*Enchanted Eyes:Glowing eyes for Aasimar,Drow and Tieflings.*Monk eyes:Gives you immunity to mind spells and damage reduction 10/magic. You also gain glowing eyes.
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Enchanted Eyes(Evil Eyes V5)
*Aasimar male & female*
Heads 06-10 glowing blue eyes(iris)
Heads 11-15 have glowing blue eyes(entire eye)
*Tieflings male & female*
Heads 06-10 have tintable cat eyes (non - glowing)
Heads 11-15 have glowing red human eyes (iris)
Heads 16-20 have glowing red cat eyes (iris)
Heads 21-25 have glowing devil eyes (entire eye)
*Drow Male*
Heads 4-6 have glowing red eyes (iris)
Heads 7-9 have glowing red eyes (entire eye)
*Drow Female*
Heads 6-10 have glowing red eyes (iris)
Heads 11-15 have glowing red eyes (entire eye)
*All glowing eyes are un-tintable.This makes them easier to select and prevents incompatible tint/glow maps.
*Replaced P_HTF_Head05 texture with P_HTF_Head03 because of conflict with eye textures.They're basicly the same thing anyway. ;b
*Replaced P_HTF_Head01 textures with tiefling head n°1 from Eressil's Plastic surgery head pack and recolored the lips. Female Tiefling Heads 1,6,9,11,14,16,19,21,24 use these textures.
*Added antiglow_i to all heads to prevent glowing eyes from showing through the character portrait face textures.(this only happens with drow and characters with dark skin tints)
*Now uses GR2 files instead of the appearance 2da.
To install delete any previous versions of evil eyes from your overide folder and just drop Enchanted Eyes into your Documents\NWN2\override.
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Monk Eyes V1: by D15C0RD (Kicking it old school style).
Perfect Self: Custom Feat. Replaces the official version.
Gives you immunity to mind spells and damage reduction 10/magic. You also gain glowing eyes.
Colors are different depending on alignment. Blue for good, purple for neutral and red for evil.
The vfx now shows correctly for all races and genders.
To install: Delete previous versions of Monk Eyes in your Documents\NWN2\override.
Drop the new version "Monk Eyes V1" into your Documents\NWN2\override.
How do you select these heads for use in the game?
Posted by FlaminCows at 2010-01-1016:07:49
The eyes are nice, but with the Perfect Self I found a bug. When you have the glowing monk eyes in the override, all of the Hellfire Warlock's feats cease to exist.
Posted by kyorl at on05/30/09
Totally awesome!
Posted by Falvin at on05/05/09
Really good work! :)
Posted by Kristal9 at on04/15/09
Wow, I love these! You have probably just quadrupled the amount of time I spend in character generation, though ;p Those are some fine looking tieflings!
Posted by icarus414 at on02/16/09
Great work. I wonder if y'could do me a quick favor? I'm trying to pare down all the many and various overrides I'm using to the parts I'm using for a module, in order to turn the whole set into a hak file of manageable size. But I can't figure out which bits of the Textures folder are required for Tiefling Male head #23, and I'd rather not have to sit down and work it out through trial and error. So could you tell me which parts I can safely pull out? Cheers.
Posted by BladeRaiden at on01/21/09
Awsome Mod, im just hoping you update it to SOZ
Posted by BladeRaiden at on01/21/09
Please update this for SOZ this has got to be my favorite mod.
Posted by Dy'nesh at on12/03/08
Is it possible to get these in a .zip file instead of the .rar file?
Posted by zeypher at on11/29/08
i was wondering if this mod works with the new SOZ expansion. if it doesnt can you please update it. pretty please
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone