Mise à jour du 26/10/2010 : 4 tenues supplémentaires
P_HHF_CL_Body100 : légère correction du maillage
P_HHF_CL_Body104 : Une robe longue de soirée
P_HHF_CL_Body105 : Un kimono
P_HHF_CL_Body106 : Un autre kimono. Même maillage mais texture différente
P_HHF_CL_Body107 : Une robe par dessus un pantalon
Sont inclus dans l'archive les mdb mâles (juste pour pouvoir sélectionner dans le toolset) et femelles, les textures et un erf avec les tenues pré-définies dans le toolset.
Note 1 : La partie supérieure des modèles est celle du corps créé par Jester. Les parties inférieurs sont de ma composition. Les textures proviennent de tenues Sims.
Note 2 : Les tenues 104 à 107 utilisent un corps complet. Ils doivent être utilisés avec les gants et pieds invisibles de Chimneyfish (gants et bottes tissu n°49)
P_HHF_CL_Body100 : some correction to the mesh
P_HHF_CL_Body104 : a long party dress
P_HHF_CL_Body105 : a kimono
P_HHF_CL_Body106 : another kimono. Same mesh with a diffrent diffuse map
P_HHF_CL_Body107 : a dress worn over a pant
Included are the male mdb (just used to allow selection in the toolset), the female mdb, the textures and an erf with the clothes set in the the toolset.
Note 1 : Upper part of meshes is a copy of Jester mesh (naked body). Lower part is a creation by muself Diffuse map come from sims clothes.
Note 2 : Clothes 104 to 107 use a complete body (with hands and feets). They must be used with blank gloves and boots from Chimneyfish (gloves and boots number 50)
*************************************************************3 armors and 2 belts
unzip in your override folder or add to a hakpak
Included :
P_HHF_CL_Body100 : Body armor of Rinoa (from Final Fantasy). For a complete armor you must add in the belt slot P_HHF_CL_Belt30. The mesh is Jester's mesh with a new UV unwrap
P_HHF_CL_Body101 : Same mesh as above with a different texture
P_HHF_CL_Body102 : This is a long dress with a totally new mesh.
P_HHF_CL_Belt101 : a new pant mesh that goes in the belt slot.
All armors work best with Zylch barefeet and gloves (included)
Belts work with all armors, just add them in the belt slot of the armor, although it may give strange rsults with some armor (example if you add the belt-pant to an armor with a long dress)
Male mdb version are given just to allow selection of the models in the toolset (you can't select a female armor if a male version of the mdb doesn't exist). These are just cloe of the female models.
I also added an erf. Import it in your module to have the armors already set.
Well more variety in hair models is always welcome and there's often a shortage of male models when compared to the many produced for female characters. They might be well recieved. You could be surprised :p.
Yes I have some other female hair not yet published. I have also 8 male hair done.
But I think people are not interested to see them ... maybe I am wrong ;)
If you put them in your override folder you can select them in the toolset in order to create your own armor. You can also import the erf I gave in your module and the armors will be ready for use.
If you wish to use debug command, the names in the toolset are : rinoa, rinoa1, rinoapantalon and rosecloth002 (you may need to unpack the uti which are in the erf first). There may be a problem with rinoa1 (the brown and yellow outfit), because I created it in the toolset from a copy of rinoa, I gave it rinoa1 for name and resref, but forgot to correct tag which stayed as rinoa. If so, just correct it in the toolset.
These look great but unfortunately they don't work in the Override Folder using the DebugMode Command. I've tried it with both a clean and filled Override. No joy. Any suggestions? _________________________ "You take a look around and you see that the law is there only to protect power. You'll see plenty of law but what you won't see is any justice."
Posted by Raven_Blood at 2010-09-30 22:49:30 Voted 8.00 on 09/30/10
nice :] i like the Rinoa outfit (for those who dont know, the blue outfit, or the secondon the left) its a nicely done rendition
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