This is a texture replacement. It replaces the clothing Textures, all of those with untintable areas (Which would always be light-brown or gray) they are now Color #2 or 3.
Previously they could not be tinted because they had no tint-mapping on those areas.
Also, those areas will now be whichever color was not adjacent to the untitnable section of that item.
Also, no things like the Monk's Sash are tintable which would always be brown before.
This will automaticially work in the Official Campaign, any user created moduless and online.
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3. Version History
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1.3 - Updated Cloth_10's previously red gradient to use colors 2 and 3.
1.2 - Cloth Helmets now included.
1.1 - Removed the use of the "Red" channel, which wasnt working as expected and replaced it's use with whichever color was not adjacent to the peice of the texture. Redid the Alpha channels on the textures, so now it will work in the editor as well as in the game. Adjusted the Monk Clothes texture to have the Sash and Bracers use the belt's color instead of being brown.
1.0 - Initial Release
0.0 - Ancient History
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4. Contact Info
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Questions/Comments and fellow modders welcome to contact me at
ByblosHex At Gmail.com
Posted by Carbon_666 at 2008-02-06 20:54:16 Voted 10.00 on 02/06/08
It's a mystery why Obsidian didn't include this to begin with... Well, I'm glad somebody did it! :D
Posted by AgatsumaSoubi at 2008-01-29 18:20:34 Voted 7.00 on 01/29/08
This is really great, and a well-needed thing for the game.
I would vote a 10, but there's not a female version and my drow priestess needs her robes! So a 7 for now. _________________________ "Bella hitting a crate with a stick! Macbeth doth come!"
Posted by Cleitanious at 2007-05-07 11:43:11 Voted 10.00 on 01/12/07
Site user "Bethlehem" voted 1.00 on ALL of my submissions with no reason given on any of them at all. _________________________ I believe in science and that science can explain everything,
Because God has made it all work in such a beautiful way.
Posted by Estelindis at 2007-05-07 04:16:13 Voted 9.50 on 05/07/07
I fail to see why these should be "not recommended to anyone" - one of the first things that bugged me when I opened up the toolset to play around was the way that so many clothing models have preferred colours that cannot be tinted. This looks like a great workaround to that, and I thank the author for working on it. _________________________ KotOR Heads FR Deity and Faction Cloaks Fall-from-Grace Soundset
Cloth Helmets 6, 7, and 8 (2 hoods and the swashbuckler hat) are still not completely tintable. They're always brown and changing the color only puts a shadow of that color on top of the brown. Is there a way to change the brown to a grey so the whole hat/hood can be colored?
Posted by Cleitanious at 2007-02-12 16:45:36 Voted 10.00 on 01/12/07
You Vote with a 10 for your own Work?
Duh, yes....
and, yes everything works in the toolset now. _________________________ I believe in science and that science can explain everything,
Because God has made it all work in such a beautiful way.
Posted by Zonzai at 2007-02-01 06:47:49 Voted 8.75 on 02/01/07
A vote. i take it everything works in the toolset now? _________________________ NWN2 Voting Standards - Tattoo it on your forehead.
10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone
Posted by Cleitanious at 2007-01-22 14:27:31 Voted 10.00 on 01/12/07
Cool, I got the NWN2 Spotlight for a day, yay! _________________________ I believe in science and that science can explain everything,
Because God has made it all work in such a beautiful way.
Posted by theobeau at 2007-01-19 14:57:37 Voted 9.25 on 01/19/07
This (and the other tint clothing packes) adds a subtle but effective change to the look of the game.
Keep up the good work!
Posted by Excellentium at 2007-01-18 14:36:25 Voted 9.00 on 01/18/07
Thank you very much for this contribution! _________________________ "That is not dead which can eternal lie and with strange aeons even death may die".
- Necronomicon by Abdul Alhazrad
Posted by Skitzo at 2007-01-13 14:24:20 Voted 9.50 on 01/13/07
Posted by Cleitanious at 2007-01-13 10:52:15 Voted 10.00 on 01/12/07
Ovrrides can be in subdirectories... So you can have "Override/Cleitanious Retextures/All of the files" which is easy enough... to make a hak you just drag and drop the files into NWHAK.exe which can be downloaded from here.
You should never have files scattered all over anywhere, and when you extract these, you can do so into subdirectories, I dont reccomend putting the files into the override folder directly. _________________________ I believe in science and that science can explain everything,
Because God has made it all work in such a beautiful way.
Posted by Juason at 2007-01-13 09:31:14 Voted 8.00 on 01/13/07
What would be required to make a single HAK with all your texture changes? I've not yet gone and re-learned everything needed to do it myself.
I'd normally not mind the override thing, but people playing modules I'm making won't appreciate having 500,000,000,000 random files scattered all over the place :( Anything that makes the process of installing my modules (using your new textures) would be welcome. Great work!
Posted by Cleitanious at 2007-01-13 07:01:34 Voted 10.00 on 01/12/07
isnt there enough female only texture mods out >_> _________________________ I believe in science and that science can explain everything,
Because God has made it all work in such a beautiful way.
Posted by vicmauricio at 2007-01-12 21:43:06 Voted 8.50 on 01/12/07
FEMALE VERSION?????
Buen trabajo, pero que pasa con la version para las hembras, no podrias hacer lo mismo pero para los trajes como el del monje para las mujeres.
Posted by Cleitanious at 2007-01-12 05:48:29 Voted 10.00 on 01/12/07
Yeah, now you can actually see what kind of results you can get. _________________________ I believe in science and that science can explain everything,
Because God has made it all work in such a beautiful way.
Posted by Parat at 2007-01-12 02:51:27 Voted 8.00 on 01/12/07
The updates look also very nice. :)
Posted by Cleitanious at 2007-01-12 02:12:10 Voted 10.00 on 01/12/07
Updated and new screesnhots added showing off the newest version! _________________________ I believe in science and that science can explain everything,
Because God has made it all work in such a beautiful way.
Posted by Aranen at 2007-01-11 21:19:10 Voted 9.75 on 01/11/07
Thank you for this. I could not believe it was released with untintable parts. I am glad you fixed it because it probably would have taken the developers a long time to get to something like this and even though there are more important things needing patching being able to make you characters look how you want them to makes the game that much better. Thanks for doing there job. This and your other haks are a great addition to this game.
Posted by Parat at 2007-01-11 16:31:19 Voted 8.00 on 01/12/07
*just votes*
Posted by Cleitanious at 2007-01-11 08:43:54 Voted 10.00 on 01/12/07
1.2 - Cloth Helmets now included. _________________________ I believe in science and that science can explain everything,
Because God has made it all work in such a beautiful way.
Posted by Cleitanious at 2007-01-11 07:41:03 Voted 10.00 on 01/12/07
Ill do the cloth helmets now, I guess. _________________________ I believe in science and that science can explain everything,
Because God has made it all work in such a beautiful way.
Posted by Aranen at 2007-01-10 20:12:42 Voted 9.75 on 01/11/07
Oh yeah, I just downloaded all three of your haks and once I try them out I will vote.
Posted by Aranen at 2007-01-10 20:12:01 Voted 9.75 on 01/11/07
Can you do something like this to fix the tint map of the hood model? I am not good at the toolset and use the modified GFF editor to change the color of my characters armor to suit my taste. I would like to be able to make a pure black hood an assassin character . In the GFF editor when setting all color values to 0 most cloth things turn pure black but the hood and some hat models turn brown or a light tanny white color. Just wondering if a similar thing could be done to fix it.
Posted by Wudwaen at 2007-01-10 07:49:56 Voted 9.00 on 01/10/07
Yep, looking for this.
Posted by Cleitanious at 2007-01-10 07:08:35 Voted 10.00 on 01/12/07
135 Downlods and 2 votes!? Come on! _________________________ I believe in science and that science can explain everything,
Because God has made it all work in such a beautiful way.
Posted by The Ridge at 2007-01-07 14:20:11 Voted 9.00 on 01/07/07
Awesome work!
The new update works great. I especially appreciate the fact that monk sashes can be tinted now. Too bad color 1 can't be used though.
Keep up the great work mate!
-R _________________________ NWN2 Voting Standards
10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone
Posted by Yaddaman at 2007-01-07 07:22:36 Voted 10.00 on 01/07/07
Excellent work! I was just working on the same thing but you beat me to it (well since I suck at these things I probably would not have succeeded anyway :))
Thank you.
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone