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NWN2 ORIGINAL HAKPAKS

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Name  Coat of Arms
Author  Wild Bill
Submitted / Updated  01-15-2007 / 01-17-2007
Category  Armor
Patch  1.00
Description
**Update 17Jan07:1940**

Greyhawk Pantheon Cloaks are now available!

Vecna, Heironeous, Hextor, Kord. All the big names and a few of the unusual ones. I'm not much of a Greyhawk officianato so if I've missed an important one, let me know.
***********

**Update 17Jan07:1745**

Orc Pantheon Cloaks are now available!

Shargaas, Ilneval, Bahgtru, Gruumsh, Lothic and Yutrus available for all races and sexes.
***********************

**Update 17Jan07:1200**

Half-Orc compatability is here!

All the necessary .MDBs and .UTIs to make the human cloaks (Tyr, Bane, Waterdeep, Cult of the Dragon, etc) work with male and female Half-Orcs.
*****************

This is the pack I've been trying to create with the religious cloaks. It's just now that I've discovered how to retexture shields and bring my whole concept together.

20 Cloaks with traditional heraldric ordinaries (all races except halforc).

40+ Large Shields with traditional heraldric ordinaries and charges.

10+ Large Shields with the some of the more militant religious orders offered in the Cloaks of Faerun Series

2 Large Shields for Waterdeep and Cormyr

Miscellaneous:
Updated UTIs for all cloaks to ensure that only the races capable of wearing the cloak can actually equip it.

Files

NameTypeSizeDownloads
Chivalry.ZIPChivalry.ZIP
Submitted: 01-15-2007 / Last Updated: 01-15-2007
ZIP20.7Mb1893
--
Greyhawk_Pantheon.ZIPGreyhawk_Pantheon.ZIP
Submitted: 01-15-2007 / Last Updated: 01-17-2007
ZIP18.1Mb1498
All the files needed to introduce the Greyhawk Pantheon into your game.
Orc_Pantheon.ZIPOrc_Pantheon.ZIP
Submitted: 01-15-2007 / Last Updated: 01-17-2007
ZIP3.6Mb1125
Cloaks for the Orcish Pantheon
Half_Orc_Update.ZIPHalf_Orc_Update.ZIP
Submitted: 01-15-2007 / Last Updated: 01-17-2007
ZIP3.5Mb1163
Update for the Half-Orc models
SCORE OUT OF 10
9.7
15 votes
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SCREENS

The cloaks in contrasting colors


The shields in contrasting colors


The realm and religious shields


{this pack in action}
The King, Cassiadorus (Quartered, Red and Blue), with his bannermen Guy of Kent (Parti in Pile, Griffon Rampant CounterCharged) and Charles LeFrune (Checkered Black and White, Red Eagle Displayed) with their vassal knights Derrick the Swift (Parti in Pile, Gold Pegasus Rampant) and Lorraine the Just (Red, Checkered Fox Sinister Rampant) and their men at arms meet the cruel robber Baron Jax at The Whispering Ford.


The robber Barron Jax (Black and Yellow Saltire, Lion Erassed Sinister) with his councilor Tyranix, Imperator of Bane and a vassal knight Martin the Dark, also known as Martin the Betrayer (Black, White Cross, Four Red Roses) and their men at arms charge the King's Men.


The battle rages as an ally for the king, Eric the Steadfast (Paly of Six White and Purple, Gold Fleur de Lis in Bend) arrives to help win the day.





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Comments (41):

  1  2 Next>

Posted by shilly671 at 2011-09-18 21:02:00    
[±êÇ©:TAGS-C]What we acquire without sweat we give away without regret.[±êÇ©:TAGS-C2]

Posted by MulrichFendt at 2008-07-06 12:41:05    
For some reason I can get the cloaks to work in stores.
If put in a store, buy one, equipt, they don't show up????

Posted by Arvirago at 2008-02-19 12:32:51    Voted 7.50 on 02/19/08
Very good stuff.
_________________________
Reino de Aldor

Posted by NWN DM at 2007-11-18 12:36:26    Voted 10.00 on 11/10/07
How do I get the shields to show up? I still only have 5 choices per shield.

Also, a great deal of the Greyhawk deity heraldry is missing (unless I've missed something).

Still a great set of files though.

Posted by NWN DM at 2007-11-10 09:30:31    Voted 10.00 on 11/10/07
Thanks for the Greyhawk content!

Posted by Danubus36 at 2007-08-24 15:24:52    
I havent downloaded this as of yet. I was wondering, though, are the majority of the Forgotten Realm deities in this as well? I am very interested in Tiamat and Bahamut myself. Would love to see them added if not. Your work looks great!

Posted by aeon221 at 2007-08-06 20:37:32    
Posting to say that, as a casual aficionado of heraldry, I appreciate your excellent use of the language.

And as a thought, perhaps you could include your mod with Charlie's Appearance Editor? That program is incredibly adept at altering the look of OC items without having to go through all the effort of actually inserting a new item with the appropriate skin.

Nice stuff all around.

Posted by dirtywick at 2007-08-06 12:51:27    Voted 9.75 on 08/06/07
This is fantastic, I think. A good Medieval feel for the shields and cloaks, and given there's like 5 different versions of each, having dozens to choose from makes having a lot of different factions and symbols for them easily done.

Thanks, I'm using this a lot.

Posted by SirKicley at 2007-07-08 23:31:22    
i just downloaded the zip files; the screenshots look outstanding.

Now for my stoopid question: what do I do with the files once i've downloaded them in order to utilize them in my modules.

Then, if I submit my module to be downloaded, anyone who has similarly downloaded your files would be able to view them, correct? Or will there still need to be a Hak file generated even for those who already have the files installed in their game?

Thanks (new to this)
Robert

Posted by blue_sphere at 2007-03-19 19:14:59    Voted 9.25 on 03/19/07
This is fantastic. I look forward to updates!
_________________________
NWN2 Voting Standards - Tattoo it on your forehead.
10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

Posted by whpsh at 2007-01-30 07:55:18    
Miserere: The cloaks numbered from 50 to 99 are located in my other packs "The Cloaks of Faerun". You'll need all my submissions from this section to get the full range of cloaks.

Posted by Miserere at 2007-01-29 12:19:54    
My problem isn't with the models showing up in game. It's that no cloak models above 48 even appear for selecting in the toolset - the drop-down list just stops at 48. I thought perhaps it was an issue with baseitems.2da only allowing 50 cloak models, but it allows 100 by default, so I'm not sure what is going on here. Anyone have any ideas? I'd really like access to the other cloaks in the collection.

Posted by whpsh at 2007-01-27 06:36:54    
If you are having problems with some textures appearing in game:
Bake and save your module.
Start up NWN2
Change the texture settings to "Low Quality" under game options.
Exit NWN2
Start NWN2
Load and play through (briefly) your module.
Exit to Main Menu
Set textures to "High Quality"
Exit NWN2
Restart NWN2
Load and play your module as normal.

This is, officially, the most ridiculous fix ever but it worked for me. Apparently 1.30.840 (that I didn't patch to until recently) has some sort of texture quirks. If THIS doesn't work for your specific problems, please mail me: [email protected]


Posted by Kolompy at 2007-01-26 10:07:17    Voted 10.00 on 01/24/07
I also noticed the problem with the colors, but my cloaks lose their coloration even if i try to change their colors in the Properties tab.
Wild Bill promised to look at the problems this weekend so i'll wait and hope he finds a solution.

Posted by Miserere at 2007-01-26 07:23:28    
I have solved my problem with colors on cloaks (and incidentally other items). If you change colors from the Armor Set tab, often these will not stick - you can tell by looking at the Properties tab, because the Tint colors are still the old colors. However, if you change the colors from the Properties tab instead, the colors seem to stick (they don't update right away in the Armor Set tab, but if you select another item and then come back and go to the Armor Set tab, the colors are correct).

I have a new problem. I have added all the Greyhawk cloaks but none of the models show up as options when selecting a cloak model - I get all the Chivalry cloaks (up to model 48, I believe) but no models after that. Any idea why this is happening?

And finally, I'd like to put this in a hak for my campaign, but the old NWN1 HakPak maker does not recognize the new file types and won't let them in. Anyone know of a HakPak maker that is compatible with NWN2?

Posted by whpsh at 2007-01-26 06:00:07    
There seems to be some problems with the pack right now. I just tested some of the cloaks and they work fine on the models in the toolset but once in game they either vanish or look funny.
Not sure why they'd work for the screenshots but not any now but I'll work on it this weekend and see if I can find the culprit.

Posted by Kolompy at 2007-01-25 10:00:50    Voted 10.00 on 01/24/07
I have sent you an email, i hope you received it.

Posted by Miserere at 2007-01-25 09:24:00    
I'm having a major problem with the cloaks (shields are fine). Whenever I change the colors of the cloak in the toolset and then try to equip someone with it, the colors revert to a black and white color scheme. Any idea why this is happening? I know the preview stuff is broken, but as far as I can tell it is carrying over to the in-game colors as well. Anyone have an idea how to fix this?

Posted by whpsh at 2007-01-25 08:12:06    
Kolompy, mail me: [email protected]
and we'll get it fixed right away.

Posted by Kolompy at 2007-01-24 16:40:51    Voted 10.00 on 01/24/07
Thank you, some elven cloaks are working fine. I figured out that i need the others too so i downloaded and installed all of them. The infravision cloak is still not showing for example.
The ones i can see are absolutely great :D

Posted by whpsh at 2007-01-24 15:39:14    
strange that they wouldn't show.
I'll load up a module with just the elven cloaks tomorrow morning early (or late tonight after work) and see if something has gone awry I'll put a fix up.

Also, be sure you've gotten my previous Cloaks of Faerun packs.

Posted by Kolompy at 2007-01-24 11:33:35    Voted 10.00 on 01/24/07
I have to correct my previous post.
SOME of the cloaks show on elves, but others (like infravision) don't.

Posted by Kolompy at 2007-01-24 01:16:22    Voted 10.00 on 01/24/07
Great work and a very good idea!
I have one problem though. Somehow i cannot get the cloaks to appear on elves.
I can get them into the game and equip them, they just don't show up. Can you give me any directions?
Thanks

Posted by AnthroPlayer at 2007-01-22 03:49:31    Voted 10.00 on 01/22/07
Three Cheers for the guy I gave a ten on his other hakpack and am doing so on his other.

Ah, screw it, It's 6 in the morning and I'm tired...
You did a good job BTW.
_________________________
@===============================================@
Vinchenzo made a post here.
Plz check out my entries. I'm currently making a few simple modules, designing 3 special characters, and hope to someday be good this stuff.

This is Vinchenzo, finishing his post with the following advice:
Don't use Latin improperly (Lupis means grey, Rufus is red, Canid is dog, so on.) Furries annoy me with their improper usage of such. And I'm a furry!!! Ugh...
Don't vote for Beta things unless told they are finished, unless posted specifically by the author.
Don't abuse the vote and post function, don't vote for your own/friends stuff just to get a high vote. Don't flame vote either just to be an ass.
There is a voting system for how the points are used, even I forget, but we should follow it (and tattoo it to our forehead, lol)
@===============================================@

Posted by whpsh at 2007-01-18 19:32:06    
For those of you who actually read this sort of thing, an update:
I've figured out how to create 800+ cloaks without having to overwrite any of the previous ones. Unfortunately, I'm still limited in the number of shields I can make. I've got a bunch of shields in the "On Deck" circle (most the duchies and counties of Greyhawk) but I can't move forward until I can find a work around. I've posted several places so I'm really just waiting for an answer.

Posted by Excellentium at 2007-01-18 14:35:29    Voted 9.25 on 01/18/07
Thank you very much for this contribution!
_________________________
"That is not dead which can eternal lie and with strange aeons even death may die".

- Necronomicon by Abdul Alhazrad

Posted by ladyelvenstar at 2007-01-17 19:02:21    Voted 9.75
Absolutely love it and have used various religious cloaks for several of my NPCs so far (plus I will be using one of the designs for a secret dragon cult which is crucial to the plot of my module.) Much appreciated!
_________________________

Gaming Parents Studios
- Currently working on A Time to Die Act I and Into the Forgotten Realms
Vault Submissions: Movie Trailer of A Time to Die | Unicorn Run Prefab **NEW**

Posted by Iliphar at 2007-01-16 11:56:50    Voted 10.00 on 01/16/07
Just a Vote :)

Posted by jallaix at 2007-01-16 02:58:42    Voted 9.50 on 01/16/07
Just a vote to motivate you ;)
_________________________
Spellcasting Framework
Wild/Dead Magic Zone (Spellcasting Framework add-on)

Posted by Chuck at 2007-01-15 20:45:29    Voted 10.00 on 01/15/07
Got it working, this stuff is awesome nice work, i love the religious cloaks, very well done

  1  2 Next>

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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