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NWN2 ORIGINAL HAKPAKS

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Name  Familiar Pack
Author  Niashu
Submitted / Updated  01-05-2007 / 01-08-2007
Category  Creatures
Patch  1.03
Description
UPDATED 1/7/07 -Familiar_Pack_A allows the sylph, fire elemental, earth elemental, and a tiny dragon hatchling. I was going to make more but it looks like 12 is the limit in the character generator.

Sylph advances as sorceror and gives able-learner feat. Fire Elemental gives resistance to fire, and earth elemental gives toughness feat. Dragon gives Spell Penetration.
New Update - Fixed spell casting problem for sylph. included readme.

Files

NameTypeSizeDownloads
Familiar_Pack_A.rarFamiliar_Pack_A.rar
Submitted: 01-05-2007 / Last Updated: 01-08-2007
rar136.81Kb4121
4 New Familiars with Bug Fixes. See Readme.
SCORE OUT OF 10
8.66
13 votes
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Comments (30):

1 2 3

Posted by indomidable at on07/04/07
We'll with the new patch (1.60 or whatever) to fix this all you have to do is add a new row to the hen_familiar.2da Seems they added a column AvailableToPlayer (just put a 1 behind em all and they'll be enabled once again) To answer spiderham24: Animal Companions are for Nature Casters (Druid/Ranger)... Familiars are for Arcane Spell Casters

Posted by TheKoboldHero at on05/09/07
Good mod, really. Only two problems I've noticed are: The Dragon has a huge slection ring, as if he were a Great Wyrm, rather then a hatchling. And now with the latest patch, as people have said, I can no longer conjure/select a familar. So, all in all, worth checking out However with the latest NWN2 patch, this mod has been rendered unusable. :( _________________________ Fairy tales do not tell children that dragons exist. Children, in fact, already know that dragons exist. Fairy tales tell children the dragons can be killed. And those are lies to help them sleep at night.

Posted by shadowriath at 2007-04-2811:14:15    
HotU: Beholder. Anyone got that one in the works?

Posted by spiderham24 at on01/08/07
There seems to be a problem with the new patch ver 1.05, seems I can't access these familiars. Any chance of an update.. Thanks in advance

Posted by Wicked at on04/17/07
How about a black cat as a familiar?

Posted by roy101 at 2007-04-1423:09:27    
Alright, all this mod does on my game is remove my ability to select an familiar during character creation, therby automatically giving me a cat. Have I done something wrong or is this a conflict issue with other mods?

Posted by glenn3e at 2007-02-2610:04:35    
Hi I encountered a bug. If your character has toughness feat, it will delete that feat if your unsummon the familiar. Same goes for animal companion. Can someone confirm this in their game? Use the DebugMode "givefeat 40" for toughness feat and try it.

Posted by ShadSilverdragon at on01/20/07
Vote Update, this kicks *** _________________________ Fetas Vegai Esga -- Illusion Iburl Soleno Samatkah -- Evocation Shewey Noc Fesh -- Eldric

Posted by KhalKun at on01/17/07
voting again because this mod rocks. But still... I suggest adding a.... hmm never mind this just is just ok =D

Posted by ShadSilverdragon at on01/20/07
I found a "bug" which maybe is hard to clear out: When right clicking the dragon (selecting for actions) it still has the enormous selection radius-ring as if the dragon were big. Just a small report ^.=.^; _________________________ Fetas Vegai Esga -- Illusion Iburl Soleno Samatkah -- Evocation Shewey Noc Fesh -- Eldric

1 2 3

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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