-01-25 07:20:39 Voted 9.50 on 01/25/09
I actually like this idea. The domain implementation in NWN2 is somewhat broken since they get the extra spell slots but only 2-4 spells per domain and it's not restricted in any way.
This also makes picking a domain a much more interesting choice, IMO.
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