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NWN2 ORIGINAL HAKPAKS

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Name  Amraphael's Hand held light sources Pack
Author  Amraphael
Submitted / Updated  08-16-2009 / 08-17-2009
Category  Inventory Items
Patch  1.00
NWN2Game  All
Description
Five hand held sources of light from my NWN2 module, ZORK - Rediscovering the Great Underground Empire made available for all builders to enjoy. Complete with icons and VFX's.

Note that I'm _NOT_ a 3D artist, this is what I needed for my module so I did what I could in my own amateurish way.

This pack replaces my old one that has some problems to it.

The reserved 2da range for Amraphael's icons is 3000-3999 (this pack uses 3060-3063).

*** PLAYERS installation guide ***
1 - Download the HAK-package to your "My Documents/Neverwinter Nights 2/hak"-folder.

*** BUILDERS Installation guide ***
1 - Download the HAK-package and the *.ERF file.
2 - Copy the *.hak file into your "My Documents/Neverwinter Nights 2/hak"-folder
3 - Attach the HAK PAK to your module by opening the Toolset and select the *.hak file under "View>Module Properties>Hak Paks".
4 - Import the BluePrint(s) by selecting the *.erf file under "File>Import".
5 - Save and Reload your module.

Something about HAKs, ERFs and the Override folder:
HAK-files are used to distribute Custom Content and are similar to an uncompressed zip-file. It can contain several files of different type which a module creator wish to distribute with her/his module. The *.hak files need to be placed into the hak folder and then be associated with the module via the Module�s properties dialog. Afterwards, the contents of the hakpak are available both in toolset and game.

ERF stands for Encapsulate Resource File. It is used when importing and exporting resources from one module to another. Most people keep .erf files in a folder in their My Documents folder called erf. Note that you don't get an erf folder by default, so feel free to created one when you need it.

The Override folder is used to override files in the original game. When a modified file are placed in it the game will use this file before the original file with the same name. Builders often use this folder during development of new content, before putting it into a HAK-file.
Careless use of the override folder can cause problems with the game.

Light up the darkness!

/Amraphael

_________________________

Amraphael's House of Curious Things
My NWN2-blog
_________________________
If you download it, vote for it!

Files

NameTypeSizeDownloads
amr_hand_held_light_sources.erfamr_hand_held_light_sources.erf
Submitted: 08-16-2009 / Last Updated: 08-16-2009
erf10.45Kb318
ERF for importing the items to the Toolset.
amr_light_sources.hakamr_light_sources.hak
Submitted: 08-16-2009 / Last Updated: 08-16-2009
hak508.29Kb413
The HAK containing the models, the 2da and the icons.
SCORE OUT OF 10
9.75
9 votes
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Comments (16):

Posted by Shayd3000 at 2011-04-25 10:38:12    Voted 9.25 on 04/25/11
Just what I was looking for!

Posted by Amphibious Bagel at 2010-12-12 17:37:39    Voted 10.00 on 12/12/10
This is a great addition. Just that extra little creative touch to any module. Thank you for your hard work!

Posted by Arvirago at 2010-06-09 13:03:18    Voted 8.50 on 06/09/10
Excellent.
_________________________
Reino de Aldor

Posted by Lance Botelle at 2009-10-01 11:32:31    Voted 9.50 on 09/21/09
Hi Amraphael,

Thanks for taking a look. :) I tried looking, but that effect stuff always confuses me. ;) I'm glad you are on it now. :) Let me know.

Lance.
_________________________
World of Althéa Blog: Link

Posted by Nihlar at 2009-09-30 09:30:26    
Hi Lance,
I'll take a look at it. Have not seen it myself but I have an idea...
_________________________
ZORK - Rediscovering the Great Underground Empire
a re-make of the classic ZORK I, for Neverwinter Nights 2
Amraphael's House of Curious Things
My NWN2-blog
_________________________
If you download it, vote for it!

Posted by Lance Botelle at 2009-09-22 08:18:50    Voted 9.50 on 09/21/09
Hi Amraphael,

There appears to be a bug with the "stick lantern", in that the light source stays behind even after unequipping the item. All the others appear to work fine. Is there anything that can be done about it?

Cheers!

Lance.
_________________________
World of Althéa Blog: Link

Posted by Lance Botelle at 2009-09-21 15:19:29    Voted 9.50 on 09/21/09
This is a must have for all adventurers!

Excellent work!

Lance.
_________________________
World of Althéa Blog: Link

Posted by Malchir at 2009-09-19 03:52:28    Voted 10.00 on 09/19/09
More light soucres, finally! A humble addition that was really needed and very well done by you. I will use it in my pw and give you credit in addition to my vote here ;)

Posted by EvilShade at 2009-08-19 11:12:15    Voted 9.50 on 08/19/09
Wonderful. I will add them all except the one that looks like a lampstaff to my PW item list. Many thanks, Amraphael.
_________________________
Level Designer - Ossian Studios
NWN2: Mysteries of Westgate - NWN2's only Adventure Pack

Posted by Nihlar at 2009-08-19 09:38:45    
@tfunke,

It could be that one of your existing HAKs are using the same model names as I do. Probably a one with a hand held banner. Try removing one HAK at the time until you find the one that causes you problem and I'll try to solve it for you.
_________________________
ZORK - Rediscovering the Great Underground Empire
a re-make of the classic ZORK I, for Neverwinter Nights 2
Amraphael's House of Curious Things
My NWN2-blog
_________________________
If you download it, vote for it!

Posted by Nihlar at 2009-08-19 09:29:13    
@nicethugbert,
shadowfiend,
SpeakingBeast
Thank you for your votes!

_________________________
ZORK - Rediscovering the Great Underground Empire
a re-make of the classic ZORK I, for Neverwinter Nights 2
Amraphael's House of Curious Things
My NWN2-blog
_________________________
If you download it, vote for it!

Posted by tfunke at 2009-08-18 15:45:33    
This is perfect for what i need, however at the moment i can only get torch(3) i think it is, to work properly. The other 4 all have the character with a banner in his hand as well as the placeable.
I am using other haks and im pretty new to all this. If i raise it up in the list in the module properties hak section could that make a difference? Please help, thanks again

Posted by SpeakingBeast at 2009-08-18 06:27:12    Voted 10.00 on 08/18/09
So Awesome!

Posted by shadowfiend at 2009-08-17 17:01:10    Voted 10.00 on 08/17/09
Very Nice.

Posted by Sceer(ToM) at 2009-08-17 15:14:13    
Ah. Very cool. I'll download and have a look at this.
_________________________
Tales of Moonsea
A Neverwinter Nights 2 Persistent World
Link

Posted by nicethugbert at 2009-08-17 14:41:57    Voted 10.00 on 08/17/09
NEAT!
_________________________
NTB's Hills and Valleys Vol. 00

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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