My proposed ideas can include hakpaks as well. I wonder if anybody can make more attacking spells, like more variety, more mage prestige classes and can anybody tweak the system towards mages by having more deadly spells and unlimited casting of spells per day or use mana that are rechargeable? Not only that, more bombastic spells as well, can? Oh, include psionics as well.
and if you don't like the limit on the amount of spells you can learn (you just haaave to have all the spells you could possibly cast), then modify the spell tables! _________________________ __________________________________________________
Megadeth has a very intelligent way of talking about governments and religions: Either they bullshit you or try to kill you for not being one of them. I wholeheartedly agree.
(Note: Just because Mustaine is christian doesn't mean he believes EVERYTHING the bible tells him.)
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Your proposals would turn mages into gods. I could power through the module striking nothing but Issacs Greater Missile Storm or Firebrand. Part of the strategy and fun of being a mage is the limited # of spells per day. My favorite class is sorcerer and if you build your char right, you can be quite powerful.
Technically, it's quite easy to implement more spells. And, as far as I know, in the campaign you already have unlimited casting, sort of, as you can rest al the time.^^
However, I doubt that people designing more spells will concentrate on simply giving more powers to mages, but will concentrate mainly of implementing these new spells while _not_ changing the overall power level of mages.
Any cheatlike wishes like "reduce cast time to 0", "make me be always rested", "give me all spells on lvl 1" .. and so on would have to be implemented by you.
I would like to see a thermonuclear warhead added. Maybe it could include a saddle so the characters can ride it and that way the pesky problem of no horses can also be solved! _________________________ Failure is not an option
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