Tired of these youth coming of age stories? Yeah me to, lets see something starting later in life. Sort of a D&D Mid-Life crisis module.
Type
Plot
NWN2Game
All
Description
Seems like every other story dominant module is based around some coming of age teen story. How about we change things up a bit and create a story around an older character who for whatever reason has started adventuring in the later years of life. Could make interesting use of the spirit eater system to act like a stamina bar, since being old you can't go running around slaughtering everything without resting, nor can you rest all the time either(weak or lazy).
Ooooh or make it a no win scenario, where the spirit meter is your "Life" bar and when it enevitably runs out the game ends making the only difference being what you made of the time you had left. (money, friends, power?)
There a lot you could do with this, i'm just tired of seeing these coming of age stories.
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone