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NWN2 ORIGINAL HAKPAKS

- Jump to comments -
Name  Ombra's Poison System
Author  1Ombra1
Submitted / Updated  01-03-2011 / 07-12-2011
Category  Other
Forum Thread  Link
Patch  1.23
NWN2Game  All
Description
This is a PnP Posion system used on the italian PW "Abeir-Toril: Cronache dei Reami di Occidente".
The system is based on the rules described into DM Handbook, adds about 50 new Poison Items from DM Handbook and Book of Vile Darkness, divided into four groups based on application type:

* Inhalation: with a grenade like item
* Injury: to coat slashing/piercing weapons, property end after onHit event, is not a temporary property like the original nwn2
* Contact: as injury but for bludgeoning weapons or gloves, you can try also a melee touch attack (with risks of course)
* Ingestion: used to poison potions or beverages, added also Detect Poison spell and modified Neutralize Poison to be used on potions/beverages

Screen are in Italian due to dialog.tlk but the module provided is in english, instruction are given in a .doc file into .zip.

CREDITS
* Thanks to WhatIsSol for his permission to use JEEGs Training to implement the poison system.
* The community of Abeir-Toril Italian Shard for suggestions and tests.

If you find some bugs or have suggestions feel free to report into the comments, this version probably is not bugs free, I am testing it with players in the PW.

Thanks to all,
1Ombra1, scripter on Abeir-Toril

** Update **
V1.1: changed .2da row to not conflict with other projects as described into NWN2Wiki

** Update **
Fixes for V1.1:
- Added five poisons, ravages from page 34 of Book of Exalted Deeds. Ravages damage only evil creatures.
- Changed Inhalation poisons system, now uses a AOE with onEnter script.
- Poison Name is showed on coated weapon, move weapons in inventory to see the change.

Files

NameTypeSizeDownloads
Ombra_Poison_System_V1.1.zipOmbra_Poison_System_V1.1.zip
Submitted: 01-03-2011 / Last Updated: 07-12-2011
zip2.7Mb68
Base Poison system V1.1, see documentation and add fixes.
Ombra_Poison_Fix.zipOmbra_Poison_Fix.zip
Submitted: 01-03-2011 / Last Updated: 05-11-2011
zip12.15Kb71
Fix for V1.1.
Change poisons.2da and dialog file.
Import .erf in V1.1 module or your module, compile alla scripts and save.
SCORE OUT OF 10
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7 votes
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SCREENS

Poison Merchant


Poison Merchant 2


Inhalation type poison, use 1


Inhalation type poison, use 2


Inhalation type poison, use 3


Ingestion type poison, use on potion or beverage


Poisoned potion, spell hook runs poison script





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Comments (14):

Posted by Tirro at 2011-11-10 02:11:13    Voted 10.00 on 11/10/11
A must have!

Posted by 1Ombra1 at 2011-07-09 08:26:31    
Link Fixed :D

Posted by mogro at 2011-07-08 16:39:38    
the file cant be downloaded, anyone has it?? or can you please restore the download link.

Thx

Posted by 1Ombra1 at 2011-05-10 02:30:45    
Sorry if I have not updated the Poison system with new fixes but at the moment the system is in a testing phase on Abeir Toril Italian Shard. I am also working hardly on the Archmage PrC and I have no time at the moment. When works are all finished I will update this submission. Thanks to the one who mailed me and used my system.

Posted by Lunamaria at 2011-01-24 20:09:27    Voted 10.00
This stuff is great!

Posted by 1Ombra1 at 2011-01-07 07:48:11    
@Banshee: I send a message to the Admin, they are working on it.

@[MD]Sephirot: I reserved rows in nwn2wiki, I will upload the correct version as soon as possible, I'm working on Abeir-Toril PW to link the Poison System with our custom Crafting System at the time.

Posted by [MD]Sephiroth at 2011-01-07 01:09:52    Voted 7.00
Please, i can't wait for using your excellent system and i'll up my vote ;)
_________________________
Serveur Action/Rôle persistant : FR] Les Terres dechirees
Electro-pop Music : Shed

Posted by Banshe at 2011-01-05 11:48:41    Voted 10.00
You may be able to change the category by modifying the submission. If not, contact BeyondThePale who is the Admin here. :)

Posted by 1Ombra1 at 2011-01-04 06:11:49    
V1.1, a little change. The V1.0 version probably has a bad .hak file with a missing spells.2da (the correct file is included in .zip out of .hak).

@Banshe & [MD]Sephiroth: Yes it is a little OT here, do I need to contact a Vault Admin to change category?

@[MD]Sephiroth: in version V1.1 I changed the .2da to not conflict with other projects listed on NWN2Wiki linked page.

Posted by Banshe at 2011-01-04 04:40:22    Voted 10.00
Very cool. But please do move it to Hakpacks. People do not look for systems of any kind in the Modules section. :)

Posted by Apep at 2011-01-04 03:52:49    Voted 10.00
Oh, excellent!
_________________________
AP Magical Miscellanea Package (v1.5, over 750 items): Link

Posted by [MD]Sephiroth at 2011-01-04 02:08:38    Voted 7.00
Not really a "NWN2 ENGLISH MODULES" category but "Hakpaks : Original"... :)
_________________________
Serveur Action/Rôle persistant : FR] Les Terres dechirees
Electro-pop Music : Shed

Posted by DM Nessuno at 2011-01-04 02:04:26    Voted 10.00
Just awesome.

Posted by nicethugbert at 2011-01-03 19:50:02    Voted 10.00
NEAT!
_________________________
NTB's Hills and Valleys Vol. 00

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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