Like to see improvements to sounds with monsters in battle.
Attacking a monster with leather armor versus plate mail should sound much different.
It should sound like you hitting what the creature is also. Attacking a Air elemental should sound like hitting Air. Hitting an Iron Golem should make a big thud sound. Attacking humanoids with no armor protection should like hitting flesh.
They did this somewhat in The Temple of Elemental Evil.
Thanks noyze41! Neverwinter Nights 2 would have been a better game if they hired you to make effects. I suggest go the Neverwinter Nights 2 bioware Community forums and ask how.
You Rock!
Hitting air should sound like your swinging and are hitting nothing. Or better yet, it could make a wind blowing sound when hit. Maybe a howling wind sound on a crital hit.
I hope that these can get done for some monsters at least. Like the Treant should sound like hitting wood.
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone