I think alot of people have problems with making a good Script for the monster Loot (for ondeath script).
I'm just able to script things on basic so its not something I can make so I post this,
I think The script needs to contain 5 options,
1: Able to set a % chance to give nothing (this can be done in diferent ways at least someone told me)
2: able to make boss drops withs only can be given on first death and only once
3 and able to make quest drops (items with a very small chance to drop (1/100 or 1/1000 )will give a example,
when you kill goblins here is a very small chance that it drops a chart to a secret cave,but wih item would not be fun if it is easy to get so the chance should be small and only once.
4: option on some items that it got a MAX of beeing given to a player.
(like killing goblins you got a small chance you can get his head.
but when you get the 5 you need you cant get any more,those items are undropeble)
5 : and a option to make it drop in corpse or instand transporting to the killers bag.
If someone is able to make a script with those 5 options I think alot of map builders have it alot easyer to make a Module.
Who did ask you if you like the idea or not?
Btw the duration you can play on a module depends on the loot system and on the server I normally play they use systems with this function.
But I really need a system like this to finish my PW.
I hope someone can tell me how to make one or If he can make one.
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone